@rikology sagte in Stop players from sailing into the shroud by dropping their loot on the edge!:
@bugaboo-bill I was about to catch them.... I was getting closer and closer due to the small mistakes they were making and when I was approaching harpoon range they made a dash for the shroud
then you needed too long - this is what happens - so what?
It's a sandbox like seabox, there is no guarantee your "skill" will allways be the only factor.
The environment is a factor too, the other crews decisions are also factors plus some rng about AI encounters.
If i solo, and i cannot get rid of them knowing all tricks from grabbing the harpoon, keg, board, kill, anchor them, because they are good i do the same, because remis is better than checkmate in a seabox. For an Arena game and someone running away artificially prolonging the match this is like griefing, but for sandbox it's a tactical decision.
That brings me to you next comment.
@rikology sagte in Stop players from sailing into the shroud by dropping their loot on the edge!:
@bugaboo-bill I don't think it takes any tactics to sail into the shroud, I purposely used actually tactics to corner them into the map with no way around me.... then they took the cowards way out
It takes no tactic, not much skill, because it's a tactical decision of another crew/ ship/ player.
The whole game is about decisions to make and the time you do it.
If you manage to do the right decicions in the right time you be successfull. If you don't you aren't.