PvE Mode NEEDS to Happen

  • @rowge-gaming said in PvE Mode NEEDS to Happen:

    @galactic-geek "it's their vision": maybe their vision isn't so great. "loud minority" this must be your first time here. Go do a search in the forums for "PvE" or "Private servers". Not exactly a small number of people asking for these. Also, my 'tone deaf' comment doesn't exclusively apply to Rare, it certainly applies to the dozen or so users in these forums who regurgitate their tired strawman arguments on these posts.

    for you to imply @Galactic-Geek is new here is laughable. And they aren't strawman arguments, Rare has said no to pve servers.

    Rare's vision is great I've been enjoying it. If you are not go play something else.

  • there is nonetheless a palpable problem in the environment's game rn. Maybe they don't see this because they dont want to, or simply don't bloody care about a community because they think only about themself, not the game itself.

    Here is the thing;
    Been playin like 14 days now, and never have I met a friendly boat (altho yes people who didnt want to lose their stuff agaisnt me saying friendly, which is not being friendly at all) , or even know how alliance work because I have never seen one ingame.
    I got a lot of hours put into the game, and everything has been purely pvp, half of it, very toxic, while I was learning the game.

    lots just escape without fighting or trying to trade, scared as hell, sinkin their ships at first sight, while other camp you while talking like a son on puberty, or mostly attacking sloops 1 players vs 3/4 doin blitzkriegs, crushing newbies until they learn and force to play with certain type of gameplay... and certain weapons. Or mostly stalking your crew because you have a girl with a mic in it, just like that. Those situations are gross and not healthy.

    Im agaisnt pve servers, but I understand while people want it; the games needs a better way to make newbies and pvers enter the pvp game, which is mandatory, and pvp needs also more fixes to make it more skilled and fun, instead of playing low risk high rewards, in every aspect of it. This can make the pvp boring and unattractive, since the pvp, without pve, doesnt exist AT ALL, while pve can exist alone, but would get boring in a long term in my opinion. Yet part of the community forces you to play it. This is a big issue that can be fixed with some changes.

    What about tutorials modes with some lore like the pve tuto?
    14 days without any sign of genuine and random alliance (not even my enemies), somethin s wrong here. stuff should happen without hopping servers.

    This is mostly the trick: without Pve players, and pve, pvp would not exist at all. only arena... that has also some pve elements, mostly the chest, because the pvp alone rn is too messy for the mode to be centered around it. it needs pve elements to feel more alive.

    Correct me if im wrong but the big loots always come from pve stuff, pvp is about stealing it.

  • @vendel-chief-07 Well, you often can't wait for a friendly ship to come to you, because most won't. You have to put in the risk and work yourself if you want to make new friends and ally up... I often do, and it usually pays out.

  • @galactic-geek Im not talking about me; Altought Ive played with a crew who tried, to fail. Im talking about everyone. I genuinely havent seen any.

  • @vendel-chief-07 They are rare, but they do exist. They're rare, because it's simply not as exciting, despite its potential long-term rewards. Trust doesn't come easily - that's why it's so valuable when you do earn it.

  • Well custom servers are coming to the game but pvp and theft is part of the game. Custom servers will not give you any rep or gold but is a safe place to have fun if some is harassing you then either record or screen shot to show evidence then report them. I pvp alot but I also do the pve I have fun with the game even if I just lost 3 to 4 hours of loot they beat me that's my fault not theirs they played the game the same you can. Go steal someone else's treasure it's fun thats whe some people play the game what your asking is to get rid of those players by getting pve only servers those people won't be happy about that that's why SoT has said that pve servers are not happening. If you find yourself getting sunk alot then try to get better at the game go out and sink them back do anything but complain that people are playing the game its intended way.

  • @daringclarky said in PvE Mode NEEDS to Happen:

    @wyvrax said in PvE Mode NEEDS to Happen:

