Cancel Message in a bottle voyages

  • It would be nice to have a way to cancel voyages that you have in your radial from messages in a bottle or found in barrels. While playing for longer periods it’s easy to get numerous pages of voyages the radial and no way to clean it up if you have no intention of actually completing them

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  • @bizz79 I think messages in a bottle or actually quite god especially for new players when they just start out

  • Or..just complete them? They are by far the easiest thing.

    Only way you could get them is either, Pick them up from the sand or find them in barrels.
    If you dislike them, dont pick them up.

  • Lets not nerf this as well, if you want a chance of a good voyage by picking up a bottle or a scroll, you'll just have to take the chance you'll end up with skeleton captain(s) spawning on an island.

  • @bizz79 said in Cancel Message in a bottle voyages:

    It would be nice to have a way to cancel voyages that you have in your radial from messages in a bottle or found in barrels. While playing for longer periods it’s easy to get numerous pages of voyages the radial and no way to clean it up if you have no intention of actually completing them

    Plus 1 on this.

    The ability to cancel voyages in the radial would be a massive QoL. If I am in the Shores and get voyages in the Roar I am not running over there. These just sometimes build up as you are trucking along with a goal.

    Being able to clean up your radial wouldn't hurt anyone or anything.

    This wouldn't change how people play or what they what to do when on the seas, just gives up options to make choices.

  • @ladymort said in Cancel Message in a bottle voyages:

    @bizz79 I think messages in a bottle or actually quite god especially for new players when they just start out

    No one is arguing this. Post is about an option to make choices.

  • @burnbacon said in Cancel Message in a bottle voyages:

    Or..just complete them? They are by far the easiest thing.

    Only way you could get them is either, Pick them up from the sand or find them in barrels.
    If you dislike them, dont pick them up.

    This isn't helpful.

    Having more choices in how you choose your voyages is what this game is about. What if a bottle has 10 digs, its worth while, how about 5? Maybe. 1? Not really unless you are close. A player should have the ability to choose his path. Not picking them up is not a valid argument in this instance.

  • @lem0n-curry said in Cancel Message in a bottle voyages:

    Lets not nerf this as well, if you want a chance of a good voyage by picking up a bottle or a scroll, you'll just have to take the chance you'll end up with skeleton captain(s) spawning on an island.

    No one is arguing this. Post is about an option to make choices.

    You can read OP's post word for word and I don't see one mention of a nerf. lol

    This is just a QoL suggestion and a great one at that.

  • @bizz79 said in Cancel Message in a bottle voyages:

    It would be nice to have a way to cancel voyages that you have in your radial from messages in a bottle or found in barrels. While playing for longer periods it’s easy to get numerous pages of voyages the radial and no way to clean it up if you have no intention of actually completing them

    This has been a long requested feature, one I sincerely hope they eventually implement. The bottle quests really get out of hand.

    Plus, it seems that when someone has an Order of Souls quest on an island, the creepy "skellie music" gets stuck on that island for everyone, even though the skellies won't spawn for anyone else. It makes me think that all the quests also generate their content, waiting to be engaged by the owners of the quests. I can only imagine that all those bottle quests around the world add up to a needless hit on server resources. Being able to discard unwanted quests could help both players and the game itself.

    To those opposing this idea, I can't imagine why. After you've advanced some in the game, the bottle quests are rarely worth the time and effort. The rewards are consistently poor, as are the challenges. They're great when you're a beginner to intermediate player, but after a while they're just not worth the effort. And while it's possible to simply not pick up bottles (I never do), the problem is the voyages also pop up in barrels all the time. Most of us "speed grab" from barrels because it takes too long to cherry pick contents. So eventually we wind up with a wheel full of worthless voyages. Even if this weren't true, it simply makes sense to have the option of discarding a voyage you no longer want.

    I'm sure there's a way to do this that would satisfy everyone. I hope they find it.

  • @savagexxxone said in Cancel Message in a bottle voyages:

    @lem0n-curry said in Cancel Message in a bottle voyages:

    Lets not nerf this as well, if you want a chance of a good voyage by picking up a bottle or a scroll, you'll just have to take the chance you'll end up with skeleton captain(s) spawning on an island.

    No one is arguing this. Post is about an option to make choices.

    You can read OP's post word for word and I don't see one mention of a nerf. lol

    This is just a QoL suggestion and a great one at that.

