Only emissaries should see Reaper's Bones on the map

  • The only people who should see a Reaper's Bones ship on the map should be other trading company emissaries. It's incredibly frustrating for Reaper's Bones emissaries to be constantly attacked by non-emissary ships. Reaper's Bones emissaries get no reward for killing non-emissaries and sinking their ships. It's a slog with nothing to show for it.

    If non-emissaries couldn't see Reaper's Bones ships on the map, it would be a great way to increase the number of emissaries on a server. Non-emissaries can still count the number of Reaper's Bones ships on outposts, they just can't hunt them down.

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  • Reaper's Bones is hard mode pvp.

  • I see what you are saying and somewhat agree, but that is the risk you take when flying the reapers emissary flag. It is meant to be a different experience. It may be worse now because of the event requiring turning in reapers flags.

  • @bloodredtyrant agree, said this already several times...only other emissarys should see the reaper emissary AND the emissary rank should increase also by attacking non-emissarys

  • @pithyrumble sagte in Only emissaries should see Reaper's Bones on the map:

    Reaper's Bones is hard mode pvp.

    That's true, but still...if people come into the server, they look if there is a reaper on it, they just change server or they attack the reaper so they can safely put an emissary on afterwords...and even when you sink those people, you gain nothing for fighting them as a reaper...
    So that's why only emissarys should see the reapers AND reapers should be able to gain the rank by attacking non-emissarys too...
    As it is now, you almost have to do PvE to get to rank V, because nobody has an emissary on when a reaper is around

  • Reapers Bones is like the "Reapers Mark"
    You address to the whole sea, you are here for a fight. Come and fight or run in fear.

  • @burnbacon I'm down for a fight, but I want a reward for it too. If only emissaries could see your Reaper's Bones ship, then you would at least be guaranteed a flag drop for sinking them. Getting nothing would just be frustrating, wouldn't it?

  • @bloodredtyrant I don't mean this in a bad way, but the game isn't all about your crew. Sure, there's no reward for you sinking a non-emmisary ship, but there is a reward for them sinking you. These are the risks that come with the bonuses you get from raising a reapers flag: Sell any loot for 2.5x gold, see other emissaries on the map who only get 2.5x gold for THAT faction... It's pretty balanced if you ask me.

  • @pithyrumble

    Reaper's Bones is hard mode pvp.

    Not going to lie, I like this somewhat sassy reversal. Maybe I am just reading too much into it.

  • We actually server jump to get a reaper or two on the server, and then put up our own reaper flag and go and hunt them down. We have found out that many of the ones who are flying the reapers bonesflag, actually do it to to protect themselves against other pvp crews... and we cant have imposters in our reaper ranks. ;)

    Also a good way is to hoist the merchant or gold hoarder flag, and use it as camouflage to lure in reapers and pvp players. Works surprisingly well.

  • Although i agree being a reaper paints a target in your back, its not too unreasonable to have this i guess.

    Of course some reapers like the extra attention.

    Perhaps a reward for sinking non emmisary ships should exist too, maybe like a blank flagpole or something to cash in.

  • Reapers bones needs a lot of love lol

    • flag goes up...everyone sees you and puts flag down or server shops
    • as you try and rank up your mostly forced to grind your lvl by pve content because everyone is already avoiding you
    • those that dont avoid you do exactly as this post suggests..they attack flag down over and over and waste all your time and resources while they die and respawn and immediately chase you again.
    • therefore 90% to 95% of all reapers adventures consist of pve and non emmy ships. That number might be a little high but it proves the same point.

    I've said it before and I'll say it again. The flag system is broken. It's a ticking time bomb that will need to eventually get changed because reapers cant hunt flags like they are supposed to.

    I didnt agree with this idea originally but I do now

    • make reapers only visible once your rank 5. Emmys can still see you coming they just need to be a little more vigilant.
    • add/keep reaper chests with bonus rep and maybe even add a quest for them

    Regardless on if the hunt for flags is buffed a little or if the idea of reapers is changed to prioritize reaper chests is fine but reapers cant hunt flags if there are no flags to hunt 🤷‍♂️

  • @qrtrmasterfilth The "sell any loot" part of the equation is already balanced by how you're limited to only one turn-in location. Even if you sink an emissary and steal their loot, they will know exactly where you will head to. True balance would be equalizing risk and reward. It's a high risk to sail beneath the Reaper's Bones flag, but so long as there is high reward then it's all worth it.

