Griefing is sadly worse than I anticipated

  • @joda1123 agreed, I've been playing solo and have had galleons try and hunt me down. Sloops are surprisingly manoeuvrable so my general tactics have been to sail into rocky areas and force a galleon onto the rocks to take them out, people need to learn to sail and exploit the advantages the sloop has.

  • I also like how they have said matence to say is from 9 till 12 and it still isn't working and it is now 12:22

  • Playing solo you need to always be aware of your surroundings. I have only played solo since release. I have not been sunk. I have sunk a few galleons and one sloop. I have only lost one foul skull (lowest reward) to other players. That is when I was being greedy and had 7+ on my ship. I am not going to lie having at least one more crew member would make it easier. I am just saying it is not impossible to solo. Well I haven't tried a fort I am guessing I will not be able to solo that but everything else it is possible.

  • @dadyoman if you keep getting hit by the same group this is what you do press back,leave game, then join a new one sot never puts you on the same server we tried during the alpha,beta and pioneers hopfully you find a server with cearbears on

  • @dimwitmegalodon I've not had any issues so far and I'm a solo player guess you have been unlucky

  • I've hit about the same level of agressive players as the beta. seems like about half and half. Either they run away or they attack haha. I'm ok with this.

    What I'm not ok with is how much I suck at the combat. Got to work on this lol!

  • @dimwitmegalodon
    I have to say I have only joined a galleon crew twice, one bad experience and one very good experience so I do not have enough experience to comment on your griefing. As to your issue of being interrupted by blood thirsty galleon crew i'd love to show you how i've come to enjoy those situations. :D the key is the use of explosive barrels, trust me you will be such a thorn in their side that they will leave you alone because they will have more harm come to them. I've sunken so many galleons that felt up to being a bully to my little sloop. All you need is a good partner and trust me those leave you with some great laughing moments.
    Step one: get them to chase
    Step two: jump of crows nest with barrel
    Step three: board thier ship undected
    Step four: go below deck and blow the barrel preferrably taking some of them out with it.
    I want to say 7 out of 10 times they dont' even notice they are sinking until it is too late because they are so focused on shooting my little sloop :D. Fair voyages fellow pirate !

  • I am not getting that at all. I can usually avoid Galleons when I am solo or duo and when in a full crew Galleon we ignore Sloops unless they become aggressive.

  • @shrek-t-t
    sadly i dont have the issue, ive had friends quit the game due to it already

  • I agree, I think the "griefing" at this stage is expected though, however i'm hoping it will die down. I do think Rare need to include a bounty system to reduce the seek and destroy tactics a little. Or at least give those that like to hunt others an opportunity to hunt each other for greater rewards.

  • maybe you are just bad sailor

  • @dimwitmegalodon If it's anything like Rust or The Division in a couple of months everyone will have been greifed to the extent that there will be no player interaction beyond kill on sight

  • I think the matchmaking needs to be fixed, and that will address the "no mic and insta-brig" situations.

    You're getting insta brigged because you're with a team of 3 trying to get their friend to join and you happened to join in through matchmaking.

    If I have a crew of 3, and a friend wants to join, I should be able to invite them to the game without needing to back out of the 3 person galleon. Same goes for solo play. I should be able to invite a friend to my solo sloop. That seamless joining and dropping would not only reduce the load on matchmaking server issues, but would also make it more fun to not have to leave a voyage 1/4 or 1/2 done to pick that friend I've been looking forward to sailing with.

  • This brings me to the very first group I joined.
    Seemed as though a very young child was hogging the microphone, I jumped overboard and grabbed myself what I thought to be a shiny barrel of gunpowder.

    This particular individual asked me to drop the item, scouring the controls I found out how to drop this item, and so I did;

    Only then to be blown to oblivion by this same individual.

    After leaving this group and joining another, I was befriended by a very helpful individual who was open to helping me learn the ropes and we had a very successful group as a result.

    It's certainly hit and miss, I'm sure the bad end of the spectrum will wither out soon enough, and that most of us do simply want to play the immense co-operative capability this game has to provide.

