Still no content

  • It's frustrating that the only way to progress is cosmetically and to do so, the Rare team explained pre-release that you would unlock unique cosmetics to make you stand out from the other players, to be like ooooh, "where did you get that hat, coat or pistol?" So far there are 5 different sets, with two different colors for each cosmetic item. How are we supposed to look and feel different from other players?
    It is pretty ridiculous that becoming Pirate Legend lacks the promised, aforementioned Legendary ships with new capabilities and comes with a late release of 1 set of legendary ship customization(for sails, hull and figurehead). lol
    How about customizing our cannons?(there is some pretty sweet concept art for cannon skins) Perhaps at least 20 different types of skins for each category? Then perhaps we could stand out a bit more from other players.
    I really hope there is some fresh content soon.
    A wildlife upgrade for the world would be amazing. Dolphins, Whales surfacing for air, banana stealing monkey hi jinx, animated and talking parrots, etc. Please RARE, lets just polish this already beautiful game up a bit?

  • @gloog
    This
    I think watching SoT would be quite boring. The fun is in being a crew of friends or people you got to know via the game, to learn to work together as a team/crew, to develop your own slang for maneuvers and over time realize how you are performing better as a group.

    I'm usually helmsman and in the week after release, my friends and me would miss anchor drops and crash into rocks, my friends would never adjust the sails without me yelling commands, battles would be complete chaos. Now, they raise the sails on their own so we stop right on the beach of any island we were going to or right on top of a shipwreck. We perform precise maneuvers with only a few short commands, and battles have become efficient routine. I've never experienced this in a game before. This feeling of comraderie and being a crew is amazing, but you probably can't get it from watching a stream of someone grinding voyages.

  • @nebenkuh said in Still no content:

    @gloog
    This
    I think watching SoT would be quite boring. The fun is in being a crew of friends or people you got to know via the game, to learn to work together as a team/crew, to develop your own slang for maneuvers and over time realize how you are performing better as a group.

    I've never experienced this in a game before. This feeling of comraderie and being a crew is amazing, but you probably can't get it from watching a stream of someone grinding voyages.

    I agree, it's intensely boring to watch. The twitch appeal in SoT only comes in short bursts.

    Guy calls everything and everyone a troll so I on doubt a response.

  • @roxicaro I guess reading comprehension isn't your strong suit.

    I never once called it current content. I said they have a content plan. Is it that hard to grasp my post? It isn't rocket science or long division.

    They have a content PLAN beginning in May (you know, May is less than 2 weeks away). Please show me when I said any of this was in game? Please show me where Rare posted that they would do a content release in April.

    You kids keep crying for content. Guess what? You are getting it in May. Don't like it? Put your Nikes on and kick rocks down the damned road. Sitting around begging , complaining, crying, and/or moaning will not make time past faster. It will not make the developers patch it sooner.

  • @gloog My biggest issue is that half the time kids are doing useless things like carrying all the fort loot into the hold and separating it all out. For what? Lol. Its like the whole lot of gamers in SoT is OCD to the max. Pile your booty in the middle of the boat (except for powder kegs of course) and then turn in quickly. Ive never seen so much time wasted in all my time watching twitch. Its the above scenario or people like SniperNamedG afk with his rep menu open like 50/50/50 matters anymore.

  • @greaseman85 I love when people use this strawman argument.

    • God of War is being played by streamers who are given free copies of the game to play. Lirik, Soda, cohh, all variety streamers. After a week or three, GoW is down to 1-2k viewers
    • You are comparing SoT to the juggernauts of Twitch. I guess after 29 days, SoT is supposed to have more viewers than League, Dota 2, Overwatch, Hearthstone, CSGO, PubG and Fortnite combined amirite? Get some perspective.

    SoT was never gonna have 20-30k + viewers a month or two after launch. Its not a spectator friendly game. Its one of the worst games you could watch. The best time to watch is when people are doing forts or PvP is going on. No one wants to watch someone dig up Castaways.

    The viewership will go up in a week or 2.

  • Yep, all the Rare a** kissers giving the same exact response. It is quite amazing, to be honest.

