Sometimes when I see a ship, I often imagine the loot it might have on it and so, myself and my crew mates prepare the ship for battle. We sail towards them but the mere second we are spotted, they grief by turning the other way.
We try to chase them, but to no avail. In the end, we give up because these players made us spend almost an hour chasing them.
So perhaps we can stop these players from griefing us. I have some suggestions.
Death Zones: Just like that one movie Mad Max, a big massive dome appears above our heads and traps the other player(s) and me within to dish it out until one man leaves - with the loot.
Barnacles: The more you sail away from a fight, the more barnacles your ship gets. This slows you down and to remove them, you must throw a chest overboard. And just maybe the ship chasing you will receive it.
The Black Spot: Because these players have ran from one pirate, the pirate running away receives the Black Spot. And so, is marked for death to be hunted down by all players.
Thoughts?
