There isn't a lack of content in this game...

  • So I usually be talkin like a pirate in these forums but this be a moment where I think it might be gettin in the way of me point and whanot. So gather round crew, it's time fer Hyro to tell you a tale!

    What's lacking isn't content, it's player imagination. I realize I'll probably get slammed as a Rare fanboy and all that fun negative stuff that people like to throw around, but hear me out.

    Not to humble brag but to give some perspective, I have been fortunate enough to have been playing this game since Alpha. I'm also a Pioneer. I am certainly grateful to have been given such awesome opportunity to be able to play the game as much as I was able to prior to launch. But, here's the perspective part, when I first started playing this game, there weren't skeletons. You couldn't choose a pirate. There were no options for cosmetics. There were no gold hoarders, no merchants, no crazy witch lady seeking souls. No quests, no animals, no messages in bottles, no Kraken, no skull cloud, half as many islands, only galleons, no friends lists, the list goes on and on. But, in less than a year, the game went from a bare bones ocean simulator that happened to have pirates running around in it to what it is now. Droves of new stuff added, and a lot of it only in the last couple months. So yes, I'm using the "more stuff is on the way" excuse because they have a proven track record of doing so with this game.

    But to my point on imagination. My most amazing moments during Alpha and Pioneer sessions didn't come in the form of the content provided by Rare. Right now, everyone is super trigger happy, which is to be expected. But once this is out for a bit, the best moments in game aren't designed by Rare but come from player interaction. I played a session one night where I was in a Galleon, took down a Sloop, they came on board asking for parlay. They joined our crew. Found another Galleon, sailed up to them, they were playing instruments and drinking grog. Asked if they'd like to join our boat. They did. Found another Sloop. They joined us. And another Sloop. In total, we had 14 people on one Galleon and sailed around doing everyone's quests, having a blast. Then, we decided to take all 14 people from a Galleon to a Sloop because hilarious!

    That's just one example, but the best gaming sessions in this game, for me, didn't come from content Rare added. It came from player interaction. Now, every time new players got added to Alpha they'd be ready to shoot first and talk never. It always happens in this game early on in release builds. But, once people have the game more figured out and are comfortable with it and start actually being social with it as intended by Rare, content doesn't matter. You make your own fun!

    It can seem like a monotonous loop of doing the same thing over and over if you're just doing a quest, turning it it, doing a quest, turning it in, and so on. So don't just do the same loop like that over and over again. Try out a skull fort, see if you can survive sailing through a storm, hop into a cannon and see if you can shoot yourself into a cave or nail a called shot (pirate golf with cannons)! Break up the quests with that thing you don't use anymore because adulting killed it - using your imagination! The game has a killer foundation and gives you the tools you need to make your own fun. Use them!

    I can totally understand where people are coming from with this game seeming lacking on the surface. And if all you do is quests loops, it does get boring and seem lackluster. But this is a giant sandbox and we're all just kids with our pirate toys playing in the sand. Make your own fun to break up the quest loop! And instead of blasting each other away perhaps try actually interacting with other ships! Rare has always pushed this as a social game and when you play it as such, it's so incredibly good! Sloops with 14 players on it, having one on one sword fights in the tavern after drinking 3 tankards of grog to see if you can actually hit each other (winner gets a chest from the other crew), shooting yourself from the cannon into places you're not meant to be and finding that Rare hid an Easter Egg there, I could go on and on!

    The game doesn't lack content, you lack imagination!

    Now get back to work ya guppy, Hyro's story hour be over! I'll be seein ya on the seas ya scurvy landlubbers!

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  • @hyr0-the-pyr0 I’ve been tellin people this for the longest time now. It’s about the journey. I don’t care what color my bucket it is.

  • @hyr0-the-pyr0

    well said. I'm with you.
    But then again I used to play with wooden blocks in my childhood.

  • I admit I was worried after seeing all the criticism yesterday but after logging for the first today and exploring a little I’m not entirely seeing the criticism. I think there is plenty to do to get started. I think there is plenty of cosmetic progression to start as well. Rare just needs to keep being creative and adding content. Timed quests, new Enemies, new cosmetic progression paths, new game play like fishing and liars dice, etc... as time goes on the game will grow and become even harder for new players to get a start and grasp on things. Like any good game design they are easing us into things. The biggest mistake they can make is lack of content like Destiny. Now that the foundation is in place they need to ramp up production on art, quests, lore, and new gameplay systems. A slow trickle will be the death of this game.

  • @hyr0-the-pyr0
    I agree, but the detailed map (including eastereggs) also adds to the experience.
    The greatest fun comes with friendly players, that's for sure.
    Having a party with the crews of 4 sloops at an outpost, getting drunk with a random crew (which just sank your ship) at a tavern, or getting killed and finding 3 unfamiliar people bailing water INTO your ship after respawning and having a laugh about it together, shooting your whole crew upon the mountains at Plunder Outpost...
    That's all about player interactions, but finding a skeleton laying on a rock which seemingly died after fighting with fishes, exploring winding caves underneath the islands and stuff like that required Rares work on the details.

