We won our stronghold, but...

  • So me and my Cousin got lucky last night and got to experience a Skeleton Stronghold uninterrupted.

    We finished it got our loot and moved on. Pretty cool!

    Today we go to do another stronghold. On the way in we take down a sloop that is also headed there.

    As we're pulling in we see another sloop sink to cannon fire from the island. My cousin hops out and kills them both while I patch the sloop, then he goes and knocks out the Skeleton cannon.

    So we're clearing the waves one at a time. Heading back to our boat after each round and checking around from the crows nest to make sure no one else is coming.

    Guess who came back 9 freaking times before finally giving up!?

    We literally killed these guys 9 times each and sunk their sloop. They had no chance but kept coming back!

    So we finally got to finish our stronghold after an hour and a half of destroying the same ship over and over again.

    Talk about a bad time!

    I get one time close respawn but it's just insanity that they can just spawn at the closest island and come right back over and over!

    So my suggestion is that you get one close respawn to attempt to get your revenge. After that once you sink again to the same crew, you get spawned on the far end of the map from where you died. That or you have to wait more time before getting a new ship.

    I have no problem with the PvP aspect of this game. But fighting the same trash crew 9 times in a row is ridiculous.

    Thanks for hearing me out.

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  • I've heard these kind of stories about strongholds being pummeled by the same groups multiple times. I hope Rare fixes this

  • Bruh trust me your not the only one dealing with this just experienced this a few minutes ago before I logged happened to my crew 2 times already once last night and now tonight it hinders gameplay so bad!

  • @chud-stuffens A frustrating situation to be sure, a couple of sites have posted articles indicating Rare is reworking the respawn system. So I guess its not a matter of if, but when.

  • @chud-stuffens said in We won our stronghold, but...:

    So me and my Cousin got lucky last night and got to experience a Skeleton Stronghold uninterrupted.

    We finished it got our loot and moved on. Pretty cool!

    Today we go to do another stronghold. On the way in we take down a sloop that is also headed there.

    As we're pulling in we see another sloop sink to cannon fire from the island. My cousin hops out and kills them both while I patch the sloop, then he goes and knocks out the Skeleton cannon.

    So we're clearing the waves one at a time. Heading back to our boat after each round and checking around from the crows nest to make sure no one else is coming.

    Guess who came back 9 freaking times before finally giving up!?

    We literally killed these guys 9 times each and sunk their sloop. They had no chance but kept coming back!

    So we finally got to finish our stronghold after an hour and a half of destroying the same ship over and over again.

    Talk about a bad time!

    I get one time close respawn but it's just insanity that they can just spawn at the closest island and come right back over and over!

    So my suggestion is that you get one close respawn to attempt to get your revenge. After that once you sink again to the same crew, you get spawned on the far end of the map from where you died. That or you have to wait more time before getting a new ship.

    I have no problem with the PvP aspect of this game. But fighting the same trash crew 9 times in a row is ridiculous.
    8
    Thanks for hearing me out.

    Well imo it's a boss area that "anyone" can take part in they were probably hoping to get lucky and maybe with them fighting you and the fort fighting you that you might die and they could get any loot available. So yes they didn't get lucky but at the end of the day it's PvP and just because it took a little longer for you to beat the fort whats to fix they are just trying to get better and have a fun experience too honestly I mean you still beat it so...

  • @chud-stuffens said in We won our stronghold, but...:

    So me and my Cousin got lucky last night and got to experience a Skeleton Stronghold uninterrupted.

    We finished it got our loot and moved on. Pretty cool!

    Today we go to do another stronghold. On the way in we take down a sloop that is also headed there.

    As we're pulling in we see another sloop sink to cannon fire from the island. My cousin hops out and kills them both while I patch the sloop, then he goes and knocks out the Skeleton cannon.

    So we're clearing the waves one at a time. Heading back to our boat after each round and checking around from the crows nest to make sure no one else is coming.

    Guess who came back 9 freaking times before finally giving up!?

    We literally killed these guys 9 times each and sunk their sloop. They had no chance but kept coming back!

    So we finally got to finish our stronghold after an hour and a half of destroying the same ship over and over again.

    Talk about a bad time!

