Stop players from sailing into the shroud by dropping their loot on the edge!

  • I just chased a sloop on my sloop for about 30mins.... I was gradually catching them due to better ship movements ect eventually I cornered them on the edge of the map and they just gave up and sailed all their loot and level 5 emissary into the shroud and they sunk themselves...

    I could see their loot in the water but couldn't get to it as I kept getting TP'ed back to my ship!!

    Stop this cowardly behaviour and the 'If I can't have it nobody can' mindset by spawning loot in the shroud at the edge of it where it is accessible!

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  • @rikology Welcome to an open world game. Is it cowardly? Meh. Did you have to chase them for 30 minutes? Meh. You seemed stubbornly intent on getting their loot and they seemed stubbornly intent on not letting you have it. Sounds about equally stubbornly intent to me.

  • I was solo and they were two... The whole point of the game is to be a thief, it's in the name…The devs always try to encourage player interaction but letting people sail into the shroud for their loot to be inaccessible feels like the opposite...

  • Those who run the flags should be prevented from running off the map. With the exception of heading to The Shores of Gold. People can still outmaneuver ships that are chasing for long periods of time, or switch servers. This is a high-risk update, not a fleeing simulator.

  • @rikology said in Stop players from sailing into the shroud by dropping their loot on the edge!:

    I was solo and they were two... The whole point of the game is to be a thief, it's in the name…The devs always try to encourage player interaction but letting people sail into the shroud for their loot to be inaccessible feels like the opposite...

    Just because its in the name doesn't mean that's the only way you're allowed to play the game, make you're own experiences and play how you like. To say that the whole point of the game is to simply be a thief is stubborn thinking.

    Despite this comment, I'm inclined to agree with you on the actual issue at hand. Sailing into the red just so someone doesn't get your loot is rather annoying.

  • Pretty sure any real-world pirate rather sank their ship in an inaccessible location than having some scallywag have it.

  • @corkbottle and what happens, if I accidently sail into the shroud and able to return? Do I lose the stuff earlier then because the game thinks so?

  • @rikology Players are free to do what they want in this open world, it was their decision to do it this way.

    I had situation like this: I took Reapers chest and wanted to sell it on Reaper's Hideout, but it was ocupaied by Brig and Sloop in alliance waiting for me and Galleon was chasing me through whole map to take the chest. I was on sloop and could not win in this battle. So should I give up because enemies are outnumbered? Of course no!!! :)
    I was moving for 40 minutes near edge of the map seeing how Galleon is trying to catch me and when I tired of this circus I moved into the shoud with the Reaper's chest. After respawn I decided to visit Galleon near edge of the map, their crew were trying to get the Reaper's chest - without result :)

    So you did not give them play how they want and they did not give you what you wanted. It is fair :)))

    Try your luck next time

  • @schwammlgott said in Stop players from sailing into the shroud by dropping their loot on the edge!:

    @corkbottle and what happens, if I accidently sail into the shroud and able to return? Do I lose the stuff earlier then because the game thinks so?

    I was under the impression that this would only occur when the ship actually sunk and not just fly off the ship when you hit the red.

  • @corkbottle I'll correct myself because you're right...being a thief isn't the whole point but it is a big factor for sure.... Where would the game be if every interaction ended with one of the ships running into the shroud?!

  • @rikology said in Stop players from sailing into the shroud by dropping their loot on the edge!:

    @corkbottle I'll correct myself because you're right...being a thief isn't the whole point but it is a big factor for sure.... Where would the game be if every interaction ended with one of the ships running into the shroud?!

    Agreed!

  • @corkbottle ohh...so as soon as you sink, it floats up near the edge?
    But I am against this idea, I don't do this, but it's a legit way to "safe" the loot from you...

  • @schwammlgott said in Stop players from sailing into the shroud by dropping their loot on the edge!:

    @corkbottle ohh...so as soon as you sink, it floats up near the edge?
    But I am against this idea, I don't do this, but it's a legit way to "safe" the loot from you...

