Help me understand what the issues would be of introducing PvE servers...

  • @caelumnl
    because there is no content game play mechanics and they only dropped in a few weapons and toggled pvp mode? like pubg h1z1 any fps? etc

    fort nite has more content then sea of thieves and is free

  • Buy Assassin creed Black flag if you want pve pirate game.

    This is an online PVP / PVE game, thats what the devs did and thats what this game is about... Piracy, looting, and killing. I know this is very difficult to understand as PVP games are not famous (LoL, PUBG, Overwatch) but try to understand something if you dont want pvp maybe, just maybe... dont buy the game. Its not like someone is forcing you to! The pvp players will still be there playing it we just dont wanna hear anymore crying... enough. NOONE is going to create a Sea of Sailors edition of this game just because you guys want it to happen... i wanted a lamborghini a big house and a yacht full of lets call it ladies so i dont get flagged... and i can cry all i want is just not going to happen. Now i can post several times all the pros and cons of me having this things its still NOT happening.

    We had 4 scale tests and 1 final beta to know what we were buying... noone forced you or misled you, there is no missing content there is no false information that at some point this would be a pve game!

    PLZ stahp !

  • @jack-littleshoe several of your posts have been deleted and edited by our team. Please read The Pirate Code ASAP before making your next post.

  • I think the real problem is that PvE is at such a disadvantage against PvP. Here is what I see as the problems

    When you are doing exploration you are in more vulnerable situations because people have to leave the ship to go do the quests, so if another team rolls up on you it's very difficult to get everyone back in time to fight back.

    The attacking ships usually have no loot on them and that's partially why they attacked, because they have nothing to lose and everything to gain.

    So even if you manage the difficult task of fending off some attacking crew you likely get nothing out of it.

    I realize that you could have more people stay with a ship to try and prevent attacks but that is going to be boring most of the time for people staying on the ship.

    My solution would be some type of one time use power-ups (defensive or offensive) that you can get only via exploration or quests that would make it dangerous for people with nothing on their ship to attack people with loot. These items should be worth money as well. That means a ship attacking you without the power-ups could be easily fended off or ships will be more likely to have loot on board because they need power-ups to attack other ships. Those ships would also then have to put themselves in the vulnerable position of docking on an island and looking around.

  • @marlon-grando6 said in Help me understand what the issues would be of introducing PvE servers...:

    I think the real problem is that PvE is at such a disadvantage against PvP. Here is what I see as the problems

    When you are doing exploration you are in more vulnerable situations because people have to leave the ship to go do the quests, so if another team rolls up on you it's very difficult to get everyone back in time to fight back.

    The attacking ships usually have no loot on them and that's partially why they attacked, because they have nothing to lose and everything to gain.

    So even if you manage the difficult task of fending off some attacking crew you likely get nothing out of it.

    I realize that you could have more people stay with a ship to try and prevent attacks but that is going to be boring most of the time for people staying on the ship.

    .

    That is how ark survival evolved works?
    I was level 1 dragged a level 50 out to sea drowned them put on there clothes and gear armor all maxed out gear and items at level 1 best part of game was pillaging others in ark survival evolved

  • So I started playing counter strike the other day, and the opposing team had the gall to shoot at me when I was roleplaying...! Same happened in team fortress 2, as well as Rust! What the hell?

    I even tried to play Rocket League and people just WOULD NOT stop taking my ball away and scoring. Why aren't people friendly in these games? I just want to walk or drive in circles playing house and chat with people? The developers of these games should all spend time and resources to create pve modes for me tbh, I mean, come on, it's the current year.

  • @caelumnl The game is called Sea of THIEVES. Where are the Thieves when it's all PVE? That's not even the same game. Go home.

  • Hi @Sneaa you post has been deleted. Can I please ask you to read The Pirate Code before making your next post.

  • If they add PvE only servers, make sure and change Pirate Legend to Merchant Legend.

  • im Totally for Pvp and pve servers. This game is so boring as it is. I mainly pve with my buddies only because I feel the majority of crews just runs away when we try to fight to protect there one marauders chest for some reason. I’d rather play with people and against people who wanna throw down. Yesterday we spent the whole time we played just trolling people attacking skull forts because that’s the only place we know we can actually find a ship that will fight back

  • @savagetwinky said in Help me understand what the issues would be of introducing PvE servers...:

    @f3arm0d3 said in Help me understand what the issues would be of introducing PvE servers...:

    @misterhump said in Help me understand what the issues would be of introducing PvE servers...:

    PvP game without PvP....
    Pirate world full of kind pirates...