    In the eyes of myself and many other players I have spoken with there absolutely needs to be a PvE mode where the killing of other players is discouraged and disabled. The community (on Xbox at least) has become a cesspool of toxicity, racism, discrimination, and harassment. Just tonight only hours apart my friends and I encountered a player camping Golden Sands Outpost to loot ships. Where I do not completely disagree with piracy being part of a pirate game, what happened next was entirely unacceptable. We were chased all over the map and once we were able to sell all our loot we began chasing him in an attempt of payback. For about an hour straight the player spammed "u suk" in the chat to the point our screens were getting filled and after attempting to persuade him to stop harassment (as I am an Xbox ambassador) I was told the following: "u suk" multiple times, "youre dumb/stupid", and was called a "ret[@]rd" before he claimed I was harassing him. Keep note I never got vulgar to any degree with him. To follow that up about an hour later my friend who was just sent to the Ferry (we had not seen anyone since we joined the new lobby an hour ago) met a player there who messaged him "Get reported". Him also being an Xbox ambassador attempted to figure out what was going on/what this person was talking about to receive no follow-up response. My friend was then forced to report this player for filing a false report. Keep in mind these were both unprovoked responses and this seems to happen to us every single time we play. there needs to be something done about the players who consistently harass other players. I agree that PvP is fun to partake in and sometimes I myself also look for someone who would like a good fight but if you just spent an hour gathering loot there is no reason someone should be able to ruin all that work in just a few short minutes. I would recommend the easiest way to solve this toxic problem would be to allow players to host their own lobbies where they can control who/when someone joins. My friends and I absolutely love this game and play it every day but now we are also being harassed every time we play and for those who would say to just stay away from those players it is impossible when they constantly chase you to the point you have to leave the lobby to escape it. If you have a similar story to share I would like to see it as well in hopes someone from Rare will read them and bring the topic up front.

    You say you love the game but you clearly dont because pvp is half the game.
    You only enjoy half the content.

    I enjoy all the content, the pvp and pve.
    Making a pve only server would mean people grinding would do it there for protection meaning regular pvp adventure mode would be hyper aggressive as they wouldnt do voyages here, so the ships you see are the ones who wanna fight.

    You want to twist this game into something it isnt.
    It wouldnt work.

    This is why it wont ever happen. Making multiple threads wont change the outcome.

    There is more players who enjoy the pvevp than the pve only.
    Why?
    Because Pve doesnt have enough content to keep players happy long term.

    It would be a very dull and boring experience for the majority of players and even those in the PVE camp would eventually tire of he easy repetitive voyages (with no pirates), predictable rare pve encounters and peacefulness of the seas.

    The seas arent meant to be peaceful.
    If there was no pirates its not the sea of thieves.
    More like sea of monsters or sea of skeletons /ghosts.

    You’re playing the wrong game if you want no pvp because that generates most of the content for this game.

    Simply “opting out” would have detrimental gameplay effects on those who enjoy PVEVP. Afterall, why do voyages for loot in a PVEVP when you can do it in safety of a PVE lobby??

    I dont want hyper aggressive PVEVP servers where every ship you see is just looking to fight you and sink you. PVEVP strikes a balance and makes ship intentions unknown....thats this game’s biggest and greatest feature, Thats why i bought it. To take that away when it was advertised as such is a big deal, it would ruin the experience for me and many others.

    It wont ever work. Which is why its been rejected....several times even officially.

    you obviously barely read my post. nowhere did i say i dont want pvp. plus to go off your own words where pvp has more content than pve- pve has tall tales, dozens of missions, world events, and random encounters. pvp has sinking ships then selling the loot to either an outpost or reapers hideout. quoting what i say then trying to change it makes no sense.

  • @vendel-chief-07 said in PvE Mode NEEDS to Happen:

    there is nonetheless a palpable problem in the environment's game rn. Maybe they don't see this because they dont want to, or simply don't bloody care about a community because they think only about themself, not the game itself.

    Here is the thing;
    Been playin like 14 days now, and never have I met a friendly boat (altho yes people who didnt want to lose their stuff agaisnt me saying friendly, which is not being friendly at all) , or even know how alliance work because I have never seen one ingame.
    I got a lot of hours put into the game, and everything has been purely pvp, half of it, very toxic, while I was learning the game.

    14 days without any sign of genuine and random alliance (not even my enemies), somethin s wrong here. stuff should happen without hopping servers.

    Maybe because server alliances ARE a thing and ARE causing most of the friendly players to be swept up into them/taken out of most servers which would be more frequent friendly random encounters. Then there's the issue of all those friendly players maxing out everything quickly thru the alliance servers and stop playing the game.

    These are the unforseen consequences the pro-alliance server group doesn't want to think about or have discussed.

