This update destroyed the game

  • Well, all of the update it's alright in terms of giving new levels and stuff but you literally destroyed the game for sloops. You should actually delete that ship type because it's pointless to play with it now. Let me tell you what happened if you have time.
    I've hit twice lvl 5 in emissary as merchant, while i was doing the master mission in a sloop, i've been invaded both times by lvl 5 reapers that knew where and what i was doing. it's fun to play 1v4 when they shouting in your ear: "loser! thanks for free money"
    Then spawn killing me and calling me noob multiple times for just trying to get away from them.

    How could you actually think to put a GPS on a reaper ship...Some people enjoy pve but i see that there's no such thing in your game anymore. So yea, now i should search for some randoms to play with, only so i have a chance against fighting with monkey repears instead of just enjoying it how it was...
    And even then, when i'll get a crew, i can't wait to get in an alliance server with only 1 reaper lvl 5 to lead a few more ships to us and make fun of us all day long.
    Besides this, i don't even want to start talking about reviving. I've been against these things from when we were testing it on insider but i guess my opinion doesn't matter, don't know why i'm even trying, i'll probably uninstall that the insider soon. What a joke, and if i remember well, everybody was against it while your response was in short:
    "We don't care what you think, we made this game for 4 people groups, we are forcing solo players to join random people ( that doesn't have a mic/ swear all day long/ blame you for doing w/e your doing etc). We also want to point out that WE CREATED THE SLOOP BECAUSE WE CARE ABOUT SOLO PLAYERS, but actually, wait, we don't. Dear introverts, please stop bothering us, it's our game so we do as we please"

    And don't get me wrong, i enjoy pvp too, i'm lvl 35 in arena, I like fighting too, but in fair fights, not 1v4 or 2v4...

    Probably this is not be the only complain about this feature in reapers faction so maybe do something about it...

    It really feels like you're trying to make your introvert player base quit the game, just understand that not everybody can be social, and we don't wanna be. I'll come back next month to play again, maybe then you'll fix this and i'll not be hunted like a rat.

    P.S: Not trying to be rude, just my point of view after you was rude to us by allowing this to happen.

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  • @deadaye-ally glad to know I’m not the only introvert on these seas - it is tough I hear ya. I’m just going to keep doing my best out there - solo sloopers forever ❤️

  • Not wrong, the reaper thing specifically was a very bad idea. Can't do anything now without getting attacked.
    And they are camping evveerrryywhere.

  • @deadaye-ally while I like the reaper faction overall, Inagree that allowing lvl 5 to see every other emissary ship was a terrible idea. Part of PVP in the game is hunting down other ships, and I have little sympathy for players who want pve only. But thay dosent mean you should hand pvp players a map to other ships.

  • The ideas they put in the game need to be overhauled. the revive function is to op. Im on a sloop with my friend and we could've got the galleon. but the revive makes the 2 v 4(keep in mind these guys are good and are pirate legends) into a 2 v 12 based on the amount of times they were able to revive. we killed three but then that one guy managed to revive the rest of the crew. we made it out but got krakend and they called us bad.

  • Reaper's also have the tracker as well, so it shouldn't be surprising when one approaches you. People need to understand this, if you join the Emissaries, you accept the risks that come with it. Reaper's target Emissaries, so if you don't wish to be targeted, don't become an Emissary. No one is forcing you to become an Emissary, and thus targeted. That is what you are trading off for, being targeted in exchange for bonus gains. It would be silly to just willy nilly give bonus gains without any risks.

    The Emissaries is all about interaction, that is the whole point of it, I get it you introverted, but you seem to not grasp what Emissaries sets out to accomplish. It is doing exactly what it sets out to do. That being, driving social interaction, that includes combat as well. Don't become an Emissary if you can't handle the consequences that will follow.

  • Nothing is stopping you from playing exactly as you did before the update. You don’t want participate in the higher risks and rewards that come with emissaries? Don’t join them. Easy. Pretend the update never happened and play as you always did. But the emissaries are meant to be part of a PvP-incentive system. It is not PvE content. Again, do your thing just as you did before today and nothing about your experience will change.