    We need PvEyers to atack them and we need PvPyers to not get bored of this game. That is all about PvP and risk\reward system.

    I don't know why you people keep on trying to state that this is a PvP game when it is, in fact, a PvE game with PvP added in. Check your facts. If you don't want to take it from me then there are more than enough statements from RARE backing me up.

    Its PVE with PVP integrated into the concept. You can order it any way you want but both are integral to the experience.. which rare has stated many many times.

    You literally just said the same thing I just did in a different context...

  • @kustho sagte in Help me understand what the issues would be of introducing PvE servers...:

    @caelumnl sagte in Help me understand what the issues would be of introducing PvE servers...:

    @jack-littleshoe said in Help me understand what the issues would be of introducing PvE servers...:

    @caelumnl because eventually, with the content currently in game, PvE players would get very bored, very quickly, and if a server is full of PvP players, you know, the ones who don't do voyages usually? there would be nothing for them to loot, and without PvP players, the PvE players are stuck with repetitive quests, with no sense of danger, which could adversely affect their game play experience, so, no PvE servers, we are all stuck together, deal with it.

    Edit: and no, i didn't read the entire wall of text you call a post.

    But that's their choice, isn't it? If the grind would get too tiresome, they could move back to pvp to sprouse up their daily grind. That's the beauty of choice. You can do different things. Now you are just making up a negative scenario and call that PVE destiny.

    All equipment is equal...no one here has an excuse to loose in PvP. None.

    And no, as i wrote above...since everyone 14days of trial are over in a few days, splitting servers would be bad...real bad.

    Why should it be bad? You only need 15 others to get a full pvp server... not more!
    And i bet there are a lot more PvPers than 16 total... so enough chances to meet different people.
    I´m a pvper myself (played and playing most hardcore pvp games) and yet im totally for PvE servers in this game.
    If i´m having a fight i want a real challenge, not slaughtering victims on a galley with my solo sloop.
    All people who call themselves pvpers and are against a pve server are no real PvPers for me since they´re the real carebears because they´re afraid of facing only people who actually know how to fight instead of being preys in 90% of all cases.

  • @aeekto Word.
    Many PvE players are casual gamers, not pro. I don't get it when they say git gud.

  • One big thing u are missing here is that if you separated the servers the pve players would get bored faster because the big aspect of this game is that once you get the loot there is the fear of getting it taken away so in other words sea of thieves would not be sea of thieves if those two types of players were separated.

  • @lenny2k3 funniest shiit I've seen all day 😂😂

  • @aeekto said in Help me understand what the issues would be of introducing PvE servers...:

    @kustho sagte in Help me understand what the issues would be of introducing PvE servers...:

    @caelumnl sagte in Help me understand what the issues would be of introducing PvE servers...:

    @jack-littleshoe said in Help me understand what the issues would be of introducing PvE servers...:

    @caelumnl because eventually, with the content currently in game, PvE players would get very bored, very quickly, and if a server is full of PvP players, you know, the ones who don't do voyages usually? there would be nothing for them to loot, and without PvP players, the PvE players are stuck with repetitive quests, with no sense of danger, which could adversely affect their game play experience, so, no PvE servers, we are all stuck together, deal with it.

    Edit: and no, i didn't read the entire wall of text you call a post.

    But that's their choice, isn't it? If the grind would get too tiresome, they could move back to pvp to sprouse up their daily grind. That's the beauty of choice. You can do different things. Now you are just making up a negative scenario and call that PVE destiny.

    All equipment is equal...no one here has an excuse to loose in PvP. None.

    And no, as i wrote above...since everyone 14days of trial are over in a few days, splitting servers would be bad...real bad.

    Why should it be bad? You only need 15 others to get a full pvp server... not more!
    And i bet there are a lot more PvPers than 16 total... so enough chances to meet different people.
    I´m a pvper myself (played and playing most hardcore pvp games) and yet im totally for PvE servers in this game.
    If i´m having a fight i want a real challenge, not slaughtering victims on a galley with my solo sloop.
    All people who call themselves pvpers and are against a pve server are no real PvPers for me since they´re the real carebears because they´re afraid of facing only people who actually know how to fight instead of being preys in 90% of all cases.

    Finally, a PVP player with some common sense!!
    I agree entirely m8 & said similar in my reply a couple of pages earlier! It is mainly PVP players that are against the split, as they would lose 'easy' targets.

