Fort of the damned, most epic fail of conception

  • Hi,
    Just discovered Fort of the damned after a pretty long break (i had stop after Shroudbreaker update, because i had done pretty much everything on the game before)
    And i was pretty happy, event mechanic with lanterns is pretty cool, boss too, having a big cloud up the island is pretty common, so nothing to say here.
    But it turned terrible after beating the boss.
    The whole server was waiting for us to finish, because the key is actually marked on map, and that's the biggest mistake ever made in the game.
    If you have to actually PvP for the event on the fort, when event isn't finished, i don't get mad at all, it's still a long time mechanic, but there is actually 0 way to secure this fort, unless creating a big alliance on the server or being alone on the server.
    What is the point of doing a big and hard event, if all loot is for others ?
    Because actually this is what WOULD happen 100% of the time, you just have to think 15sec to actually understand this is the worst idea EVER.
    Actually to sell the loot, you have to wait for another crew to do it, then attack them when they got the key and voila ! No skill invovled. I was wondering why i never saw someone doing it. You have the answer: the loot is not for the one who do the event.

    There is a really simple patch to actually counter this: don't mark key on map. Simple, effective.

    I already wait the answer "yeah, but no one can contest it anymore then ..."
    Wait, what ?
    Actually just think about what will happen if you don't mark the key, and still mark the event:
    People will wait on nearest island till the event finish, trying to see the boat who is actually doing the event. Then start to chase them. The only real difference, is, you have to actually be here to know who got the key, who is winning the fight and continue or leave when you don't know anymore or can't chase anymore.

    If the goal is to make people open the door instantly when the key drop, that's completely useless, because it means that all server will wait, then you open, they come, take loot and ... you loosed your time.

    This fort is cool, and i'm pretty mad that a so simple mechanic just ruin it entirely and just make him useless and pointless.

    I am playing since the release of the game, 2 - 3 hours chase for a fort key was common, and we never needed any mark on map. It was skilled based, being able to see what ennemies are doing, thinking, and adapting, hiding the key was a really good choice in many cases, but still was a bluff, so it wasn't uncounterable. Here, nothing like that, you just have to come at the worst moment and take it. Ruins all the fun.

    This session pretty much disgusted me from the game, i don't want to play it anymore, and i don't know if i will ever return, because loosing so much time, after a so hard session completely free because of an intended game mechanic ....

    I played Dota, LoL, and many other toxic games, and i never raged as much as this....

    Please just remove this, this is insanely bad

    PS: Sorry for bad grammar/english, i'm not english speaker.

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  • you do realise the whole point is to get people to fight

  • Yes, and as i said, you don't need the mark on the key for that. At all.

  • @dedhal what you don't like is the while point of the fort. In fact, this is what every fort was like before Rare increased the rate they respawn at in order to appease more pve oriented players. Back then the downtime between forts was so long that you could count on fighting at least one, probably more crews before the fort was done. The fort of the damned is meant to recapture those epic battles and the tension that many players miss from those early days.

    There is nothing wrong with not wanting to put all that work in just to loose it to another crew, but the solution is to just stick to normal forts.

  • @william-flint a dit dans Fort of the damned, most epic fail of conception :

    @dedhal what you don't like is the while point of the fort. In fact, this is what every fort was like before Rare increased the rate they respawn at in order to appease more pve oriented players. Back then the downtime between forts was so long that you could count on fighting at least one, probably more crews before the fort was done. The fort of the damned is meant to recapture those epic battles and the tension that many players miss from those early days.

    There is nothing wrong with not wanting to put all that work in just to loose it to another crew, but the solution is to just stick to normal forts.

    Nope, still not convincing at all, as is said, i play since release, and i know those moments, here that's not like that at all. The chase will just never end. And this was SKILL BASED, here you just watch the map and come, come again, come again and again and again.
    Pointless, frustrating, stupid.

    We NEVER needed mark on map at this time, and as i said, remove this specific mark doesn't remove the PvP on the event.
    So, not convincing at all.

  • And waiting until the crew finish the event wasn't vanilla thing too.

  • The entire event revolves around PvP mostly. From the big distinct colored skull in the sky, to the marked chests inside displayed on the map. Since you are late to the party, the key didn't originally display itself on the map. This was added after to encourage more fighting. As you previously said, people had a habit of hiding the key in order to avoid conflict. That isn't really PvP oriented now is it? Rare wants people to be fighting from start to finish, and its not finished til the loot gets turned in at the Faction leaders.

  • Explain me then why i've seen it only 1 time active, when i DID IT MYSELF TODAY, since the begin of confinment where i started to play again ?
    Because no one likes it ? Surely.