  • @ghostpaw i can say the update did change. alot for the better but the revive system, as experience no matter how good you are at the game, no matter what you do you cannot sink a good experienced galleon with a experienced sloop unless if the conditions are on point. the revive system makes a 2v4 a 2v10 with their amount of respawns they get. The factions are a nice touch, the ship scuttles and their flag is not dropped, that is gonna get fixed eventually, the pvp arena is nice and amazing now. its more of a pvp based than pve with all the chests, but revive? it shouldn't be a think if your fighting a player, a skeleton? yea revive but a sloop vs a galleon? no one should get a revive

  • @nabberwar If this whole patch is about pvp, then why all the other factions are pushed to do pve except reapers. Also, i don't get why i shouldn't enjoy new content only because i have no friends. (that sounds sad, i know). I don't mind some people that carve for PVP, these Alphas that were meant to be warriors, but give them some challenge too, not a tracker to pve players that has to leave their ship to do a quest, while they animals are banging it all up.

  • I've been taking advantage of the chaos to finally do those Tall Tales. Managed to fully complete the Cursed Rogue today, very happy ^^ I'm now 8% my way towards that new sail I want.

    Also, you can solo in a Brig. The trick is to use your anchor sparingly. If you know someone is going to come after you, don't drop it, raise the sails and coast in slowly, so long as the sea is calm and your wheel is set to 0.
    The second thing you need to remember is there is an art to running away. It's not just a case of pointing your hull in the other direction and going, the sloop is maneuverable, not fast, you can dip and dive in and out of rocks, go around islands, and shake them off.
    She is also easy to repair and in an emergency can last a lot longer doing circles around a volcano or the Devils Veil.
    If all else fails the sloop is faster downwind than a Brig.
    If all else really fails remember to stop at an inactive fortress, stock up on a little gunpowder and drop them off the back of your ship as makeshift sea mines.

  • @deadaye-ally said in This update destroyed the game:

    If this whole patch is about pvp, then why all the other factions are pushed to do pve except reapers.

    They aren’t. You have the same level of PvE that you had before, only now you have a layer of PvP on top of it that you choose to opt into if you want to. Much like the content that required you complete content with the Reaper’s flag up. I think where a number of you are misunderstanding the system, you are thinking it is some kind of PvE enhancing option so you can grind out reputation and gold faster. It isn’t. It was created to reward players looking for higher risks. People may hoard more loot until they level up their emissary rank. The more you rank up the more you risk. It is PvP for all factions. The only difference is it formalizes the merchant vs. pirate relationship that many players had asked for and gives you a reason to save your boat. Also, remember all the threads complaining that attackers had nothing to lose if their ship sank? Now they do. Their rank gets knocked back down to zero and they lose a good chunk of time. Honestly, this update give so many players the stuff they said they wanted. I am seeing now that they really just wanted no PvP and that the other demands were a smokescreen.

  • @deadaye-ally

    @nabberwar If this whole patch is about pvp, then why all the other factions are pushed to do pve except reapers.

    I never said that this whole patch is about PvP, I said its about driving interaction. There is a difference between the two. Interaction just happens to include PvP,, it just isn't exclusive too it. It also includes Alliances, teamwork, and just an overall social experience. I feel like your question is rhetorical, why does the PvP faction encourage PvP? Because its the PvP faction. However, are you aware, that Reapers also gain Grade levels by gathering loot as well right? It just comes with bonuses if that loot happens to be stolen. This isn't much different than the Gold Hoarders bonus to Gold Hoarder related loot, while loot not related turns in for normal values.

    Also, i don't get why i shouldn't enjoy new content only because i have no friends.

    This isn't really new content mate. It still is the same voyages as before, all you've done is have the option to enter into a system that increases bonuses in exchange for risks. Its all voluntary mate, if you aren't willing to take the risks, you don't get the bonuses. Its quite simple.

    I don't mind some people that carve for PVP, these Alphas that were meant to be warriors, but give them some challenge too, not a tracker to pve players that has to leave their ship to do a quest, while they animals are banging it all up.

    The minute you enter the game as an Emissary, you willingly agree to throw yourself into the gauntlet. It is not a PvE Player thing. As said before Emissaries come with the risks of dealing with Reapers. That is the risk you knowingly take when you become one. If you can't handle this, don't become one. This isn't really complicated, my dude. If you want the bonuses you accept the risks.

    Once again, this is all optional. Its just another layer, not much different from the previous patch. You still level and do everything else like just before. However, if you want to be risky, you opt into the gauntlet.

  • @deadaye-ally

    I agree. Other company emissaries should get a bonus if they get other Emissary flags - including the Reapers.

  • I completely agree, that the new update destroyed the game PvP and fairness. The PvP was ok for me, before the update. But with this new (name it) GPS feature, it became unfair and more toxic.

