@luciansanchez82 said in The Kraken might need to tone it down a little...:
@kiethblacklion Perhaps I hadn't explained properly. By preparing before hand I meant stocking up ahead of the skelly ship battle (not between the skelly ships and kraken) to ensure you have enough supplies to survive the fight, plus have spare supplies to continue sailing after. Given that OP said their ship was full of holes and they were constantly bailing after the fight, it's safe to assume they ran out of planks before the skelly ship battle ended - in my opinion, this equates to not being prepared enough.
My point here is that too much is never enough. One should always be gathering supplies throughout their session, and stocking up before a skelly ship battle is even more important.
We cannot predict when an emergent threat will hit us, all we can do is hoard as many resources as we can to better prepare ourselves for these eventualities.
Whose to say he didn't have enough supplies to start off? According to the post, they took out 7 skeleton ships, during which they even stole supplies from the skeleton ships to keep the fight going. The post infers that all 7 were taken down in an hour. If the fight was that constant, it is likely they ran out of supplies even if they had all their barrels maxed out before the fight began. As far as we all know, they were prepared ahead of time to take out the ships, but eventually ran out of supplies despite their early preparedness. And then the Kraken appears; an encounter they couldn't get prepared for because it showed up after their supplies were diminished and their opportunity to restock was interrupted.
My point is, the comments that I see across this forum informing crew to be better prepared are pointless, because it doesn't actually do anything to help. In my eyes "be better prepared" is on par with "git gud". It's useless and does nothing to advise the player on being better.
However, offering actual tactical advice on how to fight the skeletons more efficiently so that their supplies aren't drained completely would be more beneficial.
Of course, with the increased number of threats roaming the seas (skeleton ships, more Megs, and the Kraken), an increase in the max number of supplies that the ships can carry would have been a sound decision by Rare.
@The-Official-LJ
Personally, I like luring the skeleton ships into rocks or nearby islands. My crew and I caught a skeleton ship between an island and some rocks one night. We pulled in behind it, opened fire and it couldn't go anywhere.
Make more tactical use of the special cannonballs, especially the ballast balls. I sank a skeleton galleon one night by myself because I used a ballast ball after punching a few holes in the ship's upper hull.
If possible, get in front of the skeleton ship and keep if from aiming its side cannons at you so you can have some time to repair.
My crew and I split up our duties when fighting the skeletons. One repairs, one bails, One shoots the cannons and I steer (and fight the skellies if need be). With a two man sloop, if you can repair and can afford to, one of you can put all of your inventory in the barrels, go over to the enemy ship, grab supplies then die. Respawn, use the supplies, rinse and repeat.
Perhaps use a brig or a galleon next time. Two players can run a galleon, and you don't have to worry about repairing the holes in the upper hold unless the water is up to that level.
If you can get more efficient at taking out the skeleton ships so that you don't take as much damage from them, you can stretch out your supplies so that you aren't completely empty by the time the fight is over.