  • @dedhal its not that nobody likes it, they're just smart. they know the best time to start the fort is on inactive servers. im sure if they increased the loot drops for a month we would see a lot more ppl doing the FOTD

  • So, you're telling me, the most epic PvP event just appear to be done on empty servers ??? Woooow much PvP here.

  • @dedhal the one time the fort of the damned failed me that's what happened just sailing into us over and over till we run out of cannonballs toxic toxic toxic thats what propelled them to get sunk 5 times we got treasure then got hit with a skelly fleet then when we thought we got away craken grabbed us sunk the ship we started lagging out but still in partie but couldn't join to look for our treasure so it was all lost. 6 hrs gone 2 hrs fighting a reluctant robber nobody got anything even the robber

  • Im pretty sure no one will get anything from the fort we were doing, In brig, 3 ppl vs 2 Galleon's, it was completely loose before we even started. But we just didn't know it. After we loosed 3 fight, the 2 Galleon's were still fighting, we see one sinking, then Megalodon appear and kill the other one.

    Pointless.
    You actually can't argue for it, because that's just dumb.

    And think a little more, you go wth the key, ok, then there is still the mark on fort to say it's not open, ppl can still wait on fort. How does it ruin PvP at all ?

  • @dedhal I'm going to have to disagree with you on the waiting, it happened to my crew plenty of times.

  • @fllw3rb0y I dont want to fight if they stay in my lobby after I kill them first time fun second Time less third time trolls. I also consider chasing me past 10 mins as trolling I only have 3hrs to play and turn things in they are trying to run my clock out I dont care if they dont know that's what's going on so I tell em what I think most of the time they realise I am right and leave

  • @xxmikeokeo69xx the game isnt just about you plain and simple, dont expect other players to act in a way that is benefical to you.

  • My crew and I did it 5x consecutive (no selling either), fought the entire time doing it, it was a blast the entire time. I have zero issues with people waiting to try and snatch it from us, if anything, we welcome it. Its all part of the fun my dude You may take this game to seriously. In the end, we could have lost it all, that still wouldn't have stopped us having fun.

    The point with the key is to stop people hiding it. It forces people into conflict. Long gone are the days of people stashing the key and showing up hours later when people lose interest over the loot. This isn't in the spirit of the fort nor is it in the spirit of PvP.

  • That's the point.

  • @fllw3rb0y wow I seriously want to progress and dont care period period what I need to do to get that done tells errk me when you lose and comeback for revenge that's not even play when people dont know when to quite cause they only have to win once or drain your supply of shot and ball sounds like sore losers to me

  • @william-flint a dit dans Fort of the damned, most epic fail of conception :

    @dedhal I'm going to have to disagree with you on the waiting, it happened to my crew plenty of times.

    I maybe failed to explain myself here, I say there is still a way to PvP even when the key is hidden on the map, so it's not ruining PvP.
    Edit: and the biggest diff here is, you have to kill them 1 time on fort, not 10

  • @dedhal yeah I think the simplest fix since rare is reluctant to go back on any decisions they make. They could make it sunk once respawning in a new lobby instead of the same lobby

  • he's just salty someone tucked on the fort and stole all of the loot. It's a pirate game get over it. Also the mark tells people where the hell you're hiding so you can't just camp for a few hours.

  • @xxmikeokeo69xx Why did you buy a pirate game called Sea of Thieves when you hate pvp?

  • @travis354 I love pvp this is a raid game pvp is pointless hence arena which I play sometimes as a warm up and like but same problem happens I been talking about keep them off my ship sink theirs but i can't do this at 8fps

  • @baronbrr a dit dans Fort of the damned, most epic fail of conception :

    he's just salty someone tucked on the fort and stole all of the loot. It's a pirate game get over it. Also the mark tells people where the hell you're hiding so you can't just camp for a few hours.

    For the number of time i got stolen i'm not salty, as you can read, i started at release, it happened many times, here the fort is designed to be stolen, that's the flaw

    @travis354 a dit dans Fort of the damned, most epic fail of conception :

    @xxmikeokeo69xx Why did you buy a pirate game called Sea of Thieves when you hate pvp?

    I actually love PvP, i played Dota, LoL, Overwatch and think about Valorant, the point here it's pointless PvP because of the disadvantage

  • @xxmikeokeo69xx said in Fort of the damned, most epic fail of conception:

    @travis354 I love pvp this is a raid game pvp is pointless

    WHAT!?!?!?!?!? you have been on the forums all day saying the people who sink ships are toxic, and that's pvp. So i don't think you like pvp.