  • @wyvrax said in PvE Mode NEEDS to Happen:

    @daringclarky said in PvE Mode NEEDS to Happen:

    @wyvrax said in PvE Mode NEEDS to Happen:

    In the eyes of myself and many other players I have spoken with there absolutely needs to be a PvE mode where the killing of other players is discouraged and disabled. The community (on Xbox at least) has become a cesspool of toxicity, racism, discrimination, and harassment. Just tonight only hours apart my friends and I encountered a player camping Golden Sands Outpost to loot ships. Where I do not completely disagree with piracy being part of a pirate game, what happened next was entirely unacceptable. We were chased all over the map and once we were able to sell all our loot we began chasing him in an attempt of payback. For about an hour straight the player spammed "u suk" in the chat to the point our screens were getting filled and after attempting to persuade him to stop harassment (as I am an Xbox ambassador) I was told the following: "u suk" multiple times, "youre dumb/stupid", and was called a "ret[@]rd" before he claimed I was harassing him. Keep note I never got vulgar to any degree with him. To follow that up about an hour later my friend who was just sent to the Ferry (we had not seen anyone since we joined the new lobby an hour ago) met a player there who messaged him "Get reported". Him also being an Xbox ambassador attempted to figure out what was going on/what this person was talking about to receive no follow-up response. My friend was then forced to report this player for filing a false report. Keep in mind these were both unprovoked responses and this seems to happen to us every single time we play. there needs to be something done about the players who consistently harass other players. I agree that PvP is fun to partake in and sometimes I myself also look for someone who would like a good fight but if you just spent an hour gathering loot there is no reason someone should be able to ruin all that work in just a few short minutes. I would recommend the easiest way to solve this toxic problem would be to allow players to host their own lobbies where they can control who/when someone joins. My friends and I absolutely love this game and play it every day but now we are also being harassed every time we play and for those who would say to just stay away from those players it is impossible when they constantly chase you to the point you have to leave the lobby to escape it. If you have a similar story to share I would like to see it as well in hopes someone from Rare will read them and bring the topic up front.

    You say you love the game but you clearly dont because pvp is half the game.
    You only enjoy half the content.

    I enjoy all the content, the pvp and pve.
    Making a pve only server would mean people grinding would do it there for protection meaning regular pvp adventure mode would be hyper aggressive as they wouldnt do voyages here, so the ships you see are the ones who wanna fight.

    You want to twist this game into something it isnt.
    It wouldnt work.

    This is why it wont ever happen. Making multiple threads wont change the outcome.

    There is more players who enjoy the pvevp than the pve only.
    Why?
    Because Pve doesnt have enough content to keep players happy long term.

    It would be a very dull and boring experience for the majority of players and even those in the PVE camp would eventually tire of he easy repetitive voyages (with no pirates), predictable rare pve encounters and peacefulness of the seas.

    The seas arent meant to be peaceful.
    If there was no pirates its not the sea of thieves.
    More like sea of monsters or sea of skeletons /ghosts.

    You’re playing the wrong game if you want no pvp because that generates most of the content for this game.

    Simply “opting out” would have detrimental gameplay effects on those who enjoy PVEVP. Afterall, why do voyages for loot in a PVEVP when you can do it in safety of a PVE lobby??

    I dont want hyper aggressive PVEVP servers where every ship you see is just looking to fight you and sink you. PVEVP strikes a balance and makes ship intentions unknown....thats this game’s biggest and greatest feature, Thats why i bought it. To take that away when it was advertised as such is a big deal, it would ruin the experience for me and many others.

    It wont ever work. Which is why its been rejected....several times even officially.

    you obviously barely read my post. nowhere did i say i dont want pvp. plus to go off your own words where pvp has more content than pve- pve has tall tales, dozens of missions, world events, and random encounters. pvp has sinking ships then selling the loot to either an outpost or reapers hideout. quoting what i say then trying to change it makes no sense.

    I can see you clearly didnt read my response.
    I read your post fine.

    I acknowledged your point of view but you fail to see the ramifications of what the reality would look like.
    The developers seen this reality which is why it has been rejected more than once.

  • While I agree that Alliance Servers might contribute to some concentration of friendly players, to suggest most friendly players are on their might not be true.

    Of course if there were no alliance servers then those friendly players could dilute the caustic nature of virtually all contact with other players, I suspect those who play on an Alliance server would just pack it in and go play something else.

    There is something skewed with the way players interact and even the way players discuss the game environment. Even though it may be Rare's vision to have some uncertainty about meeting others there is nothing uncertain about it at all as players usually stomp someone, or see a sail and vanish into the distance or Red Sea their ship. These are basically the two kinds of interaction.