  • @nabberwar

    Lol.... ya got me. And I think this should be the general response to people complaining about RBE. Emissary is a step up on the risks. Generally, pvp focused players have little to lose. Now they have more and I see it sting.

    I do think RBE needs something though. Hiding from non emissary ships shouldn't be one of them... again, Hard Mode.

  • The problem, it seems, is that now people that want to PvP and level up a PvP faction, have to EARN their keep, rather than just camping at an outpost with a scuttled ship... There was nothing more annoying before than spending hours amassing a proverbial dragons hoard of loot, only for a group of people to drop a bunch of barrels on your ship when you go to turn in, nothing against pvp, but I think its fair

  • Perhaps there could be a way to find an even better balance, one that encourages other trading companies to come to Reaper's Bones ships. What if, on top of the change that RB ships are only visible on the map for emissaries, there was also the option for other trading companies to sell RB flags to anyone. Only RB flags could be sold to any trading company, every other flag would have to be sold to the Reaper's Hideout.

    For example, a Grade 5 GH could sell a Grade 5 RB flag to the GH for 25,000 gold. This would encourage people to stand their ground instead of running and trying to lower their flag.

  • @bloodredtyrant

    I wouldn't lol

    But I like the sounds of this idea.

  • @qrtrmasterfilth said in Only emissaries should see Reaper's Bones on the map:

    @bloodredtyrant I don't mean this in a bad way, but the game isn't all about your crew. Sure, there's no reward for you sinking a non-emmisary ship, but there is a reward for them sinking you. These are the risks that come with the bonuses you get from raising a reapers flag: Sell any loot for 2.5x gold, see other emissaries on the map who only get 2.5x gold for THAT faction... It's pretty balanced if you ask me.

    Yep... part of flying Reapers is the experience of you wanting "fights". It's like "flagging PVP mode" in other games, and should be its own reward. If it's not enough for you, probably don't fly Reapers.

  • @tubiansayne it would be enough to make it, that only emissarys can see it...only be seen when rank V is too much...

  • What do you mean Reapers don't get anything from non-emmisary ships? You still get any loot that they were carrying - being stolen, it counts! It's not just about the flags... 🙄

  • @bloodredtyrant said in Only emissaries should see Reaper's Bones on the map:

    The only people who should see a Reaper's Bones ship on the map should be other trading company emissaries. It's incredibly frustrating for Reaper's Bones emissaries to be constantly attacked by non-emissary ships. Reaper's Bones emissaries get no reward for killing non-emissaries and sinking their ships. It's a slog with nothing to show for it.

    If non-emissaries couldn't see Reaper's Bones ships on the map, it would be a great way to increase the number of emissaries on a server. Non-emissaries can still count the number of Reaper's Bones ships on outposts, they just can't hunt them down.

    Reaper's are supposed to be the big baddies of the sea. Load up those cannons, stock up on those pineapples and always be ready to fight. That is how Reaper's should be.

  • @burnbacon sagte in Only emissaries should see Reaper's Bones on the map:

    Reapers Bones is like the "Reapers Mark"
    You address to the whole sea, you are here for a fight. Come and fight or run in fear.

    In theory, yes, but the truth is, everybody lowers theyr emissary flag, as soon as they have been spotted...or they see a reaper and don't put one up until they fight you over and over, so you waste your supplies and gain nothing. No rank, because they have no flag on, no treasure, because they don't attack you with it...
    I like the whole system, but especially reapers need a bit overhaul...if everybody on the seas, wouldn't care to sink once in a while it would work this way...but as it is not

  • @bloodredtyrant I like this suggestion!

    The problem I have with reaper ships being constantly visible by everyone on the map is that it gets super frustrating when just 1 or 2 ships on a server head straight for you whenever their ships respawns. It halts your progress on gathering loot, selling, and stabilizing, and depletes your supplies as you can't take a break from pvp.

    This would definitely help, as ships that want to hunt reaper ships would need to go to an outpost first, giving reaper ships more time to stabilize. Also, you don't get grade progress as a reaper ship for just killing or sinking normal ships (unless they have loot of course), but you always get progress for killing emissary players and picking up their flag. It seems the reaper ships were designed to be a threat to emissary ships specifically, and a risk to balance out the strong loot multiplier you get as a high grade emissary, so it makes sense that only they would see the reaper ships.