    Yeah, from how I interpreted the OP, that's how I imagined it would happen. I'm on the fence with the idea now, I can see peoples point when they say that pirates would rather see their loot at the bottom of the sea then in the hands of another pirate.

  • @venvip1983 I find that mindset so cowardly, I would rather and try fighting a galleon solo knowing my chances we're slim but at least I gave it my best than just run off... I'd be more happy sinking and them getting the loot than making it inaccessible for anyone...

    It is interesting in seeing peoples opinions on this for sure! I'd of thought most of the people would agree with me but seems that might not be the case!

  • @rikology You lose in chasing that ship and you are mad about it. You lose in that case.

    What you will do it is your business, but saying that someone is coward it is at least not polite. Facing outnumbered enemy and trying to win in already lost battle it is not the way to give it all to enemy, if you understand what I mean.

  • @venvip1983 I never called anyone a cowards... I called that mindset cowardly... something stitcher Jim would do!

  • @rikology sagte in Stop players from sailing into the shroud by dropping their loot on the edge!:

    I was solo and they were two... The whole point of the game is to be a thief, it's in the name…The devs always try to encourage player interaction but letting people sail into the shroud for their loot to be inaccessible feels like the opposite...

    if you cannot catch them its your fault, not the games.
    You had 30 minutes of interaction imho!

  • @scallywagmango sagte in Stop players from sailing into the shroud by dropping their loot on the edge!:

    Those who run the flags should be prevented from running off the map. With the exception of heading to The Shores of Gold. People can still outmaneuver ships that are chasing for long periods of time, or switch servers. This is a high-risk update, not a fleeing simulator.

    This is "open world sandbox" PvP and fleeing is as chasing a tactical part of sandbox style PVP

    All are talking about my way or their way to play the game, but its only complains because your way didnt work this time.

  • On a base level I am ok with this behavior. However, when representing a trading company as an emissary, I believe that there should be some kind of incentive to avoid the Red Sea.

  • @rikology написал в Stop players from sailing into the shroud by dropping their loot on the edge!:

    @venvip1983 I never called anyone a cowards... I called that mindset cowardly... something stitcher Jim would do!

    Mindset cowardly it is when players are not playing by your rules?

    You were chasing sloop for 30 minutes and you could not get it. Players didn't want to fight with you, maybe you should let them go their way?

    I understand - you are pirate. So you pushed them to lose their loot, but you didn't win. You ruined their voyage and got banana :)

    Sometimes you should respect other players hard work and their time, if they are not agressive players.

  • @bugaboo-bill I was about to catch them.... I was getting closer and closer due to the small mistakes they were making and when I was approaching harpoon range they made a dash for the shroud

  • @bugaboo-bill I don't think it takes any tactics to sail into the shroud, I purposely used actually tactics to corner them into the map with no way around me.... then they took the cowards way out

  • @rikology sagte in Stop players from sailing into the shroud by dropping their loot on the edge!:

    @bugaboo-bill I was about to catch them.... I was getting closer and closer due to the small mistakes they were making and when I was approaching harpoon range they made a dash for the shroud

    then you needed too long - this is what happens - so what?
    It's a sandbox like seabox, there is no guarantee your "skill" will allways be the only factor.
    The environment is a factor too, the other crews decisions are also factors plus some rng about AI encounters.
    If i solo, and i cannot get rid of them knowing all tricks from grabbing the harpoon, keg, board, kill, anchor them, because they are good i do the same, because remis is better than checkmate in a seabox. For an Arena game and someone running away artificially prolonging the match this is like griefing, but for sandbox it's a tactical decision.
    That brings me to you next comment.

    @rikology sagte in Stop players from sailing into the shroud by dropping their loot on the edge!:

    @bugaboo-bill I don't think it takes any tactics to sail into the shroud, I purposely used actually tactics to corner them into the map with no way around me.... then they took the cowards way out

    It takes no tactic, not much skill, because it's a tactical decision of another crew/ ship/ player.