  • Personally ... I get really excited about the idea of a PvE server. More random creature encounters, at sea. Kraken, Megaladon, Ghost Ships, Naval Ships, NPC Pirates, Skeleton Ships. Events that require multiple ships/crews and make them timed. I'm already picturing a muddy island with a giant hermit crab world boss that has a ship for his shell! More random ultra rare chests that drop unique cosmetics. A social island where you can meet your fellow pirates and form a crew. You don't need to remove cannonballs or gunpowder. You just add an additional "check" in the code before an item does its task. They are already put in place for other things.

    Saying that "being on a PvE server would mean that anything gained would not be worth it or a challenge", is a little odd to me. I'm very proud of the gear and weapons I get, when doing PvE dungeon runs, in other games. Or working h*****n a grind that I know most will never do. Or searching for a rare item that most will never find.

    As for PvPvE servers, they could have their own bragging rights. That's an easy one! Just add some Trading Companies that reward turning in Ship Wheels, Ship Bells or Ship Nameplates. This would reward gold as well. The higher your Rep, the bigger your rewards. Add battleground islands that have objectives, that reward the winners. PvPers would gain access to their own cosmetics. If a PvPer visited the PvE server, they would look pretty unique. You'd know that this is a dangerous Pirate.

    Now ... with all of that being said! I think all of this should be part of the core game. But in the current state, there are no social zones. Grouping with other ships would be a pretty rare chance. Every encounter I have experienced with another player has led to them trying to attack me. EVERY PLAYER! (well ... except once) I've had my ship sunk in the harbor, just for laughs (they even sunk their own ship, in the process chuckle). Granted, I was just hanging out in the pub, enjoying the music and hoping to bump into other players, to socialize. Heck ... I've even had players camp an island so I can't finish a quest. I highly doubt, this is what Rare had in mind.

    OP, I don't see an issue with a PvE server. In fact, I'd be on that server 95% of the time and only join the PvPvE server, when I'm with a group of friends.

  • @f3arm0d3 said in Help me understand what the issues would be of introducing PvE servers...:

    @savagetwinky said in Help me understand what the issues would be of introducing PvE servers...:

    @f3arm0d3 said in Help me understand what the issues would be of introducing PvE servers...:

    @misterhump said in Help me understand what the issues would be of introducing PvE servers...:

    PvP game without PvP....
    Pirate world full of kind pirates...

    We need PvEyers to atack them and we need PvPyers to not get bored of this game. That is all about PvP and risk\reward system.

    I don't know why you people keep on trying to state that this is a PvP game when it is, in fact, a PvE game with PvP added in. Check your facts. If you don't want to take it from me then there are more than enough statements from RARE backing me up.

    Its PVE with PVP integrated into the concept. You can order it any way you want but both are integral to the experience.. which rare has stated many many times.

    You literally just said the same thing I just did in a different context...

    I didn't say the same thing you did, "PVE with PVP added in", your suggesting the pvp was a secondary featured added in after, its not, it was the bases of the PVE experience. These are both equally important.

  • @jedi-firefly you knew this was always going to be PVP Rare has always stated there will not be a PVE dedicated server. This is been known since before alpha. So if you have a problem with the PVP aspect why buy the game? I dont understand why you would buy a PVP game if you do not like PVP it makes zero sense. im sorry but if i see a ship that has loads of loot ill try and take it. Thats not me being a bad person thats me playing the game the way it was intended.

  • @lenny2k3 funny that mate i was plying overwatch yesterday and people had the nerve to shoot at me. how very dare they

  • I thought I post these here as well as it seems like they could help a little making people understand things :-).

    https://www.youtube.com/watch?v=yxpW2ltDNow

    I am personally the Explorer kind of player and want to play Sea of Thieves for the world and the artstyle. I know some have said play Assassin Creed if they want to play a PVE pirate game, but I per say aren't interested in being a pirate or at least not a bloodthirsty pirate.

    I don't think there is anything wrong with having the desire to explore a game world, and even I as a Explorer don't mind some action now and then :-). As I haven't played Sea of Thieves yet I can really comment on Sea of Thieves based on my own experience, I am not sure if I prefer action with NPCs or Players more in terms of fights, but still I do want some action now and then yes.

    I am not sure if I want PVE server, but I do want to be able to have okay time even if some people come after me and I lose and have to respawn now and then, I think there should be a balance so you don't get tired and quit.