  • @dimwitmegalodon Hi there, sorry to ear your experience was bad. I played a lot during the close and scale beta tests and 15+ hours from the release. My games i must say have been alway positive. I had people attacking me, sinking me, but never more then that. I meet friendly people also, little example, yesterday i was playing with my old (but very young) son, we had a quest at Shipwreck Bay but we finded another sloop there with two players, i explained the situation to them approaching while playing music and they agreed to leave me and my son alone, and they did. If i'm in kind of pve mode and i get attacked by many people i just change server. I play 95% of the time with a sloop and a friend of mine, i have to say that galleons are not a big threat if you know the basics of the navigation with the two ships, the strength and the weakness. They can chase you forever but if you want they will never catch you. If they chase you for to long you can always scuttle the ship and even change server.

    I tried the random join a crew and sadly there i never had luck. No one with a mic or typing or using the chat wheel. I'm the kind of person that will be happy to teach the game to new players but so far is impossible. Anyway i'm sure will get better in two weeks. In the meantime there are some good guide and tips here on the forum that will enanche your experience for sure.

  • @avecrux said in Griefing is sadly worse than I anticipated:

    maybe you are just bad sailor

    Thats awesome

  • I don't understand why Rare didn't make certain servers "sloop" only and certain servers only for larger ships. I can understand the uneven gameplay regarding larger ships having the manpower to take down two man vessels. For a game that doesn't offer in-game items for an "advantage" as it's looked down upon, I see this as one of those advantages that galleons have over sloops. With that being said, I think sloops need to have an upgrade to put them on par with galleons.

  • @uvg-reign thank you

  • i had the similar issue when i first started with 4 man crews, but i stood committed to my intent to be an loyal and effective member and told them by text not to use the brig for the wrong reasons, once i was let out of the brig i worked my way in gaining their loyalty, became their designated captain and together we claimed 2 forts and reeked all their treasure, even tough the second one weren't loading in all the gold and reputation we were meant to receive due to the taxing of the servers at peak time, we had a blast working together, we even got to face the kraken for a bit to learn more about what it could do and how to truly defeat it, to me it was a good day 1 experience overall.

    And i feel ya about feeling a bit underpowered, but you can't just expect that every galleon crews are experienced fighters, they're very likely to give them selves away if they never take proxy chat into their account and you can effortlessly escape galleons when you sail against the wind...

    And you can't really call it griefing due to that its a part of the games code of gameplay, everyone can by free choice attack one another as they please, griefing in the game is mostly things such as camping outposts, a crew member destroying cargo (sometimes the ship), deliberately slowing down the ship or tossing valuable treasure and cargo over board, betraying the trust in your crew in general is treated as griefing and is resolved with the use of the Brig, if only people other then myself and anyone serving me could have the same decency and use it for the right reasons tough...

  • @dimwitmegalodon said in Griefing is sadly worse than I anticipated:

    Some sites are feeling the same

    This quote at the end of that article seems like the way things are going "I confess that I’ve been beaten. When I play again this evening, I will set aside my desire to make new pals and become yet another marauding pirate. Frankly, I need to blow off some steam." people either quit, or become a griefer themselves, because what else are you going to do? I am not a fan of the idea for Safe Zones. But it should be painfully obvious that if Rare wants the Pirate Code followed, they need to interject game mechanics that enforce it.

  • @touchdown1504

    It's really simple. In any system, people will act in any and all ways permissible under the rules. If you have very few rules, you will see a huge spectrum of behaviour. If you add anonymity, the full horror of human behaviour is unleashed.

    If you then have no enforceable reputational consequences for bad behaviour, then the "Pirate Code" becomes worth the digital paper it is printed on.

    The designers caused this situation, through their choices. It's so predictable.

  • @dimwitmegalodon I don't disagree at all. I believe Rare had their hearts in the right place. I think they honestly believed people would play along to the code. As naive as that is, you have to hand it to them for putting some faith in the Gamer population. Well, now they know, and now they will need to find a way to enforce that code via game mechanics. Seems like a slippery slope to me. I wish them the best of luck!

  • @dimwitmegalodon

    Wait until someone that looks a little like me notices that there isn't actually any pirating in this game only Treasure Hunting, Grave Robbing and Livestock Delivery and that, in fact, far from being pirates we are gainfully employed.
    If I were a pirate my sights would be set on targets larger than the minimum wage employees of faceless corporations. For example merchant vessels and navy treasuries.