    The choice to remove Order of Souls missions where you also have a Gold Hoarders or Athena makes the latter easier, thus it would be a nerf.

  • @lem0n-curry said in Cancel Message in a bottle voyages:

    The choice to remove Order of Souls missions where you also have a Gold Hoarders or Athena makes the latter easier, thus it would be a nerf.

    Wait what?

    Athena's you must "complete" all missions to get to the final chapter. There is no choice in an Athena's. That is the voyage. Have you not done an Athena's before?

    What we are talking about is being able to drop message in the bottles or even captains missions that are give to us in a bottle or barrel. There is a difference and hence why your comment doesn't make sense to the discussion.

    There is no nerf.

    People, if you have questions as to what OP or others are talking about please ask, but not sure how you are making posts that are not even in the same realm of what is being discussed. It really makes these posts go off the rails and difficult. Not trying to be rude. Just saying discussions on topic go a long way.

  • @savagexxxone said in Cancel Message in a bottle voyages:

    @lem0n-curry said in Cancel Message in a bottle voyages:

    The choice to remove Order of Souls missions where you also have a Gold Hoarders or Athena makes the latter easier, thus it would be a nerf.

    Wait what?

    Athena's you must "complete" all missions to get to the final chapter. There is no choice in an Athena's. That is the voyage. Have you not done an Athena's before?

    What we are talking about is being able to drop message in the bottles or even captains missions that are give to us in a bottle or barrel. There is a difference and hence why your comment doesn't make sense to the discussion.

    There is no nerf.

    People, if you have questions as to what OP or others are talking about please ask, but not sure how you are making posts that are not even in the same realm of what is being discussed. It really makes these posts go off the rails and difficult.

    I've done them plenty. I'm not talking about removing OoS quest that is part of the Athena.

    If the random quests you picked up are for example OoS on an Athena island, persons would like to discard those random ones, so you won't be busy with the skeletons while digging up the Athena. Or busy with several skeleton crews on the same island (one from the athena and one from random).

    Picking up quests can make finishing the Athena more difficult or bothersome; removing those thus makes it easier than doing the Athena (or gold hoarder) with those random quests active, thus a nerf.

    While you might want to remove those quests on islands you not gonna visit anyway to unclutter the quest wheel, others might use the feature as I described, to remove those that are in the way of others.

    If the OoS quest, when removed, still stays active for the crew that found it - no problem with this :)

  • @genuine-heather said in Cancel Message in a bottle voyages:

    (...) After you've advanced some in the game, the bottle quests are rarely worth the time and effort. The rewards are consistently poor, as are the challenges. They're great when you're a beginner to intermediate player, but after a while they're just not worth the effort. (...)

    This week I finally completed my 50 crates of wood achievement :)

    Those random merchant quests are still a nice resource for resource crates, especially when you find one on the starting outpost and a nice bonus at the end of the session.

  • @lem0n-curry

    This still doesn't make sense. So what If I never pick up a bottle or scroll ever. Did I just nerf the rest of my game? Cause that is exactly what you are saying.

    Maybe if the message in the bottles actually had a more difficult level I could get where you are coming form, but all in all they don't.

    Any seasoned pirate really isn't doing 80% of these if they are no where near them. They just site in a wheel and never get done. No hinder to anyone or helping others. This is no different than cancelling a voyage. Why can I cancel them and not bottle missions?

    Over thinking this doesn't change the facts at hand.

    • Athenas are never harder with messages in a bottle. Cause messages in a bottle are not hard. Ever......
    • Skele crews are not hard..... maybe time consuming but again as above messages in a bottle are not hard.

    Even then, what are the odds on, in your example, a weak group of skeles and a captain going to be on the same island I am doing an Athenas. Cause I have done way to many Athenas and this doesn't happened often. Even if it does. Has not ever made it more difficult. Not one bit. This is no different than random skeles spawning and coming after me. Same goes for OoS.

    I guess if you really struggle at the game it could be difficult, but really I can't see this as much of a case.

    They need to alter these bottles then to reflect the level of user then if they are going to keep cluttering ours wheels. Cause they are really lacking benefit for the loot or even difficulty for a seasoned player.

    I guess I see your point, but its not a nerf when I can just avoid these all together. See what I am saying? If I can just avoid them I should be equally be able to drop them.