    I get one time close respawn but it's just insanity that they can just spawn at the closest island and come right back over and over!

    So my suggestion is that you get one close respawn to attempt to get your revenge. After that once you sink again to the same crew, you get spawned on the far end of the map from where you died. That or you have to wait more time before getting a new ship.

    I have no problem with the PvP aspect of this game. But fighting the same trash crew 9 times in a row is ridiculous.

    Thanks for hearing me out.

    Yeah I have to agree with this, please Rare fix this issue.

  • @crusader-zorro said in We won our stronghold, but...:

    I've heard these kind of stories about strongholds being pummeled by the same groups multiple times. I hope Rare fixes this

    Fix what? It's meant to be a place that people fight each other til someone comes out victorious and then beats the fort and walks away with the loot. Just because the people fighting might not be the best people out there doesn't matter if they were you guys would be here asking for them to make it easier just enjoy the challenge and reap the rewards.

  • @chud-stuffens I am confused, you killed people heading to, and already at, the active stronghold, then are surprised and annoyed when they keep coming back? right.....

    My group has done this exact thing. If we show up to a active stronghold and there are others there we move in to assist them, if they attack us, guess what? we no longer care about completing the stronghold. We are just there now to attack the other players. We sank a galleon 3 times while they were trying to clear a stronghold that we were at. We would GPB bomb sink them, once they were all dead we would run around the stronghold and gather up more GPBs. They'd show up, we'd sink em again.

    Also, if you are so desperate to do a stronghold, just find an active one on a server, watch the eyes, if no red flashes for a while, then odds are no one is interested.

  • Yep, my friend and I had to sink the same galleon crew 3 times (With a sloop!) with the very few resources we had left. I ended up just having to slam into them while the skeleton cannons shot at them as my friend got on their boat and killed enough of them to get their boat to sink. After that, we had to reposition the boat in our safe spot and it took us about 2 hours to finish the stronghold and carry our riches to safety

    Side note- why do the small cups and boxes have to be carried individually to the boat? They are so small you would think one could carry at least 2 of them. My friend and I spent a really long time (the time it could have taken for them to come back) taking everything from the room and to the ship mostly because of the mass amount of these tiny trinkets.

    I know its supposed to be competitive, and not everything in the stronghold cache can be grabbed in the chaos, but its a little frustrating considering it was just us trying to take the fort and then spend even longer gathering the riches. (As well as trying to sell all of it)

  • Yup just wasted a good 2 hours fighting off the same 2 galleons each of whom sank 2-3x and the fort until we ran out of cannonballs. I don’t care what rare’s pvp open only plan is this setup breeds toxicity and the game loses all of its appeal in the aforementioned situation.

  • @s1mply-waffles Making what easier? If you beat the same crew 6-12 times in a row why should they be at an advantage and have a better opportunity at getting a stronghold that the stronger group took over... Don't you think that's a flaw in the game?

  • Literally just got done fighting off a galleon and two sloops! For the past few hours.... i agree with spawning anywhere else but the island next door.

    On the bright side we won!

  • @s1mply-waffles I don't think saying "its pvp" validates the clear error in respawning so close to a ship that blasted you out of the water a trillion times. If that's proper PvP, then no one wants any of it. (These opinions have been expressed by the majority of the community and not just myself)

  • Initially they may have been there to cooperate and help beat the stronghold (unless they contacted you first). If I’m approaching a fort with the intention to help and possibly share the booty and come under fire from another crew my intentions will soon switch. If you beat me I will go out of my way to make the stronghold harder and steal all that loot once you’ve done all the hard work :) I think you are missing the point and to be honest getting pretty bored of people bumping their gums over the same thing. You came out on top I don’t know what the issue is..... the forts have a massive skull cloud over the top goading players to have a go if they think they’re hard enough. To have a go at a fort you are taking that risk of coming into contact with others players so be prepared to fight and you may have to fight over and over... high risk large return!

  • @s1mply-waffles

    Dude it totally destroys the immersion of the game. I've never had a gripe with open world PvP on any game I've played besides this one.

    At the end of the day there has to be some kind of penalty. Just getting spam sunk and wasting all of my resources then getting a free respawn at the closest island to come back and be a pest.