  • @obmoc said in There isn't a lack of content in this game...:

    Rare just needs to keep being creative and adding content. Timed quests, new Enemies, new cosmetic progression paths, new game play like fishing and liars dice, etc... as time goes on the game will grow and become even harder for new players to get a start and grasp on things. Like any good game design they are easing us into things. The biggest mistake they can make is lack of content like Destiny.

    Yar matey, I agree with ya. I want to be clear, I ain't be sayin this game be perfect, it ain't. But, it ain't lackin neither!

    I would love to be doin some fishin and throwin some liar's dice too! I'll be keepin me fingers crossed fer those additions!

  • Wanna buy my brand new game? It's called "imagine the game you'd like to play" for lowly price of 70€

  • Well said. Agreed.

  • @lucky-monkee said in There isn't a lack of content in this game...:

    @hyr0-the-pyr0

    I used to play with wooden blocks in my childhood.

    Ya got to have wooden blocks?! Lucky sap! I only got twigs and dirt and whatnot! I'd have killed fer some blocks! Next thing you know you be tellin me they be painted and everything with letters and numbers on em and all that!

  • @hyr0-the-pyr0 Well said matey. The best moments in this game are those we create ourselves, and that has been the point of the game from the outset.

    Personally, I recommend trying to cannon yourself to the top of Plunder Outpost, whilst drunk. First one up is the winner, and the winner gets to be the winner. Simple.

    Point being, making daft fun is a large part of this game. Please don't simply play in a linear fashion to simply increase a number on a screen - experiment, make some games up, pirate, or even protect others from pirates! There really is a lot your imagination can add to this game.

    #bemorebeard

  • Great OP post HyR0 ... I agree!

    See you out there.

  • @crusaderjesus ENOUGH WITH THE 70 USD PRICE TAG!

    Jesus c****t! Are kids today really this dumb?

    Dude there is a 14 day free trial, and a 9.99 per month game pass.

    You can literally play 336 hours for free, if thats not enough for you to decide if you like the game you can pay 9.99 for another 744. If you dont like it stop paying. and hey if you why not buy the game and support Rare?

  • @hyr0-the-pyr0 being happy with the current state of the game! Preposterous!!!

    There is obviously a huge lack of content to the game and no way to enjoy it without more stuff to mindlessly grind for! Stop spreading lies fanboy!

  • @toastywrath

    @toastywrath said in There isn't a lack of content in this game...:

    @hyr0-the-pyr0 being happy with the current state of the game! Preposterous!!!

    There is obviously a huge lack of content to the game and no way to enjoy it without more stuff to mindlessly grind for! Stop spreading lies fanboy!

    here here!

  • @luciansanchez82 said in There isn't a lack of content in this game...:

    Personally, I recommend trying to cannon yourself to the top of Plunder Outpost, whilst drunk.

    I feel like we should be best friends!

    @dustlessboot said in There isn't a lack of content in this game...:

    @crusaderjesus ENOUGH WITH THE 70 USD PRICE TAG!

    Dude there is a 14 day free trial, and a 9.99 per month game pass.

    Classic DustlessBoot, usin yer logic n whatnot! Don't ya know we be on the internet right now. Logic has no place here! Harrrr!

  • Whilst I agree that what you've described is how the game is fun.
    It still lacks content from what I've seen.
    There are four outfits.
    That's not really good enough for a triple a, full priced game.
    And yeah, game access or whatever. But that's still 10 bucks a month.

    I know you'll probably shout me out, or respond with hyperbolic sarcasm, but in all honesty, they really are lacking in the dress ups!

    I can handle the quests being basically 3 spins on fetch quests, because the core game, is as you said - fun.
    But don't be so quick to dismiss the fact that they've only really been adding content over the last year by the looks.
    I reckon they shoulda waited, had a massive selection of cosmetics, so we could be more pirate (not just a yellow version of that one pirate)
    And I'd have really appreciated a bit more interactivity to the game world.

    Essentially, your post boils down to the fact that almost every multiplayer game is fun if you just dickaround.

    To sum up- you're talking about the amount of fun to be had in game, I think the people who are annoyed are talking about actual mechanics and gameplay loop content.
    They're two different things, and IMHO the game is amazingly fun, but definitely lacking in unique content.

    (gibs environmental puzzles, traps and secrets please Rare)

  • @mcdoll said in There isn't a lack of content in this game...:

    Whilst I agree that what you've described is how the game is fun.
    It still lacks content from what I've seen.
    There are four outfits.
    That's not really good enough for a triple a, full priced game.
    And yeah, game access or whatever. But that's still 10 bucks a month.

