Forced PvP Is No Good. Please Give Us An Option.

  • First, my friends and I have really been enjoying the game. You all have done a great job with the world, the ships, and the experiences this game provides.

    The Problem: There needs to be a way to turn PvP off. While I understand the PvP of this game adds some interesting interactions and experiences, not everyone wants to constantly be looking over their shoulder or avoiding certain parts of the game for fear of other players ruining their play time.

    A lot of us bought this game to sail around the beautiful game-world, find treasure, and battle skeletons together without wanting to constantly harass or be harassed by other players. Literally no one I know bought this game to only do PvP. Before purchasing, we all knew there would be some PvP, but we didn’t expect it to be such a punishing experience overall.

    Additionally, most, if not all, other games that offer some type of PvE experience have a way to opt-in and out of PvP or PvP zones (e.g. The Division, WoW, Ghost Recon Wildlands, or even as far back as Star Wars Galaxies, just to name a few).

    Example: My friends and I just spent the last hour clearing out a skeleton fort, only to have 2 sloops roll up right as we finished, engage us immediately, and take everything. Even after we tried a couple times to sail back to try and fight for our stuff, a galleon sailed in and killed everyone. We disconnected in frustration, having wasted an hour of our lives, and have zero incentive to ever do skeleton forts again. Not to mention, this experience left such a bad taste in the mouths of my friends, that they will be taking a break from the game for a while.

    Furthermore, and I’ve even seen this brought up in a Q and A at E3, there needs to be more of a punishment for dying, when engaging in PvP. While I understand the perspective of providing a play experience where players don’t mind taking risks, it is a punishing experience for the players who are attacked and harassed. Why create an environment where my crew and I have to disconnect and find another server to get away from a ship, or multiple ships, doing nothing but playing the game to kill other players? That just doesn’t make sense and it’s frankly a bad way to handle “risk vs reward” play experiences. Honestly, it’s just promoting PvP, which is confusing seeing as Joe Neate even said the dev team liked The Hungering Deep because it gave players an incentive to stop attacking each other at first sight.

    Suggestions:

    *Flags: Actually utilize the flags. Maybe spawn everyone into a server with PvE only enabled. If players want to flag themselves for PvP (pun intended), they could raise the Jolly Roger and only be able to attack other people who have the Jolly Roger raised. Obviously, all other flags would just be for PvE and only the Jolly Roger would opt you in for PvP. Additionally, put a small buffer time (3-5 minutes) on both electing to be flagged for PvP and for lowering the Jolly Roger to go back to PvE only. This would keep players from sailing up really close to someone with a white flag raised, and then instantly switching over to the Jolly Roger.

    *PvE or PvP Server Selection: Maybe let people select at the beginning, when they are deciding which ship they want, whether or not they want to play on a PvE or PvP server. I don’t know how complicated this is, but it seems to work pretty well for other games and I know for a fact my friends and I would almost always join a PvE server.

    Anyway, like I said, you all have made a great game here and I fully understand that there are some growing pains going on. Also, it is a really cool experience to be able to be a part of this game developing over time, changing almost every week, and having the dev team actually listen to the community. Well done and keep up the good work.

  • 81
    Posts
    50.8k
    Views
  • Oh god they just keep coming...it's the PVE apocalypse...run to the fallout shelters!

  • @superspap said in Forced PvP Is No Good. Please Give Us An Option.:

    With the poor player experiences that forced PvP is creating, not only is there a high chance people will not recommend the game to anyone they know (who doesn't like PvP) in the future, but there’s also a high chance that current players, who don't like the PvP, will not be purchasing any type of paid DLC upon release.

    And what about those for who PvP, be it forced or not, is an incentive, an attraction to the game? Just because you and your friends don't like forced PvP, doesn't mean that nobody else does, or that current players will not be purchasing any more paid DLC.

  • @pure-rare said in Forced PvP Is No Good. Please Give Us An Option.:

    That's like saying there shouldn't be a ball in FIFA

    That game really needs playerversusgoalpost servers. It's what the community wants!