    Current players of Sea of Thieves on SteamCharts shows it has less current players 2-3 months after launch on Steam than Left for Dead 2, a game made in 2009. Player retention on Steam is awful and irrespective of the reason for each individual player leaving, it cannot be good to lose 23% (ish) of players every month.

    Thing is, I see almost as many threads complaining about the PvP by PvPers as PvE threads. People moan about the swords, the meta-game of tucking, the lack of ship to ship combat as it's easier to board and spawncamp, the mermaids giving away your positions, server hopping to reap loot faster and so on.

    So it looks like PvP isn't in a great state balance-wise either, so at the very heart of the game there are some quite large problems that don't seem to be addressed. This means that a much larger portion of the playerbase are gone. PvPers fed up with the hitbox problems or the Sword being OP, PC players having massive advantages or whatever, and PvEers fed up with getting sunk or wasting their time or getting abusive messages via text or mic etc.

    Rare can churn out PvE content all they like with Spooky-This and Ghost-Ship-That but if everyone who is told "If you don't like the game just play something else" goes and does exactly that then the player pool is going to shrink even further. People don't return for content if they feel the gameplay loop isn't for them - either they hate getting sunk or they can't stand the PvP Imbalances.

  • @theargonaut144 said in PvE Mode NEEDS to Happen:

    People don't return for content if they feel the gameplay loop isn't for them - either they hate getting sunk or they can't stand the PvP "Imbalances".

    And that's fair, not every game is for everyone. Rare has clearly shown that they wouldn't sabotage the core of their game for people who don't enjoy it in the first place.

  • The problem is not the core of the game, its the pvp system itself, so low on content and messy as hell. Which is why I guess so much people are tired about it, which is a big shame.

    sword system chunky as hell and inconsistent block, blunder realoding and moving like a pistol, forced to be conected in servers that arent your zone and having huge ping, weird boarding system that is not very epic, etc... All of this, even if youre a pvp player, gets really boring in no time. PVP needs more content and more love, instead of just salty videos on youtube for likes in my opinion.

  • Nothing will change or can be done imho.

    Many doubleatandards, some would say it's trashtalk and funny, dont be such a snowflake (sorry, to me this is already contemptuous).

    Let it go, you cannot make other human beings be social, respectful, playfull and caring players.

    It's sad, but that's how it is.
    Best is to accept it and move on or move away and just dont care about others, only care for yourself.

    If things like that cause stress, what i fully understand, pause or quit.

    This is how i handle it.

    I got sunk yesterday 3 times within an hour, bit it was fun anyway and i learned something. And nobody was salty or toxic or exploting, at least i didnt feel that way, they just played better and it was a fun, challenging, fair fight.

    The moment they would have provoked or insulted me, would be the moment i would have logged and played something else.

    Losing is not a problem, toxicity in fact is a problem.

    Edit: all these threads are made of situational hurt feelings and arent really helpfull or will change anything tbh. Vice versa they make people upset or become dulled about it :-/

  • @bugaboo-bill Good PvP consists of fighting with out language, and with the victor collecting the loot without rubbing it in the losers face. I have had many fun fights like this, many of them I still remember because of how fun, weird, fast, or slow they were.

  • @supersnipper60 yes agree and it's not that much about if you have won or lost.
    One of my very first experiences was 2018 when some hardcore Players were already Legends and i just somewhere at levels 20/30 iirc.
    I solo slooped, had not that much and a Galleone came for me, i fought them knowing i have not much of a chance, but i thought it will be a lesson, and because i am not playing about progression in the first hand i risked my seafarers chest amd a foul skull :-D
    To my surprise i gave them a little challenge as i did some lucky cannonshots killing 2 of them and were able to defeat the first boarder.
    Then i sunk, but didnt die.
    They then used the speaking trumpet and roleplayed a little.
    I responded equally and they said they would save me from the sharks and bring me to an outpost.
    I agreed, we drunk, played music and when at the outpost they said, we got your booty, but you are ok and made from the right wood, you fought by heart and you weren't that bad so choose one piece from our booty and sell it at the outpost.
    I grabed a captains chest and left them :-)

    I took this encounter and experience and this legendary crew as an idol and a prime example.
    I got to PL in January 2019 and a little later also A10 before Anniversary.
    At least since then i am mostly acting exactly this way if possible, but the audience has changed a lot, also and mainly because it's 1000 times more players, but also because of Arena and several Streamers.

