walking on harpoon rope

  • would be cool

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  • @bignumbersguy12 said in walking on harpoon rope:

    would be cool

    Would be hard to program, animate, balance, and implement overall.

  • @galactic-geek sounds like you just don't want it implemented at all

  • @bignumbersguy12 said in walking on harpoon rope:

    would be cool

    true but hard to code

  • @bignumbersguy12 said in walking on harpoon rope:

    @galactic-geek sounds like you just don't want it implemented at all

    he prolly does but he's taking it from a dev standpoint

  • You'd need to add collision to the harpoon rope, which would cause all kinds of problems when colliding with other things.

  • @d3adst1ck You could make it so that the harpoon rope only collides with players

  • I would love to see someone walking across the rope only to be picked off by a surfacing shrouded ghost. His crew mates would be like 😱.

    Did you see that! It got Freddy!

  • @d3adst1ck said in walking on harpoon rope:

    You'd need to add collision to the harpoon rope, which would cause all kinds of problems when colliding with other things.

    Technically there is already collision to harpoons, if you harpoon a dock and the rope goes past a wooden post it will break instead of phasing through said wooden post.

  • @sailorkek if it was actually collision, it would be solid which would let you walk on it. It's likely just a raytrace to determine if there is an obstruction.

  • @d3adst1ck semantics

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