    In Runescape if you died in the wild, you'd respawn super far away.

    In WoW you either had to hoof it back to your corpse in ghost form or take a 15 minute resurrection sickness.

    Somethings gotta give here. I could list off more games with non broken PvP systems but I hope you get the point.

    If you beat a team in PvP. You should actually have beat them. They shouldn't get 10 chances to screw you over with a free supply refill every time.

  • The worst part is when a crew comes back so many times you eventually run out of resources to fight them with XD

  • @chud-stuffens I've done this to a crew of 4 by myself. I made the skull fort take roughly 3.5 hours longer for them.

    The system may need some smoothening out.

  • I can see how this would be frustrating, spawnsystem needs some work yes!
    The main thing here though is that i think most people still dont get the game, it’s not about questing and speedrunning to 50!
    The sooner it sinks in that this is not your average mmorpg where you reach end-game as fast as you can and get frustrated if anything gets in your way the better it will get.

    Dont get me wrong, many mechanics need an overhaul and i think the release was a bit pre-mature. Mainly because it was overhyped by the devs and people got a bit mislead.

  • @chud-stuffens

    So my suggestion is that you get one close respawn to attempt to get your revenge. After that once you sink again to the same crew, you get spawned on the far end of the map from where you died. That or you have to wait more time before getting a new ship.

    Hi!

    I agree with you, 99%. I would suggest a soft version of that, maybe respawn further out each time, and maybe according to crew size and ship speed (type) as well.

    Cheers,

  • @chud-stuffens The idea has merit but what happens after you attack someone and lose and decide to leave it then they come looking for you to sink you and send you a cross the map.
    Anything introduced with a focus on punishing a certain type of play can be turned around on people not trying to be antisocial.

  • See the problem here is everybody is talking about some annoying guy spawning close by. I was in a game with FIVE ships constantly respawning near the fort. It becomes a colossal mess. When you respawn you actually can SEE the fort from the respawn port. That is entirely too close. In my opinion if you lose you should have to spawn like 20 minutes away. A fort can take forever to take just with one team vs. the skeletons. Add in 5 ships and all respawn 2 minutes away makes it not worth the hassle and you may as well just restart the game and hope for a less busy one.

  • @crisp-the-fox said in We won our stronghold, but...:

    @chud-stuffens I've done this to a crew of 4 by myself. I made the skull fort take roughly 3.5 hours longer for them.

    The system may need some smoothening out.

    It's a new game of course things need smoothing out but if taking the fort is someone's goal why can't slowing it down for someone not be a strategy for others as well so what if it is an inconvenience this is about being a pirate not about teaming and being friends it's open world PvP wrapped in being a pirate!! And who cares if someone keeps spawning and you run out of supplies boo freaking hoooo or if you kill the same crew 100 times so what their fault for coming back . Im sure You have no problem camping people's ships after you sank them or going after a weaker crew over and over when chest chasing gets boring lol this no different.

  • i completely agree, me and my friends had the exact same problem.

  • Hey here's an idea maybe instead of complaining about stuff like this being an inconvenience maybe strategize wait and see if anyone is going to the fort look at the eyes if they stay green for a while then go for it or don't go after it with a 2 man or solo wait til you have 4 or like I said your a pirate help someone else then when your finished kill them and take the stuff I mean embrace being a pirate!!

    I don't agree with respawning across the map why punish someone else for playing the game so what if your annoyed, at the end of the day making someone run out of resources and killing them is a real life strategy how kings defeated other kings and how our military wins some of their battles and I'm sure real life pirates did it as well this game is about strategy and out witting your enemy not about devs making things convenient you have a brain for a reason use it.

  • @s1mply-waffles Uhhh in real life when you die... you DIE.. There is no respawn.

  • @chud-stuffens This is why the respawns need to be reworked.

  • I agree if your ship is sunk you need to be sent to the farthest outpost, not the nearest. There should be a risk/reward. "We were sunk, is it worth sailing 15-20 minutes back to die again, or just go do something else..." It would also cause the people still alive and fighting at the fort to be in limbo, not knowing if the ship is returning. Maybe they'll take the fort just to have the ships show back up and take everything.