    I dont want to say we had no foul apples back then, but the "quality" of interactions since 2018 and mid 2019 has changed in a way it sometimes make me feel a bit sad, because so less people are out for a funny playfull pirate adventure and this i mean including or even especially when PvPing.

  • @bugaboo-bill I started in mid 2019, and I am still having a blast. Sadly, I don't have that many stories of 'friendly' pirates, but I know that I can be one to other players.

  • @supersnipper60

    It still is an amazing game and one of the best games i played for decades.
    The audience got 10 times bigger compared to year one and i wouldnt say it's completely bad, but you know one foul apple can make the whole sack rotten.
    The forums like ever also are a mostly about complains and such, this is nothing new. People who are happy play, people who have problems complain in the forums.
    That's true for all game forums.
    I'm here because i need some break from work so i read here and there and do my comments, share my opinion and maybe get new Infos in general etc.
    The Forum, no matter if it's this or reddit or any other related forum never shows the whole picture it's just a window, a cutout.

    We just have to be idols to what we want to experience by ourselves.
    We sink people frequeently, we dont show much mercy for solo Sloops or whatever, you play Sea of Thieves, so deal with all the consequences, BUT
    We at least i am allways empathic about my fellow player i do not provoke, not trashtalk, in no way i am derogative, contemptuous, disrespectfull, but a nice player while sometimes a dread pirate.
    I have 10 Millions, 12k Dubs, nearly everything unlocked and even before i set sail to have a pirate adventure and a playfull fun time with strangers from the internet.
    What i want to say is, the only thing i need is you the other players be also playfull, nice and beeing funny, maybe RP a little bit for a laughter ;-)
    I dont need this 5 bananas ans spawnkill you 10 times or i need your booty that much.
    Often this plays out well and all is fine, but if you meet a foul apple the games structure and design what is in so many ways a positive one, can turn it also easily into a toxic situation.

    Yin and Yang, all mutually depends on each other ;-)

    I think today i have to burn Troy instead 😁

    Have fun, fair winds to you, always apreciate your likes 😜

  • I’m sick and tired of reading the
    Same old tripe over and over again.
    This isn’t a game that is meant to have private lobbies where your safe from other players, just like you can’t walk up to someone in COD and make friends or be annoyed that they shot you.

    Honestly.... If you can’t deal with the game THE WAY THE DEVS MADE IT..... then just don’t play. It’s not hard, no one will miss you, no one cares that your upset about being sunk.

    Put your big boy pants on and suck it up, or just leave. Don’t coming crying on here about PvE servers, it just makes you look like a baby. 🙄

  • @xg12im12eaperx

    Oh damn, The things you learn haha! Awesome to hear that matey! Thanks for this bit of information. Hopefully we will start seeing more Regattas on the Sea of Thieves then!

  • Just reading many of these posts shows why we need PvE servers. Full of selfish people that just don't see the other side of the coin. But sadly these people rely on players like you for easy loot, thats just the type of people they are.

    It would be easy to add PvE servers to this game or some way to let people just relax and play without having to worry about getting sacked.

    This game could have 3 times the amount of players but RARE just dont understand and cater for the few special ones on this forum.9

    RARE should see the steam stats and see something is wrong, its what good businesses do. Just read the comments for SoT in steam. Most are about people being sacked after hours of work, they lose everything. No incentive to play when that happens and steam is showing us this. Record numbers once steam launched now record numbers dropping off each month.

    I already said my words about this months content, made for group play, not solo. Fight for 30+ mins then someone else rocks up, sinks your ship and finished the boss....Yeah that's exciting content right there.

    I love this game but until PvE is added like many others I wont be back and I wont spend another cent on the game.

  • @sdmittensyt Why are you looking so much into the negative side of things? Not everyone is out to sink you. Besides, if you lose to someone else, in all likelihood, it's because you failed in some way. If you can't learn from that experience to better improve your chances in the future, or worse - refuse to, then that's entirely on you. Blaming others or the game itself doesn't solve YOUR problem.

  • @sdmittensyt
    Good, don’t come back. No one cares, like you say, not even Rare.

    Crying about PvE is laughable. You stamping your feet for something in the game that’s not actually part of the game.

    I happen to like Tennis, but I’m not crying about there not being Tennis in this game.

    Don’t like it, good. I get even more satisfaction out of knowing some of the people I sink come straight here to cry about how “UNFAIR” the game is.