    Yesterday evening I had some similar experience like the thread creator. I started with a friend the game with a sloop and we wanted to try the new faction features. But within 2 hours our sloop has seen the seabed several times. This has also nothing to do with "risk", which is mentioned many times in some threads. For me it is unfair and also somehow "cheating". We never had such a worse and unfair experience before in the game and stopped playing after only 2 hours.

    For me and my friends, Rare MUST DISABLE minimum the GPS feature as soon as possible to bring back a fair PvP situation for all players and who wants to play also with the faction features. I know it is optional to raise a faction flag, but if I have to give up everything optional because it is unfair, why should I then play the game?

    I was always fine with the existing PvP situation in the Game, although we are mostly playing PvE style. But with the new update I must say, I would like to have the possibility of private servers.

  • I have pretty much taken the stance that I will never play this game solo again just because of the revive mechanics and the gps reaper ships, but when I go to find an LFG group all I see are #XboxOnly groups so it's a rough life for a solo PC player who's friends have understandably moved on from the game.

  • @deadaye-ally
    So many people complaining about the Grade V Reaper ship and it's quite sad. They can't see you on map if you don't fly an emissary flag! Sure the extra gold but it comes with being marked by Grade V Reapers. High risk, high reward. If you are solo slooping don't run emissary.. plain and simple.

  • Grade V Reaper's is just dumbed-down PvP, no thinking or predicting necessary to find ships to rob.

    Would have been much better if they just used a special reaper compass that points to a random emissary ship on the server.

  • @deadaye-ally Sloop was never for the solo players. This game is centered around playing as a CREW. You are accepting the fact that YOU are at a disadvantage when being by yourself.

  • @william-flint said in This update destroyed the game:

    @deadaye-ally while I like the reaper faction overall, Inagree that allowing lvl 5 to see every other emissary ship was a terrible idea. Part of PVP in the game is hunting down other ships, and I have little sympathy for players who want pve only. But thay dosent mean you should hand pvp players a map to other ships.

    Your own words "Part of PVP in the game is hunting down other ships". Well go hunt them down then, reapers are always on the map, even when grade 1, so sink em.

    @shuoink said in This update destroyed the game:

    Not wrong, the reaper thing specifically was a very bad idea. Can't do anything now without getting attacked.
    And they are camping evveerrryywhere.

    You still can play the game normal. Reapers Grade V (If they make it there) only see other emissarys on the map. So don't play emissary if you don't want that. Emissary's = Higher rewards versus Higher risk ;)

  • We found out, the reaper ships can see you independently if you are sailing for an emissary or not!

    I don't know if it is a bug or not, but you will be definitely seen also if you are only sailing around. In the last 2 hours, many reaper ships made direct course to our ship, although they are far away or on the other side of the map and even if we are only doing tales and sailing not for any emissary with a flag.

    The PvP is definitely broken and destroyed in the game with the update.

  • @mihari-xb

    That's because too many players use ESP cheats on this game and have always been able to tell exactly where other player ships are.
    I guess at least now, those of us not cheating also have a way of spotting ships on a server.

  • Come play Last Oasis, It's a good mix from of other games.

    Im done with SoT for now, as you point out, why test stuff for them to say, we know best an it's a good mecanic. WHEN ITS NOT.
    we just point out how a BAD the last couple of updates is, mainly pvp focused an nothing really added for the social player.

  • If this was the discussion taking place on the Insider forums I am SO glad Rare ignored it. This games growth has been stunted by 'But muh playstyle!!!' arguments for way too long.

  • @needsmokes said in This update destroyed the game:

    @mihari-xb

    That's because too many players use ESP cheats on this game and have always been able to tell exactly where other player ships are.
    I guess at least now, those of us not cheating also have a way of spotting ships on a server.

    Too many? Are you privy to a number or any proof of this?

    EDIT: And in response to the OP, I disagree I think this has been the best update since the Anniversary update last year.

  • @octopus-lime

    I can only judge numbers on the sheer amount of videos constantly being uploaded showing what to do, and the vast viewing figures for those, and the multitude of responders thankful for the video.
    So yes. It's fair to assume cheating is rampant.

    Next?

  • I played for almost 4 hours solo sloop yesterday... Nothing changed. We are still getting attacked the same frequency. If we want to raise an emissary flag, we are targets marked on the map, nothing that would not happen when we get the reaper's chest. And we can't revive, but let's face it, if we die in battle, the chances of keeping the ship afloat are almost zero. If we choose the hard way, there is no use complaining.

