Swords need to be Balanced

  • As I’m sure many of you know, swords are incredibly unbalanced in their current states. Blocking with your sword is meaningless half the time I use sword because people will hit right through. I get it, “I’m A sAlTy DoUbLeGuNnEr!” Which might be true in some cases, I am a doublegunner and I do get salty, but that doesn’t matter.
    Another problem with swords is the reach. I think I speak for everyone when someone stands on the stairs of a sloop and your at the mast and they still manage to vortex you.
    Finally, the 180 hit box. Swords have the most ridiculous hit box and that especially needs to be fixed.
    Suggestion: Make missing a sword swing have more consequences and maybe lower its reach a bit.

    Thanks,
    ScurvyWoof

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  • @scurvywoof I think this is a good idea! However, I think the swords reach and hitbox is fine (when it works as intended) but it doesn't most of the time because of lag and server latency issues (that's just speculation). I agree with making more consequences for missing a sword swing like a longer delay before you can swing again, however they should bring back x cancelling with the sword to make a bit more of a skill gap and to make the sword a bit better. In my opinion the rest of the swords specs are fine.

  • Imho it's all fine and maybe the most balanced state we ever had.

    That there is a low skillgap is by intention, because they want all kind of players to be competetive somehow.

    This game is more about a pirate adventure than a serious competetive game.
    I see Arena can let people get the idea of that.
    But Arena is just an additional mode barely anyone plays and manywhp play it cheese it to be something else, to make it worthwhile.
    This shows the serious competetive gamer is expecting too much from SoT.

  • @bugaboo-bill said in [Swords need to be Balanced]

    That there is a low skillgap is by intention, because they want all kind of players to be competetive somehow.

    Yet Rare bans half the good players at the demand of a puppet? Rethink that please.

  • @bugaboo-bill said in Swords need to be Balanced:

    Imho it's all fine and maybe the most balanced state we ever had.
    That there is a low skillgap is by intention, because they want all kind of players to be competetive somehow.
    This game is more about a pirate adventure than a serious competetive game.
    This shows the serious competetive gamer is expecting too much from SoT.

    While I believe that sword is not in desperate need of a nerf. I do think it should be changed and btw incase you didn't realise bringing x cancelling back will make sword better. Also while I am fairly good at the game I'm am nowhere near competitive level or try to play competitively. I also realise this game is not meant to be played competitively, but even casual games have and need skill gaps. They need it otherwise the game would cease to work or be fun.

  • at the moment, combat with melee weapons is terrible, not only the enemies and the player himself are jumping, any monkey will envy, in some cases you need a third-person view to maneuver, but in general you need different types of weapons, swords, sabers and other rapiers. Weapons of varying blade lengths and combat styles. I don't want it to look like a fighting MMO, but you can think of something

  • @scurvywoof

    What do i have to rethink, i dont get it?!

    Rare stated they want to be a

    Welcoming community to all kind of players regardless of skill, gender, age, ethnie....

    So no high skill gap wanted.
    It's a casual, teen and family friendly game.

    I think if Rare banned someone it's deserved for whatever reason.
    And if someone gets banned for wrong i bet they can clear it up.

  • @sot-player30 sagte in Swords need to be Balanced:

    @bugaboo-bill said in Swords need to be Balanced:

    Imho it's all fine and maybe the most balanced state we ever had.
    That there is a low skillgap is by intention, because they want all kind of players to be competetive somehow.
    This game is more about a pirate adventure than a serious competetive game.
    This shows the serious competetive gamer is expecting too much from SoT.

    While I believe that sword is not in desperate need of a nerf. I do think it should be changed and btw incase you didn't realise bringing x cancelling back will make sword better. Also while I am fairly good at the game I'm am nowhere near competitive level or try to play competitively. I also realise this game is not meant to be played competitively, but even casual games have and need skill gaps. They need it otherwise the game would cease to work or be fun.

    There is a low skillgap, my 14yo daughter cannot beat me :-D

    Animation canceling is exploiting intended mechanics like we had with the block lunge jump hit without any stunlock penalty.
    Bad to have, not good if you want casuals be competetive and not desperated losers becoming sour.

  • @scurvywoof

    Really half of the good players?
    I doubt that.

    A good way to make combat more piratish in general would be to make the cutlass mandatory.

  • @bugaboo-bill If you are quoting the code of conduct it didn't mention skill in there just other things here. "Sea of Thieves is a game for everyone regardless of age, gender, race, sexuality, nationality, creed or disability. Treat everyone with respect. Diversity only enriches this larger-than-life pirate community of ours and makes Sea of Thieves’ world a far more interesting one to explore. When we all play, everyone wins." Here it is if you want to look. https://www.seaofthieves.com/code-of-conduct And Yes I know it says to be welcoming to new players but that doesn't mean lowering the skill gap so after a few weeks of playing they can kill experienced players.