    Don’t let the door hit you on her way out. 👋👋

  • @sdmittensyt Pvp is part of the "pve". 30 of work yes, but a dumb one spamming stuff. Because one of the most important thing is always having an eye on your surroundings and the dangers ahead. look at ashen bosses with huge boring hp pool, bad AI, while spamming like only 3 skills in 2/3 phases. this isnt a good fight at all alone, twould be boring, because I think it is intented for people to come and fight while doing the boss. In fact its a big shame that most of the high pve content is way too basic and based on "loosing time" to earn booty, because the high pve "waits" and want to create pvp.

    Without Pvp danger, the pve fights would be pretty dumb and very bad designed.

    And about the selfish and toxic people... Just mute them or ignore them, you can do it too on the forum, its pretty easy.

  • @sdmittensyt said in PvE Mode NEEDS to Happen:

    Just reading many of these posts shows why we need PvE servers. Full of selfish people that just don't see the other side of the coin. But sadly these people rely on players like you for easy loot, thats just the type of people they are.

    It would be easy to add PvE servers to this game or some way to let people just relax and play without having to worry about getting sacked.

    This game could have 3 times the amount of players but RARE just dont understand and cater for the few special ones on this forum.9

    RARE should see the steam stats and see something is wrong, its what good businesses do. Just read the comments for SoT in steam. Most are about people being sacked after hours of work, they lose everything. No incentive to play when that happens and steam is showing us this. Record numbers once steam launched now record numbers dropping off each month.

    I already said my words about this months content, made for group play, not solo. Fight for 30+ mins then someone else rocks up, sinks your ship and finished the boss....Yeah that's exciting content right there.

    I love this game but until PvE is added like many others I wont be back and I wont spend another cent on the game.

    This is what the executive producer says about PVE servers:

    Joe Neate: "The whole core premise of SOT is that it’s a shared world. To get to Pirate Legend, there will be danger and there will be other players, the risk and the reward is all part of it …that’s what SOT has always been, it’s a shared world adventure game, there is a purpose to that…it’s all about a shared world and we have no intention to deviate from that."

    We don't want to split players, we don't want to split player types, the whole identity of sea of thieves is a shared world and the different kind of motivations within it.

    Man, do I love these quotes. Things literally can't get any clearer than that can they?

    • Player interactions are working as intended and the way they are by design.
    • There is no intentions of changing and unbalancing them.

    People can create as many new threads or new accounts to ask the same thing over and over again, it won't change these facts.

  • @bloodybil Bloody, Bill! Coming in here with the cold, hard truth like that? Ooh... The hammer is down! The hammer is down!

    The nails never stood a chance, because you totally... 😏

  • @bloodybil

    Things change, things have been quoted before and a u turn took place. But perhaps PVE servers will never be one of those things, it doesn't seem to be in their plans..

    But they do need to investigate what they do need to do.. This isn't a this games dying response here, but it has begun to hemorrhage players at an alarming rate both on Xbox and Steam in the past few months with steam users decreasing at a rate of 25% of the player base each month, and they all paid full price for the game. What's turning them away?

  • @needsmokes

    But they do need to investigate what they do need to do.. This isn't a this games dying response here, but it has begun to hemorrhage players at an alarming rate both on Xbox and Steam in the past few months with steam users decreasing at a rate of 25% of the player base each month, and they all paid full price for the game. What's turning them away?

    This sounds like what a game normally goes through when released. The distribution seems normal. A game will always have a higher play-rate at the start, but soon will teeter off as time goes by. I think we need to remember the game is over 2 years old, not all games have long lasting dynasties lasting 5-10 years. They are actually quite rare and I think we take that for granted. I still see this game having a year or two left in it.

    However, this circles back, it would be completely strange for a lack of PvE server being the cause, because we would have lost the game much earlier, meanwhile, the game still is growing. I think we can quite clearly determine that a lack of PvE isn't the problem, but merely the game is aging and in that time new and better games hit the market taking attention from it. All we are seeing is just the nature of the game cycle, completely natural.

