@sandaledpond889 said in Make the skull forts hard again!:
@dislex-fx said in Make the skull forts hard again!:
@sandaledpond889 said in Make the skull forts hard again!:
@dislex-fx said in Make the skull forts hard again!:
@sandaledpond889 said in Make the skull forts hard again!:
@dislex-fx
Nah, they would have been way better but the game doesn't significantly punish anyone for losing, so instead it turns into a boring slog of killing players to see them spawn within sight and sail back with fresh supplies over and over and over. It wasnt a contest of skill or daring, just a matter of who got bored first.
Server hopping is bad for the game. Its choosing not to participate in the game unless a fort exists. Making the forts more common was good in that it addressed server hopping, and made it less of a problem, meaning that there were more ships participating in the worlds instead of only particpating by sailing to active forts.
I'm not sure if you're just playing at off times or something but we regularly kick players off forts, maybe YOU just wait for the next one, but you dont have to and we dont.
I don't do forts now. That's why I don't. They are too easy. I probably have ~400 forts done.
One FAVORITE memory EVER, while playing SoT, was doing a 6 hour fort. We fought 2 other ships. We fought and fought and fought and fought. It was so much fun. Now, there is no fighting, fort cannons have been nerfed and skeletons run around with barrels now, SO, forts are just too easy.
All this tells me is you're easily amused.
A 6 hour fort, no sir, I'd sail away, its not worth that kind of time lol.
If I sent people packing for 6 hours and they cant take the hint that they've lost and the game doesnt make any of those victories mean anything I'm not continuing to play at that point.
"If I sent people packing..."
Are you assuming my crew lost over and over?
O.G. Pirate Legend here. I am from the first batch of PLs and M.S.T. don't lose.
Sure, that was a bit of a brag, but my point is, I have seen where forts have been and I see where they are now. Now, they are easy and there is almost 0 challenge.
lol stop thumping your chest, I didnt say you lost.
I was speaking from my own experience as I stated above, where we spent hours and hours sending scrubs packing only to see them respawn in sight and sale back immediately, and it wasn't fun. it was boring. They were no challenge, other than to test our willpower to even bother wasting time on them. Its basically trolling via being bad at the game. Where the bad players get sunk, and decide that well if I cant win I sure can waste their time some more!!
I mean, good on ya that you dont have enough real life obligations that you can spend 6 hours on one fort but thats just not realistic for most players.
Forts are better now than they were and the game is better without people only hopping into servers with active forts.
Think this is all a matter of opinion.
Perseverance is a great pvp trait that those with lesser pvp skills may have. Keep coming back until those who continuously beat you are tired. Isn't this why we love Rocky and Rudy in film? "You keep getting hit and keep moving forward that's how winning is done." Heck, it's the whole point of the rope a dope.
I don't have the time to do it, but just as the bunny hopping, sword dashes, and double gun don't bother me, neither does those who won't give up. Good on them. If I have the time, I would love to have that big fort battle.
Gameplay is not better than it was 2 years ago for me. I don't finish voyages as there is no need anymore. I have no incentive. Heck, I found toys for astroneer more than I dug up gifts for the reapers hideout. It's the same thing I have already done with a new skin face.
Forts are boring. I play alot of open crew to help new players and jump off after when my time is done without turning in. Two weeks ago, on an open crew, we activated the fort of the damned and finished it off without any conflict whatsoever.
It is nothing like the thrill it was when everyone competed for it. The occasional free from conflict fort was a special occasion, but we still checked the horizon just in case.
Just my thoughts, I don't give the game the same attention I used to. It's fun to sail and take on a few obstacles, but I am bored doing the same things. I miss the interactions. Definitely wouldn't say the game is better than it was.