Kraken spawns in PVP

  • Hello guys.

    I am looking for some community wisdom for an issue i deal with for the last weeks in the game.

    The problem that i have is that whenever i am engaged in PVP a Kraken spawns under my ship. This happens at a random time frame and regardless if loot is on the ship or not. Also not taking into account if i am attacking or withdrawing.
    Is there any trigger for it appearing during a fight?

    Any answer would be highly appreciated for after the reapers rep going up by sinking ships it seems like i am doomed to get tag teamed by the Kraken alongside whatever ship fights me whenever i play since PVP is more often.

    Thank you!

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  • If there is active fort or a fleet on the server then the kraken will not spawn. When one of those two events ends, one ship at sea is selected at random to be attacked by the kraken. A lot of players who focus on forts tend to get hit because they load up their ship and set sail while every other ship on ther server is waiting near land for the next event to show up in the sky.

  • Are you attacking ships that complete a fort? haha

  • @omnipotence13 I don't really attack. I usually mind my own voyages. Yesterday i got raided by reapers while doing Order of Souls Emisary. The origin of my above question comes from the fact that i sail for a lot of time regardless of forts being up on the sky or not and nothing happens. And whenever i get to encounter a ship i get the Kraken both of us being in the open water at the same time.

  • This is incredibly frustrating and a sure fire way of making players log off. Was having a good clean 1v1 galleon duel with reapers when a Kraken + Mega double spawn and only aggros on us. Reaper crew shot/threw firebombs while we were tied up with Karen, but Megan + Karen wombo combo ultimately sealed our fate for what was a FUN and FAIR pvp battle. Entire encounter probably lasted 1-2 minutes. Really unfun.

  • @spartan-vi
    Got a buddy that doesn't play anymore after a rough Kraken, server merge, then re-Krakened.

    Megs, Skelly Ships, and another Galleon were in the mix too.

    After the server merge though (we had the FoTD key) 3 Brigs, a Sloop and a Galleon started chasing us for the next 3-4 hours.
    We were Reapers before the server merge, but not after. (Cause we got sunk to the Kraken before the server merge.)

    There was also no loot in the FoTD because it disappeared after the server merge.

    Wasn't aware of the fact that the Kraken spawns in-between forts at that time, otherwise I would have not left the fort.
    Basically, there was a couple mermaids that hadn't disappeared yet, so we were paranoid that they were on the island, so we planned on sailing around for a minute first. They may have logged as soon as we sailed away, triggering a server merge.

    I think the whole way the Kraken spawns is just counter-intuitive and causes far more problems than not.
    Sometimes, the Skullforts/fleets are down far longer than they are up, because people finish them in under 5-10 minutes.
    Sometimes, nobody ever does the Skullforts/Fleets.

    I find too, that while solo-slooping, if I'm busy doing something else, I'm far more likely to not notice the cloud has disappeared.
    This creates the effect where I encounter the Kraken while solo FAR more often than with a full crew on a Galleon.
    Mind you, I do solo sloop more, but in each play session I encounter the Kraken about 3-5 times.

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