    This is more my personal theory, but PvE has low sustainability and a much poorer return of enjoyment from the player base. To put it bluntly, SoT's PvE is weak, and lacks replay ability. That in turn means poor profit from a game with micro-transactions. Why would players spend more money on a game that will barely hold their attention? PvP is a gold mine because its low effort and is fueled by players enjoying content generated from their opponents. Its the easiest replay-ability you can get through gaming. High return rate with sometimes low effort. Look at the big titles, its a small map rotation with people flooding to play it constantly and repetitively. They enjoy that repetition, but the PvE can't recreate that easy without massive projects. Only Elder scrolls comes to mind with engaging replayability, but Sea of Thieves can't hope to recreate that. They have Tall Tales, but people don't really have a drive to repeat those over and over again. Retelling the same story isn't that engaging, but fighting a living, breathing, and thinking creature has great replay-ability.

  • @needsmokes I know right, only a couple of months now until xbox one users are forced to deal with a FPS disparity.

  • @troubled-cells

    Link me where you know of this.

  • @sdmittensyt said in PvE Mode NEEDS to Happen:

    Just reading many of these posts shows why we need PvE servers. Full of selfish people that just don't see the other side of the coin. But sadly these people rely on players like you for easy loot, thats just the type of people they are.

    Selfish? What is so selfish about buying a game advertised as being PvPvE and expecting it to be just that? I actually find it more selfish to buy a game that is advertised as being PvPvE, play it for a few hours, get sunk, run to the feedback and suggestion board and complain that you were sunk in a PvPvE game and demand special servers be set up.

    It would be easy to add PvE servers to this game or some way to let people just relax and play without having to worry about getting sacked.

    But as the devs have stated the point of this game is R ISK AND REWARD. The point of the game is not to "relax" and not worry about getting sunk just like in War Thunder the point of driving a tank is not to go site seeing.

    This game could have 3 times the amount of players but RARE just dont understand and cater for the few special ones on this forum.9

    Oh yes because I am sure as a business Rare is only catering to a few "special" members of this forum. What a ridiculous thing to say.

    RARE should see the steam stats and see something is wrong, its what good businesses do. Just read the comments for SoT in steam. Most are about people being sacked after hours of work, they lose everything. No incentive to play when that happens and steam is showing us this. Record numbers once steam launched now record numbers dropping off each month.

    If anyone is being sunk after hours of work then that is 100 percent their fault. There is ZERO reason for anyone to accumulate hours of loot on their ship when they can simply stop at outposts and sell as they collect loot.

    I already said my words about this months content, made for group play, not solo. Fight for 30+ mins then someone else rocks up, sinks your ship and finished the boss....Yeah that's exciting content right there.

    Solo play is tougher on here. If anyone is not up to that type of challenge they can find a crew.

    I love this game but until PvE is added like many others I wont be back and I wont spend another cent on the game.

    Ok that is fine. You played a PvPvE game and have decided its not for you. The creators do not need to change their game you need to find a new one. Not all games are created to fit everyone's play style.

  • @bloodybil said in PvE Mode NEEDS to Happen:

    @sdmittensyt said in PvE Mode NEEDS to Happen:

    Just reading many of these posts shows why we need PvE servers. Full of selfish people that just don't see the other side of the coin. But sadly these people rely on players like you for easy loot, thats just the type of people they are.

    It would be easy to add PvE servers to this game or some way to let people just relax and play without having to worry about getting sacked.

    This game could have 3 times the amount of players but RARE just dont understand and cater for the few special ones on this forum.9

    RARE should see the steam stats and see something is wrong, its what good businesses do. Just read the comments for SoT in steam. Most are about people being sacked after hours of work, they lose everything. No incentive to play when that happens and steam is showing us this. Record numbers once steam launched now record numbers dropping off each month.

    I already said my words about this months content, made for group play, not solo. Fight for 30+ mins then someone else rocks up, sinks your ship and finished the boss....Yeah that's exciting content right there.

    I love this game but until PvE is added like many others I wont be back and I wont spend another cent on the game.

    This is what the executive producer says about PVE servers:

    Joe Neate: "The whole core premise of SOT is that it’s a shared world. To get to Pirate Legend, there will be danger and there will be other players, the risk and the reward is all part of it …that’s what SOT has always been, it’s a shared world adventure game, there is a purpose to that…it’s all about a shared world and we have no intention to deviate from that."

    We don't want to split players, we don't want to split player types, the whole identity of sea of thieves is a shared world and the different kind of motivations within it.

    Man, do I love these quotes. Things literally can't get any clearer than that can they?

    • Player interactions are working as intended and the way they are by design.
    • There is no intentions of changing and unbalancing them.

    People can create as many new threads or new accounts to ask the same thing over and over again, it won't change these facts.

    But but but they didnt say never! There is still hope I know it!!!!