  • @dedhal

    The key originally never appeared on the map. They changed it because whenever someone hides the key, its basically hidden. Period. No one finds a hidden key. Players would do the fort, hide the key, and then fight safely knowing no one will ever find it.

    Rare wanted to change that. Now if you start the FoTD, you better be prepared to fight tooth and nail for it, as it should be.

    Whats unfair to me though is that I used to use forts as bait to attract PvP. I did a ton of forts over the weekend and no one so much as drove by in cannon range, nor did they try to hide on the island.

    All I can say is, thats how its going to be, so get ready to have to fight for it because there is no more "hide the key for hours until they leave"

    SIDE NOTE The other reason why they did it was because PvP players were rolling on PvE crews doing forts and would intentionally hide the key from them, laugh and then leave because they didn't need the loot.

    So they did it to make sure PvE players can't just hide the key and feel safe, and they did it so that PvP'ers could troll other crews by hiding it either.

  • @xultanis-dragon a dit dans Fort of the damned, most epic fail of conception :

    @dedhal

    The key originally never appeared on the map. They changed it because whenever someone hides the key, its basically hidden. Period. No one finds a hidden key. Players would do the fort, hide the key, and then fight safely knowing no one will ever find it.

    Rare wanted to change that. Now if you start the FoTD, you better be prepared to fight tooth and nail for it, as it should be.

    Whats unfair to me though is that I used to use forts as bait to attract PvP. I did a ton of forts over the weekend and no one so much as drove by in cannon range, nor did they try to hide on the island.

    All I can say is, thats how its going to be, so get ready to have to fight for it because there is no more "hide the key for hours until they leave"

    SIDE NOTE The other reason why they did it was because PvP players were rolling on PvE crews doing forts and would intentionally hide the key from them, laugh and then leave because they didn't need the loot.

    So they did it to make sure PvE players can't just hide the key and feel safe, and they did it so that PvP'ers could troll other crews by hiding it either.

    So just give a timer to it, but hide it anyway

    @xxmikeokeo69xx a dit dans Fort of the damned, most epic fail of conception :

    @dedhal yeah I think the simplest fix since rare is reluctant to go back on any decisions they make. They could make it sunk once respawning in a new lobby instead of the same lobby

    Best idea here, but sometimes, going backward is actually healthy.

  • @xxmikeokeo69xx Nobody cares that you want to progress, if you cant overcome the challenges in any game you dont get to progress. this isnt any different

  • @dedhal its not a lot different from most forts, it just has the abillity to draw pratically everybody to the fotd. marking the key doesnt actually do much.

  • @fllw3rb0y a dit dans Fort of the damned, most epic fail of conception :

    @dedhal its not a lot different from most forts, it just has the abillity to draw pratically everybody to the fotd. marking the key doesnt actually do much.

    mark the fort already do this, mark the key just avoid you to win any chase, win the chase by actually mastering sails is actually a way to outplay your opponent, in this aprticular case, you just can't, so, no, that's not something that got no effect or not much

  • @dedhal They added a patch to mark the key on the map. Why? Because players like you would try go and hide the key on some random island. If you can't fight multiple boats, or are unwilling to, don't do the Fort of the Damned. The Fort of the Damned is the most PVP oriented event in this game and it needs to stay that way.

  • @realfickface a dit dans Fort of the damned, most epic fail of conception :

    @dedhal They added a patch to mark the key on the map. Why? Because players like you would try go and hide the key on some random island. If you can't fight multiple boats, or are unwilling to, don't do the Fort of the Damned. The Fort of the Damned is the most PVP oriented event in this game and it needs to stay that way.

    Ok, then change lobby for all boat who sink when FOTD is active, and don't mark it on map for newcomers on the server ?

  • @dedhal You just gotta learn how to fight. I understand your mad because you sunk and lost the battle, but all of us have been there when we started playing. Keep playing and getting better with your PvP skills and one day you could also be the king ship of the server.

  • @realfickface a dit dans Fort of the damned, most epic fail of conception :

    @dedhal You just gotta learn how to fight. I understand your mad because you sunk and lost the battle, but all of us have been there when we started playing. Keep playing and getting better with your PvP skills and one day you could also be the king ship of the server.

    You clearly didn't read the thread, do it, then come again pls

  • @dedhal What am I missing? You are mad because all the ships came at you to take the key right? That happens on fort of the damns. When you have an entire server battling you, you need to concede that it will be a long server and you will probably need to be fighting boats for at least an hour. Is it annoying sometimes? Yes... especially when we sink the same bad crews 3-4 times. But it's all part of the game and all players on a server have a chance to fight you for that loot.

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