    The whole game is about decisions to make and the time you do it.
    If you manage to do the right decicions in the right time you be successfull. If you don't you aren't.

  • If you can't catch them, then you don't deserve their loot. This sounds like a "you" problem.

    Btw- I do this sometimes. First I sail past some Outposts and hop off to sell all my top-tier loot. Then I send my Ship off into the Red Sea. Any jerk who spends 30 minutes chasing me has wasted both of our time. No way is he getting anything. And no way am I giving him the satisfaction of a fight.

    Maybe take a hint after 5 minutes next time. No means no.

  • @ViperishEmu2992

    If you can't catch them, then you don't deserve their loot. You You failed sir.

    I'd say it's more of a fail for them losing the level 5 flag and all the loot they had to a solo player....

    And no I'll make sure I'll either catch them or make them lose everything they have.... Them getting away free is never an option, Also they initiated the fight, I was minding my own business when they came after me... once they released I was trouble they ran for the hills

  • @rikology You chose to waste half an hour chasing them when they were running away. That's on you. The Red Sea isn't the problem here.

  • The Red Sea isn't the problem here.

    @viperishemu2992 In my opinion it is... The red sea shouldn't be a place for players to dump loot if they are about to be beat... It's my opinion and I know many others will agree..

    Also I don't consider it a waste of 30 mins... I enjoyed using my skills to out manoeuvre them getting closer and closer....watching them get more and more desperate haha it was fun to be honest... just a shame I couldn't get that flag

  • @rikology said in Stop players from sailing into the shroud by dropping their loot on the edge!:

    @bugaboo-bill I don't think it takes any tactics to sail into the shroud, I purposely used actually tactics to corner them into the map with no way around me.... then they took the cowards way out

    You intentionally cornered them at the Red Sea, knowing that they could go in, and, somehow, thinking that, after 30 minutes of chasing, they’d say, “Okay... we’re here at the Red Sea... nothing more we can do, you win... here’s the loot”? Sounds like you did this to yourself.

    Just because the game is about thievery doesn’t mean that someone has to willing surrender their stuff to you... especially when you’ve - for some bizarre reason known only to you - decided to corner them in a place where you knew dumping the loot was an option. Seriously, it never occurred to you, as you chased this duo toward the corner of the map and they never turned to fight, that they’d Red Sea the loot?

  • The kind of people who sail into the Red to avoid giving up loot are the same kind of people who flip the game board. In they end they get what they want, where no one wins anything.

    Sore losers in my book.

  • I look at it this way, it wasn't their loot nor was it yours. It belonged to no one until it is turned in. Those that do this have accepted the fate of the loot and so be it. No skin off my back.

  • @nabberwar I’m inclined to agree. Unless someone’s cheating in order to get my loot (haven’t had that happen yet), I’m not going to Red Sea it.

  • @entspeak I was exspecting them to at least fight...

    I've just under estimated the amount of sore losers that sail the sea's... I didn't think as many people would be for spitting their dummy out and sailing their loot away....

    I can't and never will understand this behaviour as like I said below, I would rather give up a fight than to go out like a coward...

  • @nabberwar I completely agree mate!

  • @rikology said in Stop players from sailing into the shroud by dropping their loot on the edge!:

    I just chased a sloop on my sloop for about 30mins.... I was gradually catching them due to better ship movements ect eventually I cornered them on the edge of the map and they just gave up and sailed all their loot and level 5 emissary into the shroud and they sunk themselves...

    I could see their loot in the water but couldn't get to it as I kept getting TP'ed back to my ship!!

    Stop this cowardly behaviour and the 'If I can't have it nobody can' mindset by spawning loot in the shroud at the edge of it where it is accessible!

    What would happen if we simply entered the shroud as a means to escape because we have a full crew and lots of planks. Simply try to outlast you and sail back..

    The loot would simply fall off the ship?

    Nah that wouldnt be very good.
    Its a pass from me.

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