  • have mixed feeling about reapers,but yesterday i was in a 5 ship alliance(legit) made tons of money.when you start to pla just search for a server without reapers,if a reapers join later your server try to sink them or avoid them they need a bit to level 5 or go seelling and join another server;)

  • @mihari-xb said in This update destroyed the game:

    We found out, the reaper ships can see you independently if you are sailing for an emissary or not!

    I don't know if it is a bug or not, but you will be definitely seen also if you are only sailing around. In the last 2 hours, many reaper ships made direct course to our ship, although they are far away or on the other side of the map and even if we are only doing tales and sailing not for any emissary with a flag.

    The PvP is definitely broken and destroyed in the game with the update.

    First of all .. No.. Reaper Bones can ONLY see your boat if they are a Grade 5 and you are flying an Emissary Flag. They can not see you on the map if you don't have one of those flags up, so there is no glitch, no way, no how...

    Secondly, it's day 1 launch of a MASSIVE UPDATE, so the servers were crazy busy with people trying out all kinds of Factions, especially the Reaper. People are out hunting ships as they are supposed to be doing. If your sloop sunk multiple times in those 2 hours of you sailing, well you and your crew mate were clearly doing something wrong. So please don't use the word "CHEATING" because of Player Error or simply you were just OUT PLAYED.

    PvP is Fair Enough and there is MULTIPLE WAYS, let me repeat... MULTIPLE WAYS to AVOID PvP by learning a Defense System or how to properly out smart other players.

    So long story short... You Sailed, You Got Beat & Failed, You throw the word Cheating around, then come on here to complain and request Private Servers...

    Sounds About Right, haha

    Happy Sails!!!

  • @mentimjojo I understand that you cam see reapers on the map at all times. I also understand that emissaries is high risk and high reward. I like the system, and plan to go full pirate with the reapers. That dosen't mean I have to think giving reapers the ability to see every other ship on the map is a good thing. For one thing, I have pride, and any pirate worth his salt should be offended that Rare thinks we need a GPS rather than being able to hunt down ships on our own.

    For another, anyone who dosen't just think about themselves should be able to look at something and say, this is good for me, but bad overall. Giving reapers maps to other ships is bad overall. We pirates have gotten what we have wanted for a long time: an actual pirate faction that encourages and rewards us for hunting down other players. We are the risk factor for players raising the flags of other companies. By doing so they make themselves a target by declaring that they, without doubt, have treasure aboard. Reapers 5 being able to see everyone is not neccessary for them to have higer risk. And while I have little sympathy for people who bought a pirate game and don't want to have to face pirates, there is no need to draw a map to them. That is just hand holding for PVPers, a group that claims to scoff at such things. Not to mention that risk vs. reward is a ratio. If someone who doesn't like pvp logs in and sees a reapers ship do you think they are going to put their own emissary flag up? You might say well too bad for them, they dont get the higer rewards, but you are ignoring the fact that this also prevents YOU from engaging in the new system, robbing us of a potential target with a flag. A big part of the idea of emissaries is to encourage more people to actually carry loot rather than turn it in right away, and the current reaper GPS maps undermine that.

    The real shame is that if there was a creative development team they could have put a tracking system in place that wasn't such a ridiculous advantage. Maybe factions could have map tables at outposts showing the locations of their ships, so pirates would be able to see them, but then have to hunt them down without a constant GPS update. Or maybe the reapers could occasionally send their ships info on the location of other companies ships. Something like gold hoarders emissary at x location. As you level up, the messages could get more detailed, starting by giving a region, leveling up to giving both the nearest island and direction of travel. This would be less of a disadvantage for other factions, and far more fun for reapers.

  • First of all .. No.. Reaper Bones can ONLY see your boat if they are a Grade 5 and you are flying an Emissary Flag. They can not see you on the map if you don't have one of those flags up, so there is no glitch, no way, no how...

    Nope, you are wrong. We were meanwhile sailing aroung 5 hours without any Emissary Flag on and Reaper Bone Ships very often heading directly in our direction in order to griefing us. This is definitely happening and we could prove this on the map.

    We have also recognized, that some Reaper Bone Ships were not Grade 5 before the headed in our direction. We had also Reaper Bone Ships with Grade 2 and 3 which were heading directly in our ship direction, although the distance between us was more than a third of the map.

