Ahoy :D,
so i really dont make much Feedback but the blunderbuss is something that needs to change. Everyone is using it now, mostly players that arent much experienced. You dont need skill for this weapon, but that is not the problem, you simply can One-Hit. Getting one-shotted was the reason why double-gunning got fixed. But now its still in the game. The Sword has mostly no chance against a blunderbuss, and then there is the often terrible hitdetection but thats another topic. Even from distance the blunderbuss sometimes can make insane damage. So how should the blunderbuss get balanced, i think decreasing the damage to a point that it cant one hit is a good way, that you can still react and not simply die in miliseconds, so that the blunderbuss is still a beast in close combat but can get for example beaten by good sword users or players that directly take distance to the enemy. Feel free to write your suggestions in the comments ;)
Have a nice day