  • @bugaboo-bill Cutlass mandatory, eh? Rare has said they aren’t tweaking double gun anymore. And yes, if you read books, exaggeration is a term used to make writing more appealing. Btw, if your 14 yr old daughter can’t beat you, then that’s probably because she’s bad, no offence, but it prob true. Also, there is no fun if everyone is as good as you. I get it, you would know, you PvE more than anything. And, if there’s no challenge, where is the fun in that? I like being challenged, so do many other players. I like fighting good players and tdm’ing in arena. As you implied, “Arena makes people have bad points when writing.” Have you even played arena? You very ‘rarely’ get the right server and when you do, there is no one there. Btw, you need to rethink because Rare has still YET to present proper evidence of these people being, ‘toxic’ or ‘racist.’ I’m sure you know that on Rare’s update video -the most recent one- you will find that Rare deleted comments asking why they banned a bunch of the tdm community. I get it, you like your sword, I’ve got no problem with that. But when swords hit from half a ship’s length and stop you from running to eat, you’d get frustrated too as it happens over and over.

  • @scurvywoof you wouldnt* know

  • @sot-player30 sagte in Swords need to be Balanced:

    @bugaboo-bill If you are quoting the code of conduct it didn't mention skill in there just other things here. "Sea of Thieves is a game for everyone regardless of age, gender, race, sexuality, nationality, creed or disability. Treat everyone with respect. Diversity only enriches this larger-than-life pirate community of ours and makes Sea of Thieves’ world a far more interesting one to explore. When we all play, everyone wins." Here it is if you want to look. https://www.seaofthieves.com/code-of-conduct And Yes I know it says to be welcoming to new players but that doesn't mean lowering the skill gap so after a few weeks of playing they can kill experienced players.

    I got the quote from the WB thread iirc posted by Dev S0nicbob.

  • @bugaboo-bill Can I get a link to it? Also just because were being welcome to new players or less skilled players doesn't mean catering the game to them. Also as I have said before games are only interesting if there is a decent skill gap. A game wouldn't be interesting or worth playing if everyone was at equal skill or close skill.

  • @scurvywoof sagte in Swords need to be Balanced:

    @bugaboo-bill Cutlass mandatory, eh? Rare has said they aren’t tweaking double gun anymore. And yes, if you read books, exaggeration is a term used to make writing more appealing. Btw, if your 14 yr old daughter can’t beat you, then that’s probably because she’s bad, no offence, but it prob true.

    of course true, and to have her still be somewhat competetive and give her a chance to beat me and others there is a low skillgap. So she can play and have fun too and wont lose all their fights. But i have to admit she already gave up :D

    Also, there is no fun if everyone is as good as you.

    thats never the case. I once made that Pong comparison. Pong is dumb easy, its only reaction. Everybody can learn it, there is no real skill involved, but to have fast recation and precise movement of your block.
    Is there a skillgap? No everybody can learn it to move the block up and down, yet players with more practice and more experience will beat any other player.
    So to win and shine with skill it need not a deeper, more complex or so combat mechanics.
    From my experience it is very hard to balance this stuff. Mostly it's imbalanced.
    Cutlass mandatory would add more balance as DG is very powerfull in several situation, but has also some disadvantages. The swap between too shots imho needs to be prolonged a little, to me ttk is too low. But i'm fine they leave it as it is now.

    I get it, you would know, you PvE more than anything.

    aha :D crystall ball? Order of Souls stuff? suspicious ^^

    And, if there’s no challenge, where is the fun in that?

    Well if there is no challenge to me anymore. because i am so good i'd say the game is not for me anymore so the request is legit to please you, but it doesnt fit the game and community as a whole. At least thats just my opinion i share with you.

    I like being challenged, so do many other players.

    Me too, no doubt, maybe this game is too casual for you and alike?
    I think its good to have not all games be super competetive and hardcore, but also have some triple A titles for casuals, even or extra with PVP and such.

    I like fighting good players and tdm’ing in arena.

    Why did i know that? :D

    As you implied, “Arena makes people have bad points when writing.”

    i dont understand that sentence, sorry not my motherlanguage.

    Have you even played arena?

    very much rare as i dont like it, sandbox player and PVP for 20 years or so.
    If i want Arena competition i play games made for that. Actually i like the Rogue Company Beta, i also played Valorant.
    TBH i dont get people play TDM in Arena, it's the worst i can imagine that is fun to play. Bad hitreg, only 5 shots, if i watch streams or videos about it i only see people bunnyhopping and hoping for a lucky quickscope shot :D
    Not my cup of tea.

    You very ‘rarely’ get the right server and when you do, there is no one there. Btw, you need to rethink because Rare has still YET to present proper evidence of these people being, ‘toxic’ or ‘racist.’

    well you cheese a game mode to make it more of what you like - i dont think Rare need to cater about that. I understand you want another game, but thats the same for people who demand PvE Servers.
    I doubt Rare will change it soon as the Arena just got that 2.0 mode.
    Dont get me wrong, when Arena was anounced i first hoped it is part of the adventure mode where 2 ships can get into some special rivalry.
    when they said it's an extra mode i hoped for something like last ship afloat wins.
    I completely dislike BR games, the mode is just not for me, but for SoT it would fit imho.
    I long ago made the suggestion of the "unholy circle" a game we played back in the days.
    Big circle, all versus all, you can ally, but in the end there can be only one winner.
    some team up beat others, betray do whatever they like to win.
    Whole Map, no encounters, shrinking shroud to push everyone to the Tavern in the middle of the Map where the last ships afloat try to win.