    So long story short... there is something wrong with the new PvP update and it MUST be fixed immediately.

  • WHOLE GAME NEEDS BALANCING

    I have always enjoyed the adventure side of this game and exploring the beautiful and exciting world. I do enjoy the pvp aspect however I have always found it unbalanced on both ends solo slooping and 4 man galleon. I think this update has increased this unbalanced.

    I'm just going to say this game was created for and advertised as when it came out to bring the gaming community together.

    It is very disheartening and destroying to solo sloop minding your business offering alliances and being friendly only to have it all taken away by some 4 man galleon that's only just started playing.
    Also on the other end I find it very unrewarding as a 4 man galleon to sail around making everyone else's experience worse. And anyone that enjoys using the unbalanced advantage to a galleon to take loot from a sloop is just lazy at the very least.

    I have been reading the comments and views of everyone about the recent update and lots of people pointing out the obvious imbalance are being met with comments saying they have the option to be part of the imbalance especially with the new update as they don't have to become an emissary. I would say this is somewhat true but the imbalance has always been there and with regard to the option to be part of it I've found that the update has encouraged more players to use the imbalance to their advantage by sinking any ship they see whether they have opted to be an emissary or not. The revive system now has also increased this imbalance in favour of larger ships.

    I would like to state I'm also not a seeker of PvE
    I appreciate what the PvP brings to the game, the uncertainty of sighting another ship the excitement in the heat of battle (on even terms) and the camaraderie not only between crew members but between other people playing in the server when forming alliances and doing forts together.

    If the imbalance is not addressed players that enjoy the adventure side of the game doing gold souls and even merchant voyages will begin to decline eventually leaving the reapers to fight amongst themselves and I can see this game losing everything that makes it special and becoming another battle royale game with a battle pass.

    I don't want to leave just a criticising post
    Hopefully this is constructive in some way. So I would offer my thought and suggestion that to balance the game while keeping the higher risk for more loot that ship specific servers are introduced such as sloop servers, brig servers and galleon servers so that ship battles are fairer and and therefore eliminating the ability for attackers to basically hold a gun to another person's head while they empty their pockets.
    Keeping in mind the higher risk more reward and to allow people to exploit the different abilities of each ship, inthink matchmaking preferences that allow smaller ships to join larger ships servers but with the smaller ships get greater rewards while in these servers.
    For example a sloop in a Brig server gets x1.5 for loot and in a galleon server gets x2 a Brig in a galleon server would get x1.5.

    Just as an unrelated side note,
    More story based content and quests finding hidden treasure and lands would be good maybe some backstories for all the different merchants and quests for hidden items from the strangers found on islands.

    I would hate to see a game as stunning and enjoyable as this fall to the for lack of a better word "toxicity" that lives in all gaming.

    Regards
    Jake

  • @deadaye-ally I hear you loudly!

    This game has become more and more difficult for the solo player and this latest update has made it near impossible for a solo player to complete a single voyage. Three separate attempts to play the emissary update as a solo last night and not a single voyage complete.

    For the past 2 years I have played this game and have had many of adventures. But yet over that time period I have yet to find a solid crew to sail with that fits my schedule (EST) or desire to play. I belong to numerous Discord groups and I often use the 'Looking for Group', but yet no consistent crews to sail with.

    Where this leads me as solo player, I am unclear.

    What I can say is that over the past few updates I have been playing Sea of Thieves less and less, but I still want to play me favorite pirate. And as I was testing this new update on Insiders I had these exact concerns, what will happen to the solo player?

  • @william-flint Its nice to see someone that understands that the reapers need people to emissary for the other merchants to keep them going and that just because it's easy to take advantage of the overwhelming odds in favour of reapers and larger ships that it doesn't make it good.

  • I found my answer on Twitch :)

    I was browsing through some Twitch streams a few minutes ago and found a streamer (I don't name it here) which were streaming with a 4 men crew simultaneously and a Reaper Bone Ship.

    One of the crew members had and open map in his stream. I have seen immediately, that he could see all ships on the map.

    The strange thing was, that the crew hat Grade 2 and some hostile ships no Emmisary sign!

    I have asked him in the chat, how this could work? He told, that is an easy glitch in the new update. But he don't want to tell in the stream how the glitch is working exactly. He also mentioned, he is playing with his crew on XBox One X.

  • @mihari-xb This is pretty interesting. Got a link?

    Would be work clipping and reporting to Rare directly to make them aware of it if they are not already.

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