  • @savagetwinky said in Help me understand what the issues would be of introducing PvE servers...:

    @f3arm0d3 said in Help me understand what the issues would be of introducing PvE servers...:

    @savagetwinky said in Help me understand what the issues would be of introducing PvE servers...:

    @f3arm0d3 said in Help me understand what the issues would be of introducing PvE servers...:

    @misterhump said in Help me understand what the issues would be of introducing PvE servers...:

    PvP game without PvP....
    Pirate world full of kind pirates...

    We need PvEyers to atack them and we need PvPyers to not get bored of this game. That is all about PvP and risk\reward system.

    I don't know why you people keep on trying to state that this is a PvP game when it is, in fact, a PvE game with PvP added in. Check your facts. If you don't want to take it from me then there are more than enough statements from RARE backing me up.

    Its PVE with PVP integrated into the concept. You can order it any way you want but both are integral to the experience.. which rare has stated many many times.

    You literally just said the same thing I just did in a different context...

    I didn't say the same thing you did, "PVE with PVP added in", your suggesting the pvp was a secondary featured added in after, its not, it was the bases of the PVE experience. These are both equally important.

    How can PvP be the basis of PvE? You're talking circular logic now.

  • Most of the time this week I have been playing solo, peaceful and doing PvE voyages. I just lost a chicken cage...empty. 15-20 with the three guilds.

    I can't, for my life, understand how some of you are struggling to make your stuff avoiding those bloodthirsty PvPers.

  • @f3arm0d3 said in Help me understand what the issues would be of introducing PvE servers...:

    @savagetwinky said in Help me understand what the issues would be of introducing PvE servers...:

    @f3arm0d3 said in Help me understand what the issues would be of introducing PvE servers...:

    @savagetwinky said in Help me understand what the issues would be of introducing PvE servers...:

    @f3arm0d3 said in Help me understand what the issues would be of introducing PvE servers...:

    @misterhump said in Help me understand what the issues would be of introducing PvE servers...:

    PvP game without PvP....
    Pirate world full of kind pirates...

    We need PvEyers to atack them and we need PvPyers to not get bored of this game. That is all about PvP and risk\reward system.

    I don't know why you people keep on trying to state that this is a PvP game when it is, in fact, a PvE game with PvP added in. Check your facts. If you don't want to take it from me then there are more than enough statements from RARE backing me up.

    Its PVE with PVP integrated into the concept. You can order it any way you want but both are integral to the experience.. which rare has stated many many times.

    You literally just said the same thing I just did in a different context...

    I didn't say the same thing you did, "PVE with PVP added in", your suggesting the pvp was a secondary featured added in after, its not, it was the bases of the PVE experience. These are both equally important.

    How can PvP be the basis of PvE? You're talking circular logic now.

    How is it circular logic, having something to defend in the form of loot is part of the PvP system. Everyone should partake in the PvE so there are stakes in the PvP, otherwise just call it a ship death match game.

  • @savagetwinky said in Help me understand what the issues would be of introducing PvE servers...:

    @f3arm0d3 said in Help me understand what the issues would be of introducing PvE servers...:

    @savagetwinky said in Help me understand what the issues would be of introducing PvE servers...:

    @f3arm0d3 said in Help me understand what the issues would be of introducing PvE servers...:

    @savagetwinky said in Help me understand what the issues would be of introducing PvE servers...:

    @f3arm0d3 said in Help me understand what the issues would be of introducing PvE servers...:

    @misterhump said in Help me understand what the issues would be of introducing PvE servers...:

    PvP game without PvP....
    Pirate world full of kind pirates...

    We need PvEyers to atack them and we need PvPyers to not get bored of this game. That is all about PvP and risk\reward system.

    I don't know why you people keep on trying to state that this is a PvP game when it is, in fact, a PvE game with PvP added in. Check your facts. If you don't want to take it from me then there are more than enough statements from RARE backing me up.

    Its PVE with PVP integrated into the concept. You can order it any way you want but both are integral to the experience.. which rare has stated many many times.

    You literally just said the same thing I just did in a different context...

    I didn't say the same thing you did, "PVE with PVP added in", your suggesting the pvp was a secondary featured added in after, its not, it was the bases of the PVE experience. These are both equally important.

    How can PvP be the basis of PvE? You're talking circular logic now.

    How is it circular logic, having something to defend in the form of loot is part of the PvP system. Everyone should partake in the PvE so there are stakes in the PvP, otherwise just call it a ship death match game.

    Meaning that it's PvE with PvP added in.

  • I still don't understand why PvPers are so concerned about what would happen in the PvE servers. You won't be there, so it doesn't matter.

