I really like doing adventures, but most of the time other players attack you for no reason. Me and my friends prefer the wonderful PvE experience you've created. Lately we have become frustrated with half the players treating it as solely PvP.
My suggestion is to create a player variable called A_Hole. When a player attacks another player or player's ship without being attacked first, increment A_Hole. The higher scoring A_Hole's are placed on their own servers so they can PvP.
Please put heavy PvP players on their own server
The game is supposed to be like that. You are supposed to fear leaving your ship to long. The fear that another pirate looking for treasure could come take yours makes this game what it is. At any time you can be attacked by pve or pvp. Taking one wouldn't benefit the game at all, just take away from what its supposed to be.
6 out of 7