    I’m sure you know that on Rare’s update video -the most recent one- you will find that Rare deleted comments asking why they banned a bunch of the tdm community.

    I dont know, i'm sure and from all what i know that the players who got banned got banned for breaking the Code.
    sure not all TDM players are toxic, not all pure PvPers are, but when we would make some statistics i bet the more toxic players are the more competetive ones who take it way too serious.

    I get it, you like your sword, I’ve got no problem with that. But when swords hit from half a ship’s length and stop you from running to eat, you’d get frustrated too as it happens over and over.

    I dont experience this that much, i also have barely any problems with blocking.
    I dont say it's wrong, but if this is caused to latency and other issues nerfing the sword is the wrong way.

    You know the cutlass was a wet noodle for a long time and DG'ers who missed their shots could get away eating and werent punished.
    DG is a risky loadout, like a glascannon, hit your two shots and kill, miss and you are in trouble - that's all fine imho.

  • @bugaboo-bill I agree with some of your points here, although, quick question, you mentioned code, I’m assuming you meant Code of Conduct and not the Pirate Code?

  • @bugaboo-bill Well anyway seems we disagree with each other. And I don't think the other person will be able to change either of our minds so, I'm going away from this thread. Happy Sailing!

  • @sot-player30 I probably am too. I guess some people really love their swords.

  • Sword is so broken. In fact, the whole battle meta is broken. Players with low ping might not notice... but players teleporting, hitreg, FPS dropping when there is so much happening around... Right now, fighting is more a thing of luck than skills, which makes playing solo so frustrating.

    1. There's a 1 second delay from when you click untill your player performs the swing. That makes the sword not realiable and responsibe.

    2. Block doesn't work half of the times. Sometimes it doesn't work at all, sometimes it works but the animation does not. Blocking a 3x swing is useless, since the enemy can make swings continuously without a time penalty that allows you to attack back.

    3. Lag, server issues allows enemies to hit you while you success a combo. For example, last night I hit 2 swings and in the third, the opponent landed his combo on me when he was supossed to be stunned yet.

    4. Also, lag makes players land hits from feets away, so you aren't able to run or healt but just get stunned all the time and die. This happened to me as well as I saw players sword the air in the place I was seconds ago.

    5. Guns are inconsistent as well. Sometimes you don't pull out your weapon or food...

    GET RARED!

  • @scurvywoof i'd say both ;)

    afaik some people made some bad insults to the Rocco Puppet (i dont watch streams, but i vagualey know what has happened and i also know there is huge difference in the way content creators act.
    To me people who spawnkill for the sake of it, want to make others ragequit their server session, make jokes about kids and high pitched voices, trashtalk, swear and such dont act in correlation of any code or are contributing to a welcoming, family friendly pirate adventure game.

    See i predicted Arena attracts a completely different type of players and it doesnt and has never fit together.

    that was a can of worms Rare made up for more money and now they have to deal with it.

    what is already toxic to me is business as usual in most if not all competetive online games.
    I dont want that for SoT for many reasons.
    I try to keep that spirit we had in the Alpha, Beta and year one.
    We allways had some foul apples, but recently they got more and if there were no problem with toxicity i guess botswains and deckhands wouldnt have made their statements about it.

  • @bugaboo-bill Just saying, Pirate code is a set of guidelines although I do sometimes help new players if they aren’t doing or have anything special. I don’t care about Rocco but I admit, trying to get someone banned because you sound -no offence- like a female and complain that they mis gendered you on purpose is ridiculous. What’s worse tho, is that probably 10 players at least actually deserved these bans. Spawn camping is a strategy to make someone scuttle or let them sink. Sometimes to leave if they’re stubborn enough. But catering to streamer’s needs is dumb. Personally, I’m not a fan of rocco’s content and from this problem, I’m not very sure I will ever enjoy his content. Hope it’s a he, lol. But, yea, breaking conduct is stupid. Being toxic is stupid. Spawn camping for salt, I have exceptions for, I do it sometimes, only if said salty person is salty enough. I personally don’t see sea of thieves as a family friendly game unless you mute voice, text and maybe even phrases. I agree, making fun of kids or adults openly is horrible and anyone who does it should be banned. In this case, they would be IP banned because rare ip bans ‘racists’ and toxic people and gives hackers a regular ban, letting them create another account and keep hacking. Should’ve put in earlier that spawn camping just because you hate someone in rl or just don’t like em is dumb. Arena has exceptions because it could be to farm (sadly) or they’re just the only ones in the server. I’m going to stop replying now, Happing Sailing and I hope you don’t come across sword spammers. Lol

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