Dear Rare,
SoT has got me so fired up I can’t stop thinking about it. This is the comprehensive list of my favorite suggestions I’ve seen so far. Fellow players, let me know if I’ve missed anything. I'm trying to tag the originators of these ideas when I can identify them.
New zones! Each with a different vibe and strategy.
Arctic zone
Watch for ice bergs!
Get stuck in an ice flow and spend a night under siege, fending ice wraiths off your ship.
Don’t fall in! There are no mermaids here and the frigid water will kill you.
Your helm and rigging occasionally freeze, requiring you to break them free.
Blizzards obscures visibility.
Wind blows out lanterns.
New cursed cannonballs freeze ships / players.
A legendary giant iceberg, with tons of caverns, is constantly on the move. Try and find it!
Jungle zone
Heavy foliage obscures visibility
Hack your way through underbrush with a sword.
Discover long lost temples fully of Indiana Jones-style traps.
Quicksand!
Contagious diseases!
Cursed cannonballs tangle enemy guns in vines so they become useless.
A camouflage buff that makes your ship temporarily blend in with surroundings.
Sneaky alligators grab you and yank you underwater.
Underwater zone
Merfolk quests!
Atlantis!
Stargate-style portals to other areas! @EcaIIaw
Breathing apparatus! @EcaIIaw
Ships
More cosmetic wear and tear. Boats should look disgusting after a few battles.
Charred wood from fire damage
Torn and patched sails
Algae stains after hours at sea
Cannons
Grapeshot.
Fireworks to signal SOS or looking for alliance from afar.
Shoot fruit to paint ships @FaceYourDemon
Ocean activity
Whales, dolphins, whirlpools, water spouts @EcaIIaw
New enemies
Banshees, sirens, giant crabs, warthogs, cannibals.
More pirate-y fun
Swing from halyards!
Zipline onto enemy ships!
Puncture sails with cannonballs!
Smack people across the face with fish @FaceYourDemon
Trapped chests @B1eedB1ue
More island variety
Treehouses
Ziplines
Vines for swinging
Rock climbing
Rivers with tough-to-ford currents
Water slides
Destructible bridges
Island modifiers
Randomly-spawning, time-limited modifiers to add unexpected wrinkles to voyages.
A Meg is circling that island you need, trying to finish off an NPC castaway.
A crew of NPCs is doing their own expedition, and has a random chance of being friend or foe.
When you arrive on an island, an NPC castaway builds a bonfire to aid your rescue... alerting ships miles around to your presence.
New play scenarios
Tower defense
Jail break
King of the hill
New ways to interact with players
Currently, most PVP is ship v. ship. Let's get more on-island interaction!
Player bounties @h1pp025
Multiple groups questing in the same place at the same time.
Pit two island forts against each other, ala Team Fortress.
Player-led world events
Millionaires need something to spend money on, right? Let pirate legends drop massive gold to start world events where they get to live out a legend. The player with the highest score in each legend gets their name plastered all over the game. Mentioned in books, statues resurrected with their name and likeness, etc. Play for fame! Here are some legendary world event ideas:
Become a boss
Buy an artifact that transforms you into a sea monster or Poseidon-like god. The rest of the server gets massive treasure to take you down.
Lead an undead army
Bribe the Ferryman and borrow his ship. When players die, they can either respawn as normal, or opt to serve as a ghost on your crew for gold and glory. You have a limited amount of time to amass as many dead players as possible.
Own a fort
Buy your own fortress. Build up defenses. Install traps. Hire skeletons to guard it. The longer you hold it, the higher your score. The higher your score, the bigger the loot to the crew who finally takes you out.
A Grand Maritime Union faction to represent law and order
They own a tiny corner of the map.
They offer protection to those who fly their flag. Those players get less treasure: the price of security.
Players can capture islands on their behalf.
Once the GMU owns a new island they patrol it with ships, firing on pirates.
Pirates can recapture islands claimed by the GMU and set them wild again.
Reapers get top dollar to collect GMU flags.
Servers become dynamic, with each an evolving battle between civilization and chaos.
(@Roller-of-Dice).
The original idea for this (as far as I can tell) came from @RustyHoarder here.
Quality of life
Jewelry @Roller-of-Dice
Stackable scars @Roller-of-Dice
Tattoos broken out per body part @Roller-of-Dice
Quick access to your favorite ship, costume, and weapon configs @Roller-of-Dice
Whew. Please and thank you!