  • @schwammlgott said in Only emissaries should see Reaper's Bones on the map:

    @burnbacon sagte in Only emissaries should see Reaper's Bones on the map:

    Reapers Bones is like the "Reapers Mark"
    You address to the whole sea, you are here for a fight. Come and fight or run in fear.

    In theory, yes, but the truth is, everybody lowers theyr emissary flag, as soon as they have been spotted...or they see a reaper and don't put one up until they fight you over and over, so you waste your supplies and gain nothing. No rank, because they have no flag on, no treasure, because they don't attack you with it...
    I like the whole system, but especially reapers need a bit overhaul...if everybody on the seas, wouldn't care to sink once in a while it would work this way...but as it is not

    RBE=PvP Hardmode...

    The game wasn't meant to be a pure pvp or pve experience. If you're going to dedicate yourself to a playstyle, be ready for the crippling things the game throws at you whether you're pve or pvp. Be ready for haters and challengers to come mess with you. Just like the pve players do.

    😋

    PVE Squad out...

  • @galactic-geek sagte in Only emissaries should see Reaper's Bones on the map:

    What do you mean Reapers don't get anything from non-emmisary ships? You still get any loot that they were carrying - being stolen, it counts! It's not just about the flags... 🙄

    Problem is, as soon as people see a reaper on the map, they go selling all theyr stuff and if they have an emissary on they lower it, no matter what rank it is...seen that several times...so out of the most fights you gain nothing, really NOTHING!
    I really like the system and how it works...but the people don't play it as intended, especially when there is a reaper around..."oh, my god, I could lose some chests so I leave"

    And for you @PithyRumble please stop with your "RBE is hard mode"...solo is hard mode, this is kind of a bloodthirsty PvP mode, if you want to call it somehow...but to PvP and gain NOTHING from it just makes it unfair

    And keep in mind, I say this as a 99% PvE-player!

  • @bloodredtyrant sagte in Only emissaries should see Reaper's Bones on the map:

    Perhaps there could be a way to find an even better balance, one that encourages other trading companies to come to Reaper's Bones ships. What if, on top of the change that RB ships are only visible on the map for emissaries, there was also the option for other trading companies to sell RB flags to anyone. Only RB flags could be sold to any trading company, every other flag would have to be sold to the Reaper's Hideout.

    For example, a Grade 5 GH could sell a Grade 5 RB flag to the GH for 25,000 gold. This would encourage people to stand their ground instead of running and trying to lower their flag.

    I would also say, you have to be an emissary while you pick it up, or it will be worthless or at least worth less than now...this would be a drastical change, but kind of needed

  • I get your point here ". It's incredibly frustrating for Reaper's Bones emissaries to be constantly attacked by non-emissary ships. "

    But on the flip side .... It's incredibly frustrating for non-emissaries to be constantly attacked by Reaper's Bounty ships. You reapers don't stick to the pirate code suggestions and attack EVERYONE, so they made it where EVERYONE Can see you and avoid you.

    Make sense?

  • @schwammlgott

    Honey.
    Sweetie...
    Babe,

    This is the very thing solo sloopers have been whining about.

    But now that it's a mixed/combat pvp detriment you want it to curve in your favour.

    This isn't fair because I don't benefit...

    Babe.

  • @lucky-13-x said in Only emissaries should see Reaper's Bones on the map:

    I get your point here ". It's incredibly frustrating for Reaper's Bones emissaries to be constantly attacked by non-emissary ships. "

    But on the flip side .... It's incredibly frustrating for non-emissaries to be constantly attacked by Reaper's Bounty ships. You reapers don't stick to the pirate code suggestions and attack EVERYONE, so they made it where EVERYONE Can see you and avoid you.

    Make sense?

    A Reaper's Bones emissary is just like every other pirate ship to a non-emissary. You should be afraid to see any pirate ship, any emissary ship. A Reaper's Bones is meant to attack everyone, we're simply just meant to target emissary ships above all.

    The whole point in having RB ships visible on the map is so that other trading company emissaries can attack us, and gain emissary grade by killing us. That makes RB emissaries and other emissaries equal, because there is equal risk and equal reward. But there is no such reward against non-emissary ships.