  • @m-j-slatedog do you live in the GMT timezone?

  • yea i have already refunded the game. Makes me sad that rare has not been listening to feedback

  • @dimwitmegalodon Dude...

    I can’t even.

  • @dutchdeadschot I'm...sorry?

  • I don't now if I am just been lucky, but I have played this game for much of yesterday and the day of release, and today, and in all that time I have only been attacked once. I put it down to ...

    1. I am constantly scanning the horizon, pacing about like an expectant father. If I see a sail on the horizon it results in ....

    2. Me being a coward and running away.

    xD

  • @dimwitmegalodon I have to say. The sole purpose of this game is to survive in a pirate themed instance. This game is like PUBG, only with other objectives. Yes you can progress by destroying other pirates, but your progress won't be as fast. But it is an aspect of the game.
    In PUBG you finally find that OP gun and some other vanity objects, but finally you get killed by a sniper in the far back. It's thesame with this game, being the guns chickens, skulls and treasure.
    This isn't a leisure game (albeit a bit), this is a pirates game. With the honesty of pirates, there is no. People have to change their mindset to the environment and gametype. This is no game like any other game. It's finally something engaging in a gaming world where everything is chewed out.

  • @m0ustacho

    I can see what the game is. Where I take some issue is with the presentation of what the developers purport the game to be.

    I'd never buy PUBG or Fortnite. It's obvious those games are largely non-persistent, hardcore, PvP experiences.

    That's not really how Sea of Thieves was positioned. There's a lot of PvE content (albeit simple). The game is positioned as an emergent, shared world where co-op play is a huge part of the appeal.

    It should be no surprise it drew people in who were unhappy with the non-consensual PvP model.

  • @dimwitmegalodon said in Griefing is sadly worse than I anticipated:

    @m0ustacho

    I can see what the game is. Where I take some issue is with the presentation of what the developers purport the game to be.

    That's not really how Sea of Thieves was positioned. There's a lot of PvE content (albeit simple). The game is positioned as an emergent, shared world where co-op play is a huge part of the appeal.

    It should be no surprise it drew people in who were unhappy with the non-consensual PvP model.

    The presentation is: Be More Pirate! with other people around. Than the thieving, murdering and lieing is all part of it. So if you didn't think it came this far, you misunderstood the presentation of Rare.

  • Nope.
    They want the game to play itself.
    They don't want to have to actually sail the ship - they want a minecraft boat...
    The sad thing is this game is super simulation light and they're still coming in here complaining about having to use minimal sailing tactics...
    They need to just pin one thread that is PVP isn't fun so they all post in one place.

    @feralmrfox said in Griefing is sadly worse than I anticipated:

    @joda1123 agreed, I've been playing solo and have had galleons try and hunt me down. Sloops are surprisingly manoeuvrable so my general tactics have been to sail into rocky areas and force a galleon onto the rocks to take them out, people need to learn to sail and exploit the advantages the sloop has.

  • @dimwitmegalodon In almost any game ... grouping with random people leads to a bad experience. I would recommend using The Sea of Thieves Official Discord server to find people to play with or any of a number of similar Discord servers. If you are unable or unwilling to do that, then I would recommend checking out some of the XBox Clubs that have sprung up. This should also allow you to find people to play with.

    It also seems you may not have realized that you were going to be playing a Pirate game. The sea is a dangerous place where every ship on the horizon could lead to a fight for your life. Yes it requires you to be vigilant. But its the nature of the game.

    In time ... those who are just there to grief will move on to other games ... after their 14 day free time on the Microsoft Game Pass expires... and the population normalizes.

    As in most journies... there is safety in numbers. Give yourself a chance to find others to play with and the game will become a much different experience.

    I do wish you and your family the best of luck and hope things improve for you.

  • @ivarr Thanks, I'll give Discord a try - sounds like it's the way to go.

  • Just finished raiding an island with four players. Came back to our boat being sunk. Lost ALL the raid treasure. Went back to chase them, but they just kept dropping one person off at each outpost. We just gave up as there was no point in following anymore.

    We just wasted 2 hours of game time and stressing for nothing. How is that fun? How is that SUPPOSED to be fun?

    I'm done with Sea of Thieves for a while. Looking forward to jumping back in when they fix this. Never played a game with zero progression for so much work.

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