    Im still fighting my years long crusade for the Forza series to add bicycle racing servers. I started up an online petition a few weeks ago and am already up to five signatures, the movement is gaining traction(pun intended).

  • So I played Sea of Thieves on Games Pass (Xbox) on Friday before purchaising it after completing Maiden Voyage. Great stuff, really enjoyed the elements, wasn't really comfortable with FP view.
    I started playing it today at around 11am where I went on my first treasure map trip with my new boat colours and cat I got from the store. Get to island, started sniping the skeletons from my boat. Some guy canon shoots up to my Sloop with the 'Legendary' tag on thier name, they get up on my ship, look around and then 'Simba' my cat, which I found hilaraious until they killed me and tried to steal my Sloop(?). I respawn in to them sinking my ship, they killed me again. I respawned on an island far from an outpost and the island I needed to go to.

    Take 2, I carry my feline first mate to my ship, we sail away and try and head back to the island. Before I could even leave the area of the respawn island, I get bombed to bits from a Brigate that was probably making it's way to the island I was trying to leave.

    Take 3, I carry my feline first mate to my ship, we sail away, I get to the outpost and I get one shoted before I can step onto the pier. I respawn to them jumping around with my cat in their arms, my ship is on fire. Both of them had 'Legendary' tags. I get killed again.

    Take 4, (Repeat till I leave respawn island), F the mission, Imma go to another outpost and hope for the best...Green glowy shark flirts with my sloop until a storm rolls in, I then get bombed by another brigate that I could not sea as I was busy one-maning the Sloop.

    I stopped playing then and there until at around 3pm, my sis wanted to see how the game is. Load in, I am on a different island and server, I get a mission and the target island is just North of the outpost, got my first treasure, super stoked about it, sent it in to the outpost, got 207G. Next island, I took down a skeleton with a bounty on it's head, brought the head to the ship, got another chest, came across a weird statue that hurts you if you get close, left it the hell alone cause I don't know what it is. I see another Sloop incoming, I don't want to die again to I hightail out of there, turn the ship around and tried to reach the outpost. I get one shot killed, I tried to board their Sloop, knowing they had taken my stuff, they kill me again. I am not proud that I rage quited for the first time in my gaming life...which is something cause I have never been this unlucky in a game since I jumped back into Dark Souls 3 after two years in college, I had more luck fighting those two princes while trying to figure out the controls, shame on me for saving before thier chamber!

    The Dark Souls Series, had the option to have PVP or PVE which was ideal for first-timers to take the time to build up thier xp before getting bomb-barded by more experienced players dropping into the server. It's why the games have the replayability essance to it. Not saying that Sea of Thieves don't but since Covid, people are turning to Multiplayer games lately, it's one of the reasons I downloaded SoT. With New players, putting them in a server with almost all 'Legendary' players is not ideal.

    I think, and this is my bit as a Games Design Student perspective. Why not put in PvE as an option to allow players to enjoy (as my Sister puts it) Jack Spawrrowing it. Leave the rare stuff and most story based assets to PVP but do have the option to allow players to have thier own PVE experience to upgrade and raise up thier XP. By dumping new players amongst experienced players that will most likely one shot kill the newbies will only cause new players to not play. This game is NOT Solo friendly or newbie friendly. Yes it's a PVP based game but players are wanting to have a PVE installed in because it's difficult to play solo or in a duo.

    The best way (in my opinion) to insure SoT stays strong is by having it split in two, PVE which includes base stories, loots, treasures set to Easy and normal mode of combat, basic sharks ect. PVP which includes Rare loots, treasures and hard mode on combat and stories, Kraken, Rare Sharks, ect.

  • @drskellyjelly

    People want to feel amazing by killing you new players. It is what they love most about this game. They are fully stacked on levels, have more booty than they ever need. But you need to be killed and sunk! Sorry, but that's how it works around here.

  • @needsmokes
    I know how PVPs work, I've played MMOs before.
    The whole kill and sink thing is something I was warned about before even downloading the game, I was not expecting the onslaught of death all over the map by Brigates and Sloops with 'Legendary' players. I was hoping for players to actually talk to me on chat or at least be nice to players on thier first day in like what I went through in Rust and 7 Days to Die.

    The whole "Sorry, but that's how it works around here" might work for you but I have been playing MMOs since 2009, I know how they work, some have rules for new players to be left alone to gain xp, I just think SoT should have an algorythim to not put experienced players with newbies.

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