    This means there is an imbalance because non-emissary ships have an advantage over RB ships. You can see us, but we can't see you, even at Grade 5. We get no grade progression from killing you, no reward for killing you, but you still get a potentially massive payoff by killing us. This imbalance behaves like so:

    Emissary ships are equal to RB emissary ships who are lesser to non-emissary ships.

  • @pithyrumble sagte in Only emissaries should see Reaper's Bones on the map:

    @schwammlgott

    Honey.
    Sweetie...
    Babe,

    This is the very thing solo sloopers have been whining about.

    But now that it's a mixed/combat pvp detriment you want it to curve in your favour.

    This isn't fair because I don't benefit...

    Babe.

    I'm not saying this to my benefit, I say this to the games benefit...I'm mostly solo PvE player, pretty good in avoiding and outrun PvPers! In the beginning of the emissary system I thought it is good as it is...I thought it's good that non-emissarys don't help reapers to rank up, so you can do tall tales or fish in peace...
    As I tried it out myself, I never attacked non-emissarys...at the start of the sessions I saw about 3 other emissarys on the server (the tiny boats on the table), first I thought I do a bit PvE to rank up and if I see other emissarys I attack them, but all I got was non-emissarys coming for me...the first session two in a row, sunk them both and kept on going for the rank to see them on my map, as i hit rank V no other was around anymore...so the other session I tried it, only that there were non-emissarys constantly attacking until I sunk...I stayed in the same server and changed to goldoarder emissary and surprise surprise...within half an hour there were 5 emissary ships on the server, included mine
    You said it yourself SoT is PvEvP, but PvP isn't profitable at all this way...

  • @schwammlgott

    Sure! I hear ya! I'm just concerned that idea might get abused because a non emmy can put a flag up..see you...put their flag back down and charge. 🤔

  • @tubiansayne yeah, thought about that too...

  • @schwammlgott said in Only emissaries should see Reaper's Bones on the map:

    @pithyrumble sagte in Only emissaries should see Reaper's Bones on the map:

    @schwammlgott

    Honey.
    Sweetie...
    Babe,

    This is the very thing solo sloopers have been whining about.

    But now that it's a mixed/combat pvp detriment you want it to curve in your favour.

    This isn't fair because I don't benefit...

    Babe.

    I'm not saying this to my benefit, I say this to the games benefit...I'm mostly solo PvE player, pretty good in avoiding and outrun PvPers! In the beginning of the emissary system I thought it is good as it is...I thought it's good that non-emissarys don't help reapers to rank up, so you can do tall tales or fish in peace...
    As I tried it out myself, I never attacked non-emissarys...at the start of the sessions I saw about 3 other emissarys on the server (the tiny boats on the table), first I thought I do a bit PvE to rank up and if I see other emissarys I attack them, but all I got was non-emissarys coming for me...the first session two in a row, sunk them both and kept on going for the rank to see them on my map, as i hit rank V no other was around anymore...so the other session I tried it, only that there were non-emissarys constantly attacking until I sunk...I stayed in the same server and changed to goldoarder emissary and surprise surprise...within half an hour there were 5 emissary ships on the server, included mine
    You said it yourself SoT is PvEvP, but PvP isn't profitable at all this way...

    I see your point but Reapers Bone need to leave Non emissary alone more. Sure you get no reward beyond what is on ship, but RB outside of you are focusing on all ships and as Rare said, they put reapers on map same way reapers flag is on map to give us heads up so PvE non emissary can plan their voyage accordingly.

  • rep for items should be increased ,for me its not fun chasing other ships when they run away that was never my playstyle last playsession i chased two sloops bot h sailed away ,one of the them lowered flag. so i ended with one galleon emissary and i was solo,they waited for me at the fort of the damned i think they collected some barrels.its just server hopping service^^its so boring.the fun in pvp for me is when its just happening in sot and not when you have to do it,or they could give just reaperchests a boost

  • @bloodredtyrant i think the selling reapers bones flag is a good idea. If i was the merchant alliance, I would be grateful that you removed a threat from the sea. But as for the general topic, I say tough. You go reapers to pvp, so you should be ready to pvp. Add a bonus for sinking non em ships, smaller than sinking em ships. You chose the path of bones, now walk it.

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