  • @Greaseman85 your posts have been reported by the community and edited/deleted accordingly. Can we please ask you to read the Sea of Thieves Official Forum Rules
    before making your next post.

    Harassment
    Harassment is any repeated action that makes the other party uncomfortable. Harassing Rare Employees, Global Moderators, Deckhands or Community Members will result in a warning, then temporary ban from the Forums and a warning. If the action continues, a permanent ban from the Forums will be issued.

  • Hi @nebenkuh your post has been reported by the community and edited accordingly by our mod team. Can we please ask you to read the Sea of Thieves Official Forum Rules before making your next post.

  • @imn0tacop said in Still no content:

    @rogueal69 I don't know how old you are, but the idea of MMO updates being free isn't new. Back in my day (old man voice) you didn't have to pay 1000 bucks just to have the full game. The EA way of doing things is fairly new for people in their 20's.

    No man's sky was a big deal because it had no content, not because they were going to update it later. This is the NEW norm, not just the norm.

    Im a little late on this, BUT. Im old enough to remember the content you got for the price, those days were amazing and I miss them (aside from when you paid the same price for Donkey Kong Country as Aladdin on super Nintendo....Aladdin was beatable in about 4 hours), but they're over as far as I can tell. Im no fan of the micro transactions, nor am I a fan that a rich kid can buy enough packs on Madden to stomp me online; but thats the point. Madden cost $60 just like SoT, but you can easily pay another 60 in the first month to "keep up." Theres one price to pay for this game and you get everything it has to offer, not just the original content.

  • [Mod edited]

    This is something a little kid would post!

  • @imn0tacop Ok lets get some things straight right off the bad.

    1. If you keep dying, that is your problem, not ours, and not Rares. It was very obvious from the trailers if you bothered to look that PvP plays a significant part of the game and yes, dying is a part of that.
    2. If you are annoyed at the price, you should have done more research into it. I completely agree the price is steep but I did some proper research into it before I purchased it, and got a friends opinion, and I do NOT regret my purchase at all....
    3. Rare are being great at communicating their plans to us. Don't post rubbish like this here if you can't be bothered to keep up to date with what the company themselves are saying. They have told us that 3 major updates are coming in the summer, and 3 more before the end of the year. They have also told us there will be minor weekly updates/events going on too.
    4. If you're bored, don't complain, it won't make the updates come any faster. You have the game for life now so you WILL get your money's worth, just take a break for a week or two, wait for the next update or something.
  • Stop thinking in terms of "end game", I think that's a concept that doesn't even apply to SoT because one of the design principles is that there's nothing that a day one player can't access given social interactions.

    That's first, secondly I don't notice any of this "lack of content" nor am I entirely sure what content people want that doesn't exist. My best guess is that they mean "directed goals". I'm not sure that that's ever going to be a thing that's such a massive part of the game compared to your typical MMO-style grindfest. This isn't a game that I think is particularly amenable for people that like grinding or view that as the way to "progress" to some sort of "end game".

    As far as what the game actually contains, that's going to be growing, there will be a growing (and changing) world with more AI threats, more mechanics, and more fluff (cosmetics, etc.) and we have the roadmap for that. A month is basically no time when it comes to development and even their current roadmap seems ambitious to me.

    So yeah, my advice is, take your time and enjoy the atmosphere and core mechanics of the game (which I think are quite fun) and look for fun to have with friends. If you start feeling stale, go play something else and then come back as the mood strikes you (or doesn't). Weekly events I think will help those people who want a bit more direction from the game as opposed to people being able to find their own fun in the world.

  • @greaseman85

    That's exactly what I've been trying to say.

    It's great that some people are content with the amount of content, but it's clearly not enough to sustain the game at this rate.

    To @KattTruewalker , It's great to see an actual response from rare on this, and I'm looking forward to that content, But @Nebenkuh is frankly in the minority when it comes to consumers.

    The majority of consumers only care about how good the game looks for about a week. The goal shouldn't be a way to make them come back, but to make them stay. Releasing more content in late May isn't good if everyone left in early April. Only some of them will come back, and, if this trend continues, the number of people coming back will be smaller and smaller until the game isn't even worth updating anymore from a financial standpoint.