  • @lem0n-curry said in Cancel Message in a bottle voyages:

    @genuine-heather said in Cancel Message in a bottle voyages:

    (...) After you've advanced some in the game, the bottle quests are rarely worth the time and effort. The rewards are consistently poor, as are the challenges. They're great when you're a beginner to intermediate player, but after a while they're just not worth the effort. (...)

    This week I finally completed my 50 crates of wood achievement :)

    Those random merchant quests are still a nice resource for resource crates, especially when you find one on the starting outpost and a nice bonus at the end of the session.

    Again, how does this matter with wanting a cancel button? Maybe some people don't care about commendations? Or really hate wood.. Lol. The discussion is not on how a message in a bottle or barrel works its about the ability to just drop them.

    Really not too many with any good counters to this as how it would cause issues for them.

  • @savagexxxone said in Cancel Message in a bottle voyages:

    @lem0n-curry said in Cancel Message in a bottle voyages:

    @genuine-heather said in Cancel Message in a bottle voyages:

    (...) After you've advanced some in the game, the bottle quests are rarely worth the time and effort. The rewards are consistently poor, as are the challenges. They're great when you're a beginner to intermediate player, but after a while they're just not worth the effort. (...)

    This week I finally completed my 50 crates of wood achievement :)

    Those random merchant quests are still a nice resource for resource crates, especially when you find one on the starting outpost and a nice bonus at the end of the session.

    Again, how does this matter with wanting a cancel button? Maybe some people don't care about commendations? Or really hate wood.. Lol. The discussion is not on how a message in a bottle or barrel works its about the ability to just drop them.

    Really not too many with any good counters to this as how it would cause issues for them.

    That's why I only quoted part of @genuine-heather's post.

  • @savagexxxone said in Cancel Message in a bottle voyages:

    @lem0n-curry

    This still doesn't make sense. So what If I never pick up a bottle or scroll ever. Did I just nerf the rest of my game? Cause that is exactly what you are saying.

    No you didn't nerf it and no that's not what I was saying. IMO if you're picking up random voyages, you should take the good with the bad.

    Maybe if the message in the bottles actually had a more difficult level I could get where you are coming form, but all in all they don't.

    What has the difficulty to do with being able to cancel them ? If they would span 10 golden captains each wave (without kegs) it would change your opinion ?

    Any seasoned pirate really isn't doing 80% of these if they are no where near them. They just site in a wheel and never get done. No hinder to anyone or helping others. This is no different than cancelling a voyage. Why can I cancel them and not bottle missions?

    Oh, I do not do them either most of the time. But they do make other quests when they coincide harder if only just a bit. Love to do the ones with lots of x's, but skip those when there is also an OoS and I'm not in the mood for extra skeletons.

    Over thinking this doesn't change the facts at hand.

    • Athenas are never harder with messages in a bottle. Cause messages in a bottle are not hard. Ever......

    They are sometimes harder, maybe just a bit, and certainly not always. But they might take away your concentration, just that little bit of time that can be used by another crew to get close. Of course not for the hardened PLs, but for some others ...

    • Skele crews are not hard..... maybe time consuming but again as above messages in a bottle are not hard.

    Time consuming, concentration &c; you might not get killed by the random OoS quest but, as above, it makes the actual goal you're on that island for less easy, even if it's just a bit.

    Even then, what are the odds on, in your example, a weak group of skeles and a captain going to be on the same island I am doing an Athenas. Cause I have done way to many Athenas and this doesn't happened often. Even if it does. Has not ever made it more difficult. Not one bit. This is no different than random skeles spawning and coming after me. Same goes for OoS.

    Odds are small, and I do not question your ability to succeed even when your drowned by the skeletons, but it has been made more of a challenge, even if it's just a tad. One wound by a skeleton can mean a killing shot from the sniper of a person hidden on your ship, that some might not have spotted.

    I guess if you really struggle at the game it could be difficult, but really I can't see this as much of a case.

    They need to alter these bottles then to reflect the level of user then if they are going to keep cluttering ours wheels. Cause they are really lacking benefit for the loot or even difficulty for a seasoned player.

    I guess I see your point, but its not a nerf when I can just avoid these all together. See what I am saying? If I can just avoid them I should be equally be able to drop them.

    If you can avoid them, there is no need to drop them :).

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