Suggestion 1.
remove weapons upon entering the waterfall area with the shops. seems obvious, but that's probably why it was overlooked. the athena's fortune hideout isn't like the other world locations. a player has to travel there just like with dying and being transported to the ferry of the damned. In that regard it is very much identical to the sea dog's arena and in my opinion should be treated with the same no weapons policy of the two aforementioned areas. There aren't any locations for stashing chests so the act of combat is pointless as all chests for athena's fortune are turned into the mysterious stranger.
getting killed in the athena's fortune hideout causes the player to respawn predictably in front of the waterfall. This causes a player desperately trying to reach the pirate lord to be spawn killed repeatedly until said player either pulls a lucky blunderbuss kill or backs away into the waterfall. during that time the player's ship may have well been sunken and thereby preventing the player from respawning nearby should another player kill them once they return to the tavern.
By creating the no weapons rule all of these scenarios could be avoided.
secondly why are there lootable caches in the hideout? This needs to be changed so players can't use the hideout as an endless supply of materials.
lastly - athena's hideout should always carry 1 of every kind of quest available. it already costs a bundle to start the thing. then it takes up 2 hours of your day. at least let a pirate do the one he wants. maybe some people don't like shooting skeletons or following maps.