    It's like the house analogy from earlier: Sure, you need someone to pay for the house before it can be furnished, but no one's in the market for this:
    https://i.ytimg.com/vi/ezbd0p5ux3k/maxresdefault.jpg

    Sorry, but that's just the plain truth.

  • @angrycoconut16 We were in such a good place before you showed up too.

  • @imn0tacop
    "if this trend continues"

    Yea well, what if it doesnt? What's the point?
    The house analogy is bad. Nobody could live in that house. Plenty of people enjoy Sea of Thieves. A better analogy might be kids crying that there's nothing on TV when they're on holiday here.
    https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcR8EISkNu_fdYf2SolfInSgyB8gIKglfr1Ey48pX22ykTOkPl4a

  • @nebenkuh The issue is that you aren't thinking of it from a marketing perspective. When the mass of your market is telling you something, you don't call them "crying kids;" you fix it.

    And to your "what if it doesn't" comment, you said yourself that they're already working faster than they otherwise might have, so maybe May will be soon enough to make a difference. I hope it is.

    But you can't say "everyone's complaining" then say "there is no issue." That's a contradiction in-and-of itself.

    So, the point is to keep people interested in their brand. ANd the house analogy is your analogy. So you seem more to be grasping at straws saying it's bad.

    And (fun fact) your house is a known photoshop: mine isn't.

    EDIT: last bit is a joke. Not trying to be mean. ^_^

  • @imn0tacop said in Still no content:

    @skyewauker

    Yea, the game should have had a bit more content. How much more? Maybe the daily / weeklies and improved reputation system (experience given upon digging / killing / capturing for one).

    This is actually a great way of putting it. I'm not upset that they haven't added a whole new game in a month, really. I'm upset that it released unfinished. I'm upset that, instead of recommending little things we think would be cool, we're stuck have arguments like this that, even on your side, result in comments like the one I quoted.

    And to @Nebenkuh 's point on Rare using a new engine, I don't blame them. I think Microsoft pushed it to be launched earlier than it should have, and Rare's stuck picking up the pieces.

    We get that you're upset it released too soon in your estimation. But then the question becomes: What do you want them to do about it? What's the solution to this problem of time, since we can't go back and undo history?

  • @imn0tacop
    I don't recall coming up with a house analogy. I hope I'm not getting alzheimers..
    "the mass of your market is telling you something"
    Can you cite numbers?

    Still, what is the point? They are working on content, it will probably dissapoint peoples expecations and the cycle will continue, until the only people left will be those who are already enjoying the game. :)

  • @imn0tacop what i find mind boggling still is that this is the same game i played in the beta... i remember back in the days when i started up halo 3 beta and played valhalla and was so stoked about the game. the game came out and then it included 10 other multiplayer maps and a campaign and theator and forge mode and file sharing.

    A beta supposed to tease a consumer for the full product. when i played SoT beta, I was hooked and couldnt wait for the final release, i honestly had no idea that the beta was the final game... FML

  • @playfuldreaming Exactly what they did here. Respond to me with answers to my complaints, be understanding about it, and not try to push me further from the game and community.

    I think they should have gotten more money and time from Microsoft, so I blame Microsoft for putting so much advertising into this but so few resources into the development. And I think that, now that they're getting this feedback, they should be scrambling to fix it.

    Instead of having boardmeetingesque videos of update ideas, they should be advertising them like they did the original game. We have heard plenty of good ideas, but we've seen no proof of concept to prove that it's worth staying with instead of maybe coming back later.

    Instead of putting in so few downloadable fixes to allow us to play the game, they should add then weekly or even multiple times a week. Having to wait a minute for smaller updates with little bits of cosmetic content scattered throughout them would be much more appealing than having to play a lackluster game.

    From what @Nebenkuh has been informing me of with how hard they work to keep the atmosphere so well structured and with the video for update ideas that I've been made away of, there seems to be a disconnect between what they're doing internally and what they're showing us externally, and that bridge needs to be built.

