As soon as I spawn in and am still loading, I get attacked. So as soon as I'm in, I'm already dead as a swarm of players constantly slash me down while I try to jump away. The game has been out for so long, I don't see how such a problem can still exist.
To fix this, add immunity to the player until they perform an action once they respawn.
The immunity would end 2 seconds after they begin moving. Giving the player time to reposition themselves before fighting.
The immunity would end immediately if they begin to perform any action besides moving or jumping. If the player wishes to attack they can end their immunity prematurely.
The 2 second immunity animation can be them coming back from the underworld. They'd look like the ghost form and their body would turn to the normal physical form as an aura swirls around them over the 2 seconds. Once they are no longer immune a sound would play, the player and aura would flash, while the aura vanishes or explodes away.
This would allow the other players to easily see them and reposition themselves for when the immunity is over (and is easily readable due to visual and sound queues).
