Right now, PvP is very poor I'm sure many would say it is worse than the double gun meta. I'm going to go through every weapon and what Rare should do to help balance them and make the PvP more enjoyable to everyone.
Sword
The Cutlass/Sword, the typical pirate weapon that is one of the most overpowered weapons in the game. The damage of the sword is perfectly fine where it is at, changes need to be made to the stun mechanic, the range, and or the ability to be running while swinging. In the past when you swung the sword you were slowed down to a slow walking speed, this was a great thing to have, it stopped people from being able to chase others while randomly swinging and hoping they hit them, the sword should be reverted back to how it used to work in those regards. The sword has some major issues with the range, the sword can swing as far as 3 characters away, this needs to be reduced to at least 2 characters away if not shorter, this way people cannot run at someone and hit them from 3 characters away and stun-lock them. The final change would be to get rid of the stun that the sword inflicts, this is only if the people are not slowed down when they swing their sword.
Guns
Guns in general, all guns should not have any sort of pull up time if a sword is equipped in the other slot, but if they are using 2 weapons the delay should be cut in half from what it currently is.
The Blunderbuss, should not have the ability to 1 shot someone if there is no other way to 1 shot someone, like double gun, even if the blunderbuss can do up to 90 damage, it is fine, as long as it cannot instantly kill someone.
The Eye of Reach, it is fine just the way it is.
The Flintlock, it needs an extra 10 damage to it so it can be more viable against someone who is healing.
If there are any questions or suggestions, please leave them in the comments.
