@dlchief58
@nabberwar By the same token there is no guarantee that the victor gets any spoils or that every encounter needs a victor. If someone can get a feeling of victory by denying it from someone else, then let them have that piece.
Just because there isn't always a victor, doesn't mean we should go out of our way to ensure that there isn't one.
As I have said repeatedly, if you cannot secure the loot before they escape into the Shroud then you are not worthy of it.
B-lining to the Red is hardly this grand achievement of strategy. Its brain dead easy, and it requires little to no game knowledge. Running in this game is stupid easy, it takes low game knowledge to extend a chase long enough to reach the border. You might suggest resorting to stealth, but this game isn't a stealth game, and its stupidly easy to spot people. Ships are easy to spot, just as rowboats, and mermaids. I could lay an ambush at an outpost, but again, mermaids, rowboats, and ships are easy to spot. Ya'll keep saying we need to get better, meanwhile the people running have the easiest avenue available of denying loot. There is only so much that can be done on our end.
Just because your set of morality thinks it is "poor sportsmanship" does not make it so, for one this is no sanctioned competition we are talking about here. Some consider it poor sportsmanship to fire on an unmanned ship, an outmanned ship or a freshly spawned one, yet I'm sure I've seen you defend such actions (not saying you participate though). So why are these "unsportsmanlike" examples not comparable to the Red Sea Suicide? You can't have it both ways.
I don't consider what you described as a sportsmanship issue, because within the confines of Sea of Thieves, this is what the sport is about. I mean the code of conduct mentions how stealth, stealing, and battle is all apart of the fun. It even says be a good sport about it. Does destroying loot fit being a good sport when you are defeated. When I argue attacking ships regardless of occupancy, its mainly out of necessity and threat management. Removing threats is in the nature of the sport that is Sea of Thieves. That is, in my opinion, being sporting in this game. I get a tangible game benefit from removing a threat in this game, right? Now my loot is more secure and my overall risk in this game is lowered. What benefit does one get for destroying loot? None, that is the difference here. I can still benefit from sinking boats both small and large, but nothing is gained if I destroy loot.