    Either way, it seems silly to die, then respawn so close you can literally see the boat that sank you and the fort without even having to use your spyglass.

    It also causes and endless revenge loop. My ships sinks someone else's, and they respawn right there and come at me again, and again, and again, and starts breaking the flow of the game. If they spawned on the other side of the map, a new adventure can begin, almost like a reset.

  • @crusader-zorro said in We won our stronghold, but...:

    @s1mply-waffles Making what easier? If you beat the same crew 6-12 times in a row why should they be at an advantage and have a better opportunity at getting a stronghold that the stronger group took over... Don't you think that's a flaw in the game

    So what if you took it over and another team takes it from you this game is not about being friendly or helping someone do stuff it's about being a pirate teaming with other crews will kill this game you will have multiple gallions sailing teaming then no one will play the game. Keep killing them finish your objective and move on

  • @s1mply-waffles Real life pirates didn't get to come back to life 2 minutes away with a brand new ship, fully stocked with cannonballs and bananas and try over and over and over again.

  • @s1mply-waffles said in We won our stronghold, but...:

    Hey here's an idea maybe instead of complaining about stuff like this being an inconvenience maybe strategize wait and see if anyone is going to the fort look at the eyes if they stay green for a while then go for it or don't go after it with a 2 man or solo wait til you have 4 or like I said your a pirate help someone else then when your finished kill them and take the stuff I mean embrace being a pirate!!

    I don't agree with respawning across the map why punish someone else for playing the game so what if your annoyed, at the end of the day making someone run out of resources and killing them is a real life strategy how kings defeated other kings and how our military wins some of their battles and I'm sure real life pirates did it as well this game is about strategy and out witting your enemy not about devs making things convenient you have a brain for a reason use it.

    Respawning over and over again till your opponent runs out of resources is not outwit ting nor strategic.

    Whittling down an enemy over a long period of time is a strategy in real life. Also when your opponent kills a member of your force they remain dead... Your comparisons don't really work.

  • yes, respawn needs to be either other other side of the map or in a whole new lobby

  • @p4cm4n85 said in We won our stronghold, but...:

    Initially they may have been there to cooperate and help beat the stronghold (unless they contacted you first). If I’m approaching a fort with the intention to help and possibly share the booty and come under fire from another crew my intentions will soon switch. If you beat me I will go out of my way to make the stronghold harder and steal all that loot once you’ve done all the hard work :) I think you are missing the point and to be honest getting pretty bored of people bumping their gums over the same thing. You came out on top I don’t know what the issue is..... the forts have a massive skull cloud over the top goading players to have a go if they think they’re hard enough. To have a go at a fort you are taking that risk of coming into contact with others players so be prepared to fight and you may have to fight over and over... high risk large return!

    Exactly man well said everyone needs to read this and understand it for real no arguments needed.

  • had/have somewhat the same experience.

    But just today, We did a fort, killed the guys there was there(1), an the incoming galleon(2).
    Lets call them 1 and 2
    so we sunk 1. an 2 came in an we sank them
    Next 1 comes back 3-4 times in a row.
    We finally sank the 4 time, but we spawn where they just spawn, so we set our cause over there again. we have our little battle, but in the heat of the battle. 2 is coming back.
    And you know Enemy of my Enemy is my Friend.
    So we join up. two galleons ours an 1 just sank the crab out them, did the skeleton in 5-10 min. split the loot and sail together to galleons grave outpost where we cash in an drank together.
    Like you get the chest we get the skulls and the rest we split.
    So instead of always do the same thing over an over again with no diff.(insanity)
    Maybe TRY. and I know its a lot of trust to put on a complete stranger.
    But i didn't think that this would happen so early.
    I played the scale/beta an said that the friendliness gonna go a launch an not be back after 1-3 month, but i was wrong :P

  • I just had the same problem. Me and my friend killed this same sloop about 10-12 times and the just kept spawning right next to us to try again. There was also two other galleons that came back 2-3 times each. We finally ended up getting the key, but when we tried opening the vault there was nothing inside. Literally like 3 hours of getting harassed by the same few crews all for nothing. I feel I should get some kind of compensation even if it’s not the usual amount. I even have the clip of it as proof.

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