  • @nebenkuh "Can you site numbers"

    YOU keep saying everyone already complained about this and went as far as to say I'm jumping on a bandwagon.

    You can't call it a BANDWAGON and say it's NOT the mass of the market. You're having your cake and eating it too, man.

  • @nebenkuh And sky mad ethe house analogy. Sry. I'm the one with Alzheimers. lol.

  • @imn0tacop
    "that bridge needs to be built."
    Easier said than done. There are probably more pages of Non Disclosure Agreements between Rare and MS than there are threads on this forum about PvE servers or optional crossplay. :D
    My point is, Rare and MS are large companies, which makes them slow to react, because anything that is disclosed to the public will probably have to be approved by multiple entities. In addition, what Rare is doing internally might simply not be ready to be made public. It also carries the risk of backlash if something they already announced needs to be scrapped or pushed back.
    Case in point: some cosmetics that apparently were in alpha and beta but are not in the final game. There could be a ton of good reasons for excluding content from the released game, but since people had already seen these cosmetics, they immediately jumped to the conclusion that Rare had some malicious intent, like releasing the items later and claiming them to be new content.
    The PR game is not an easy one to play.

  • @nebenkuh Fare, but what they're doing now clearly isn't working,

    I at least think regular updates with cosmetic changes, bug fixes, nerfs and buffs, and at least something like showing us that these cool ideas they came up with for May is more than just an idea at this point, because this update feels like something they either meant to have on release or at least should have.

    Maybe a short teaser for it. Maybe just something more than a boardroom meeting you have to RESEARCH. Everyone says to do my research while we're talking about marketing. News flash: most of those 2 million players (especially not the game pass people I keep getting c*****d on for not being) are going to do an ounce of research into this game.

    Not liking my idea to fix the issue doesn't mean it's not there. It's one of the biggest issues in my line of work as well. Communication between the community (meaning all players, not just the niche) and the company needs to be as airtight as it can when in a debacle like this.

  • @imn0tacop Skyrim didn't promise new content every week, larger free expansions pretty much every month, and regular events to give you something to do as a community. This game will not be 'Here's a couple of paid expansions and now it's done and we're moving on to something else' like Skyrim was. It's like comparing apples to oranges, only, y'know, if you don't understand anything about what an orange is.

  • @mr-spiderhead They promised free mods.

    I still play Skyrim sometimes.

    Your point is invalid.

  • @imn0tacop
    I agree that communication could be better.
    But people also need to manage their expectations. May is 2 weeks away, there has been a small patch every wednesday since release. Producing a video takes time as well. It too takes concept, production, editing, approval..
    Companies need to learn those things too. Sure, they could just get an intern to run around the office doing a vlog every week, but would that be satisfying?

  • @nebenkuh I feel the need to comment on the "May is two weeks away" point.

    If they update on May first, and it's a HUGE update with a bunch of community ideas and shows that they REALLY care about what we have to say, then that would absolutely have what it takes to save the game.

    But they never said when in May. It could be May 20th for all we know, and that, I'm afraid, seems like it'd be too late. And it also sounds like the only concrete thing is a new water enemy that acts the same as the Kraken, a few cosmetics, and maybe some buffs and nerfs.

    That's the issue though. I really don't know which it'll be because there's no reason to trust them right now.

    And an intern doing a vlog sounds like the exact opposite of what I suggested... It's a little insulting.

  • @imn0tacop Not on console they didn't. Plus, since when did player made content count?

    So you DO enjoy doing the same thing over and over again. Got ya.

    Sure thing champ, good luck with those blinkers, I'm sure they'll serve you well.

  • @mr-spiderhead

    Okay man. Enjoy being miserable. bye.

  • @imn0tacop
    Sorry, I didn't mean to insult you. It's just on this forum a lot of people seem to think that companies can just dish out content and videos willy nilly. :)

    I fully expect the update to disappoint exaggerated expectations of a lot of people, because there's only so much you can do in 1-2 months, and the cycle will continue. :/

  • @imn0tacop Miserable? Heh, sure. I'm enjoying the game and looking forward to the content that we've been promised since well before launch rather than spending my time complaining about it online. Such misery 😂

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