  • it was really sold as a pvp game to begin with, if some people didn't understand im sorry you made a bad purchase and this game isn't for you, and the fact that its on game pass gives everyone the chance to try before they commit

  • @superspap sagte in Forced PvP Is No Good. Please Give Us An Option.:

    Example: My friends and I just spent the last hour clearing out a skeleton fort, only to have 2 sloops roll up right as we finished, engage us immediately, and take everything. Even after we tried a couple times to sail back to try and fight for our stuff, a galleon sailed in and killed everyone. We disconnected in frustration, having wasted an hour of our lives, and have zero incentive to ever do skeleton forts again. Not to mention, this experience left such a bad taste in the mouths of my friends, that they will be taking a break from the game for a while.

    2 sloops rolled up on you? that rarely happened to me and only at times when no one paid attention to the horizon. you were a bad pirate there. good pirates always check the horizon. and if you call that a wasted hour of your live do you consider posting this a wasted 5 minutes of your live just because you dont get anything golden out of it?

    thats by the way my prefered method of doing forts,... have someone else do the work and then sail in and take everything, its like taking candy from a baby, its so much more fun and delicious, I'm a BAD pirate xD (not to be mistaken with being a bad pirate)

  • I thought these threads would be gone by now.

    The game is PvE most of the time now - but come on man - you have a galleon - you didn't look around before opening the door?

    You didn't at least grab the chest and the skull and leave?

    Sometimes you just gotta take what you can get.

  • I dont get it.

    First you say you dont like PVP then you tell us you went and did a skullfort and didnt expect PVP?

    If you still have problems with the PVP aspect I suggest you read up on all the posts that have been made about it and all the arguments against them. I'll just summarise my favorites to you on your own points:

    1. Flags: So we want to steal some loot, we roll up on a galleon or sloop start shooting and magically there's no damage? That's just dumb, can we climb on board to steal your stuff? I mean this game gave me the freedom to do anything within the confines of this game, I can gunpowderbarrel my own ship, is that going to be taken away by your change? Is my ability to steal treasure going to be taken away? Because you cant defend yourself in that passive mode of yours so I can just take treasure from your ship. Also I like the flags and you'd rather have me only fly the most boring one of all?

    2. PVE servers? So what's to stop you from griefing other players? Stealing treasure from under their nozes? Who's going to pay for that? That 5% of players who bought this game thinking it was PVE?

    Developing a PVE mode or servers is going to cost time and money. I'd rather see more content we all can enjoy in stead of the few people who want a sailing simulator.

  • That's what makes getting and selling the loot from a skeleton fort so good, its the risk. Sometimes you lose, sometimes you win. The good feelings are amplified because of the potential bad ones. No risk, no reward.

  • @superspap those are great suggestions! I especially like the idea of the flags actually meaning something.

  • agrre this is pvp game if you dont like it ask for refund if you still can, but i would like the option to have my own server like in Elite Dangerous there you can create your personal group thaat only you and your friends can play which would still allow pvp but only with your friends since you would be diferent crew

  • @superspap said in Forced PvP Is No Good. Please Give Us An Option.:

    Example: My friends and I just spent the last hour clearing out a skeleton fort, only to have 2 sloops roll up right as we finished, engage us immediately, and take everything. Even after we tried a couple times to sail back to try and fight for our stuff, a galleon sailed in and killed everyone. We disconnected in frustration, having wasted an hour of our lives, and have zero incentive to ever do skeleton forts again. Not to mention, this experience left such a bad taste in the mouths of my friends, that they will be taking a break from the game for a while.

    What do you mean by wasting an hour of your lives?

    If you think that way you could as well say that the whole time playing this game is a waste of your lives since grinding to a pirate legend doesn't mean anything. It doesn't reward you in anyway.

    You guys need to rethink why you're playing this game. It's about having fun and having experiences you remember. I guess this example was an experience you wont forget in a while and since gold doesn't mean anything in the long run this is what the game is about. Experiences. Sometimes you win and sometimes you loose. Just like in real life.

  • This is simply the design of the game. They wanted a world mixed with PvP and PvE. The factor that keeps changing every time you play though are the players.

    Sometimes you will have friendly players and sometimes hostile. The nice thing is that you can communicate with them and even change the outcome.

