Before they come to say that everyone should play the game as they want, I will say that I fully agree with that, and that I don't think the alliance system should be removed. It also doesn't bother me that players close servers with alliances.
The "problem" here is actually the risk/reward calculation. The more alliance ships on the server, the lower the risk. Therefore, the reward should be less, not greater, as it is now.
Explaining to those who do not know how it works now: Currently, when we sell an item in alliance, the ship it sells gains 100% of the value. The others earn 50%. The value is not divided. Even though I sell a chest worth 1000 Gold not being in alliance, when in alliance I currently earn 1000 Gold, while other ships earn 500 Gold each.
My proposal is that regardless of who sells the item, the total value of the item is divided between the ships of the alliance. Using the previous example, if I sell an item of 1000 Gold and have 5 ships in alliance, the value should be divided by 5, that is, 200 Gold for each ship.
The less the risk, the less the reward.
