Different Skeleton Roles!

  • I want the skeletons to take up different roles to improve the combat. Each of these roles could be used with the 4 different base types (plant, bone, shadow, gold).

    Nimble Skeletons: These skeletons are weak, fast and are designed to distract you. They rush at you forcing you into sword combat.

    Ranged Skeleton: These skeletons are stronger, slower and more dangerous. They hang in the back lines shooting you.

    Shield Skeleton: These skeletons are weak and slow, but carry shields on them. They're more a support role that would shield the ranged skeletons.

    Mystic Skeleton: These skeletons are a rare encounter. They're strong mini bosses that attack in unique ways. They have the ability to curse you with 1-2 cursed cannonball effects that change each encounter. They have a melee attack using their staff.

    Armored Skeleton: These skeletons are a rare encounter. They're strong mini bosses that attack in unique ways. They have a lot of health and use heavy attacks (slow but powerful attacks that if landed would make you limp).

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  • @mferr11

    Hey! Your supposed to steal loot in the game not ideas in the forum lol you upvoted my idea so I know you saw it lol

    -Mystic skelle - same idea
    -Armored skelle is the same as hulk skelle
    -The shield skelle is the same as shipwreck skelle

    They technically already have a weaker "bone skelle" too that only takes three hits

    They have a ranged skelle too it's the sniper one that is now only on skelle ships cuz their aim and damage were ticking people off lol

    Despite me playfully messing with you, CLEARLY I AGREE WITH THE IDEA LOL I'm gunna look for you on the seas an take your treasure to make us even 🤣

  • Please... NO MORE SKELETONS!

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