    I see so many threads like this and I understand, losing your loot sucks. The point is not to just grind gold though. It's having a different season each time you play where you don't know how it will turn out. You have all the types of players in one server and each playthrough can be a different experience.

    My best suggestion for people is not to be so focused on making gold or leveling up your factions. Just log in and enjoy! Everything can happen, good or bad.
    You say your time was "wasted" because you fought in a skull fort and didn't get a reward at the end. Sometimes you win and sometimes you lose. Just learn from it and be more prepared next time.

  • Personally I think allowing people to opt out of pvp would ruin this game. It’s a pirate game about being a pirate and the seas are not meant to be safe.

    From my own experience there is plenty of time to get stuff done and avoid other crews and I’ve found plenty that are not shoot on sight.

    You take away that aspect of everyone being in the same boat and you take away the feel for what this game is meant to be about and have everyone sailing around in pve like this is a ship trader game.

    The OP complained about doing a fort and having it taken off them, that is all a part of the experience. Should people really be allowed to dominate a fort in pve and be untouchable? No not at all.

  • @blindnev I don't mind the PvP but I do mind these multi crew events. I keep crossing my fingers hoping the next ship might help me and keep getting screwed. If it's going to be PvP 1 full crew should be able to finish an event. Tired of hanging around waiting for peeps. Or at least let us invite 1 other crew to the server

  • There is an option, watch your horizons and avoid confrontation

  • @ninobrown666 I'm saddened to read this. I hope I come across you an somewhere this week if you still need to do the thrones.
    Me and my crew are quite communicative and even tho we will be bad guys at times and we'll steal and plunder. When someone comes along and starts shooting to thrones or just asks us for help we'll often send someone over to do the multi crew facet of the challenge and we'll just go on earning loot.
    I honestly love the way everyone can do his/her own thing in this game and will never berathe anyone who likes to just sink everyone he/she comes across, my experience however is that most crews are actually willing to talk/ leave you alone/ help you when you're doing thrones or the megladon etc.

  • @superspap said in Forced PvP Is No Good. Please Give Us An Option.:

    Example: My friends and I just spent the last hour clearing out a skeleton fort, only to have 2 sloops roll up right as we finished, engage us immediately, and take everything. Even after we tried a couple times to sail back to try and fight for our stuff, a galleon sailed in and killed everyone. We disconnected in frustration, having wasted an hour of our lives, and have zero incentive to ever do skeleton forts again. Not to mention, this experience left such a bad taste in the mouths of my friends, that they will be taking a break from the game for a while.

    This is the statement that annoys me the most, YOU WENT TO A SKULL FORT! IT'S A PVP AREA AND YOU'RE CRYING ABOUT BEING ATTACKED?!?!

    How does that make any sense to you. Grow up you lost take it as a hard lesson never to open the skull fort before checking the area and if a ship is nearby take the key and hide it else where until things cool off. If your friends are taking a break because they got attacked in a PVP situation at a skull fort, this game isn't for them.

  • Tbh all I want is rare to give us an option to remove people on open crew that are being dicks and not doing nothing putting them in the brig does nothing as they still get paid if they make it so brig people don't get paid that would be sweet as your meant to be a prisoner and prisoners don't get paid for other peoples hard work

  • @lordthunder21 said in Forced PvP Is No Good. Please Give Us An Option.:

    Tbh all I want is rare to give us an option to remove people on open crew that are being dicks and not doing nothing putting them in the brig does nothing as they still get paid if they make it so brig people don't get paid that would be sweet as your meant to be a prisoner and prisoners don't get paid for other peoples hard work

    or you can play the closed crew with your friends

  • @superspap I just say AGAIN: Stop that whining for PvE Servers!! We don't need them! I'm also not that much into PvP, but still I'm not that bad in it...so if someone wants my loot, come here and try to earn it...

    For you an advice: when you finished the fort and there are ships near you...take the key and leave, maybe change your hull and sails...do a voyage and come back in a hour or two...they won't wait that long for stealing the fort-loot

  • @mc-rossco Isnt it great when people complain about others STEALING loot when the game is letteraly called Sea of THIEVES? :-)

  • As I read this I think that people lump PvP battles in with PvE when it comes to contending with skellies etc.