  • @timidobserver i get the argument that it would turn PvP servers into basically deathmatches because all the aggressive players would be in one server and the passives in another... But to be honest that just sounds like trolls upset they won't have easy targets.

  • @caelumnl because quite frankly there aren't enough things to do in the game.
    I can't imagine someone so simpleminded that they could do 3 repeatable quests over and over again infinitely. You must be so lucky and blissful.
    Pvp is the only thing that adds some form of variance into the game.

  • @jedi-firefly said in Help me understand what the issues would be of introducing PvE servers...:

    @jack-littleshoe said in Help me understand what the issues would be of introducing PvE servers...:

    @caelumnl because eventually, with the content currently in game, PvE players would get very bored, very quickly, and if a server is full of PvP players, you know, the ones who don't do voyages usually? there would be nothing for them to loot, and without PvP players, the PvE players are stuck with repetitive quests, with no sense of danger, which could adversely affect their game play experience, so, no PvE servers, we are all stuck together, deal with it.

    Edit: and no, i didn't read the entire wall of text you call a post.

    I hate it when a PvP player posts an opinion as fact. "PvE gets boring." This is YOUR opinion. I do nothing but PvE and have done nothing but PvE since launch, I am not bored. Boring to me is constantly being hunted and attacked while I'm trying to ply my trade as a merchant mariner.

    As a pvper I agree with you about PvP people complaining about the pve, but I like the fact though that there are pve'ers and pvp'ers in the same server as it makes it a lot like the real thing with you being a merchant and me being a scoundrel out for loot but they need a way to strike colors and parley more than just fire on sight. I would like to conduct business as a pirate than a mere marauder killing everything I see. I dont think there should be pve servers though as it takes this aspect away and you lose a whole part of the game.

  • @caelumnl There are several PVE pirate games out there. This is a PVP/PVE game, don't like it? Play something else :)

  • @kiiier-ted said in Help me understand what the issues would be of introducing PvE servers...:

    One big thing u are missing here is that if you separated the servers the pve players would get bored faster because the big aspect of this game is that once you get the loot there is the fear of getting it taken away so in other words sea of thieves would not be sea of thieves if those two types of players were separated.

    Well, the thing PvPers are missing is that the PvEers are already bored. They are looking for a PvE experience in SoT. Right now, it's not the game of choice for that, and maybe a different pirate game would be. But you have to admit, what other game plays ship sailing so good? Lots of other games just fail in the sailing part. This game rocks in terms of sailing. PvE servers can have other obstacles and uses for getting into fights, like a community war against a sea monster, or Npc ghost ships that are extremely hard for groups of friends, family, or strangers to take part in. Yeah, it may run against a pirate game of cut-throat, but I think diversity for other players in such a great game base would be exciting. PvPer would still have PvP servers, which would not affect their game at all except maybe make the PvP servers more cut-throat and more pirate-like, which I am guessing a PvPer would gladly rise up to. I see having both servers a win-win. And I think more people would buy and play the game, which I'm guessing is what Rare ultimately wants. Can PvEers go to another game? Sure they can, but SoT is just so gorgeous. I love the ocean and boat mechanics.

  • As I said somewhere else : PvP players feed upon PvE players like leeches, they need them to have fun. But PvE players don't need PvP players and are in fact annoyed by them being so clingy. I still have to see even one PvP player accept that fact, since most of those I talked with are deeply convinced that since they find PvE boring, everybody have to find it boring.
    I'm not sure why they seem unable to consider that other players don't want to play the same way they do, and don't have fun the same way. :'/

    Some think that adding content will solve this issue. I hope it will, and that it will happen before PvE players decide that the beautiful waves and boat mechanics aren't worth being used as livestock.

  • @jedi-firefly BC in WoW You go leveling your lvl 40 Paladin.. oh a lvl 110 Death knight kills you, again, again, again, again, again, again, again, again... You swap to pve server as you dont want to get one shotet everytime you reborn. in SoT (A PIRATE game) You are 100% even. (just to point the fact out with WoW) Yes I got your point but thats Why there are Pve Servers in WoW, as you dont want lvl 1 VS lvl 110 with 10000% more dmg and HP

  • Sea of Friends adds an insane advantage to those weirdos who just want to stack fetch quests and amass 1000 chests at once in 20hrs with no threat of losing them.
    It's the threat of loss (and the joy of theft) which MAKES this game.
    Safe zones/ PvE servers would just be abused.

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