    The difference is that the skellies get progressively more difficult as you upgrade your merchant game. The heavy hard core players, and there are a number of them, new players have to contend with from the start, no learning no nothing.

    Life isn't like that, we start small and build up learning as we go. In the end we finally get to recognise some for what they are and we choose to go along with or avoid things.

    The worst thing is the disrespect and indifference that is readily meated out at others that haven't built up that experience yet.

  • @superspap: If me and my crew can only attack crews with the Jolly Roger flag then how can we keep our rule: Attack all rainbow flags on site.

  • I bought the game & I have a spare Xbox account so they should just make me legend. Why? Duh because I’m here crying of course. Me & my friend were on a sloop & we sailed straight into a galleon we were instantly boarded & Slain as they had more crew mates than me & my friend. This made us so upset, I went & told my mom & had a meltdown. She said I should stop playing the game if it gets me this upset. Now my friend broke his game & will never play again. Please just make everyone a legend right away that way nobody else has to lose any friends & have their mother scold them.

  • No, Just like real life you can be attacked at any moment. You bought a game about pirates who's main goal is becoming a PIRATE LEGEND. Deal with it.

  • @imausinfidel They'll give you a 2 day vacation for that. They did me...

  • @pure-rare said in Forced PvP Is No Good. Please Give Us An Option.:

    That's like saying there shouldn't be a ball in FIFA

    That's ridiculous, of course there should be a ball. Just have a way to turn off the other team's ability to steal the ball so I can score a goal against them without being griefed.

  • @nwo-malice that is lame 😒 that’s also the status quo of my crews 😂😅🤣🛑 🏳️‍🌈

  • @nwo-malice: if they do then I can fight for my right to party like a rock star. I’m not violating any “pirate codes” by doing that. Article 1 does state that everyone is welcome to play but it doesn’t say that we have to take it. If they trying to come here looking for a “safe space” or a PvE only then they need to look for a new game like FO 4.

  • @nwo-malice said in Forced PvP Is No Good. Please Give Us An Option.:

    @imausinfidel They'll give you a 2 day vacation for that. They did me...

    Wow, 2 days Vacation? I'm guessing that's because of slang and not because of who you were targeting?

  • @admiral-greyjoy said in Forced PvP Is No Good. Please Give Us An Option.:

    @nwo-malice that is lame 😒 that’s also the status quo of my crews 😂😅🤣🛑 🏳️‍🌈

    Status Quo are playing on your ship? Can I buy a ticket please? :)

  • It is called SEA OF THIEVES AND NOT SEA OF FRIENDS !
    when are you people asking for PVE gonna get a clue that this is not your common jump and run or something you can play against just some ai- counterpart ?
    we sometimes take raids with 2-4 galleons out plus 1-2 sloops and sometimes we get sunk as well.
    deal with it that you lose. there is nothing fancy on doing an empty skullfort.
    it's a pirate game and that means you gotta watch your back you gotta be smart and fast and trick your opponents.

    this game needs to be way more into PVP and have more entering options, more canons, front/backcanon
    an skullforts with a bigger loot that require way more effort.

    i play it mostly now for the pvp part.
    why would the game be good if you get your rewards for every little thing ?
    so you feel satisfied after one hour and your friends are not frustrated ?
    deal with your frustration and become better.

    this game is a pirate game and not some whatever pve-reward spectacle. play something else. the pvp on this game makes it what it is. if you wanna sail - get a sailing simulator. if you wanna fish try dovetail eurofishing, but f*s stop asking for PVE

  • @rk1-turbulence sagte in Forced PvP Is No Good. Please Give Us An Option.:

    @pure-rare said in Forced PvP Is No Good. Please Give Us An Option.:

    That's like saying there shouldn't be a ball in FIFA

    That's ridiculous, of course there should be a ball. Just have a way to turn off the other team's ability to steal the ball so I can score a goal against them without being griefed.

    LOL. Sot Requires somewhat balls. some just dont have them :)

  • Believe it or not no part of this game encourages piracy.
    It's player choice.

81
Posts
50.8k
Views
28 out of 81