    I know you'll probably shout me out, or respond with hyperbolic sarcasm, but in all honesty, they really are lacking in the dress ups!

    I can handle the quests being basically 3 spins on fetch quests, because the core game, is as you said - fun.
    But don't be so quick to dismiss the fact that they've only really been adding content over the last year by the looks.
    I reckon they shoulda waited, had a massive selection of cosmetics, so we could be more pirate (not just a yellow version of that one pirate)
    And I'd have really appreciated a bit more interactivity to the game world.

    Essentially, your post boils down to the fact that almost every multiplayer game is fun if you just dickaround.

    To sum up- you're talking about the amount of fun to be had in game, I think the people who are annoyed are talking about actual mechanics and gameplay loop content.
    They're two different things, and IMHO the game is amazingly fun, but definitely lacking in unique content.

    (gibs environmental puzzles, traps and secrets please Rare)

    Yup, SoT reminds me a lot of elite dangerous of the ocean but with less stuff. While the gameplay itself may be fun it will get tiresome after a month or so maybe less I'm sure.

  • Imo, a cosmetics only progression system with weak cosmetics is a bad thing. I was expecting the cosmetics to be extraordinary.

  • Well said, I am a pioneer as well and I have been playing from the very beginning. You couldn't have said this better!

  • @hyr0-the-pyr0 It's just that people are used to being spoon fed content to do that they lack imagination and then they cry no content. Use your imagination people, sometimes talk first shoot later. There is so much to do in this game :)

    Good post man ;)

  • Its day 1 people come on...I'm sure they have plenty of great ideas to add to the game just let them get down the basics first and I'm sure they wont let us down. Give them some time to launch a few updates, they have already mentioned pets will be coming really soon, and that they have some ideas for different cannon models as well. So can we please stop with the whole "oh my god its not how I vision it should be" tantrums? I'm sure they will add rewards for the pvp savvy people. I'm sure they will add more variety of quests other than what there is now, and I'm sure they will add plenty of weapons are activities till your little hearts are content. But lets give them some time to get their feet out the door and get their servers on lock so that we wont have to deal with any matchmaking issues or log in issues first. Iron out the basics, baby steps people..baby steps.

  • @sirliborius sagte in There isn't a lack of content in this game...:

    @hyr0-the-pyr0
    I agree, but the detailed map (including eastereggs) also adds to the experience.
    The greatest fun comes with friendly players, that's for sure.
    Having a party with the crews of 4 sloops at an outpost, getting drunk with a random crew (which just sank your ship) at a tavern, or getting killed and finding 3 unfamiliar people bailing water INTO your ship after respawning and having a laugh about it together, shooting your whole crew upon the mountains at Plunder Outpost...
    That's all about player interactions, but finding a skeleton laying on a rock which seemingly died after fighting with fishes, exploring winding caves underneath the islands and stuff like that required Rares work on the details.

    Exploring caves and returning to the sinking wreck of your ship.

  • @HyR0-the-PyR0 Ye and I be thinkin' alike I sees. Me best memories from the Final Beta were me an' me crew screwin' about as we sailed the seas. I be lookin' forward to sharin' a tankard 'o grog or three with ye, should our paths meet.

  • @hyr0-the-pyr0 We should hang out more!

  • I didn't really read the OP that well because I didn't agree with its tone. You can't sell someone their own imagination. It doesn't work as simply as that.

    Little big planet gives you an immense wealth of tools to apply to your imagination. SoT gives you about 1/1000th in comparison. You get a boat, sword, some cannons....

    I could sell a stick and say 'use your imagination, prentend it's a gun'. The kind of people that would buy it are not the kind of people i'd spend much time trying to entertain.

  • @hyr0-the-pyr0 I'm sorry, I hate arguing against people who enjoy the game because I really do as well, but all these posts all get the same thing wrong, and don't help the game get even better than it already is.

    If you re-read all that you wrote, you actually make the case against your title. Everything you say is good about the game is basically what the player themselves creates and their imagination. I agree, but that is not content. Content is a tangible, quantifiable commodity created by the devs, and placed in the game world.

    You actually admit in there you agree that if you only played the content provided by the game, it would get boring fast. The game does lack actual digital content in it's current state, for a full priced AAA title, period. The devs didn't put money or time into adding player imagination into the game, they can't claim that as content.

    The best thing for people to do that enjoy the game is to stop trying to argue the falsehood of available content, that's a losing battle, and share the unique experiences that make the game great. It's ok to tell rare that, hey we need a different ship types, or we need more customization options on our ships, etc.

  • No, I'm sorry, I disagree. Mind you, I played for 12 hours straight today. I had fun, but sometimes I was bored out of my mind as my wrist throbbed from pain. There were times where I wouldn't see another living breathing being for 4-5 hours in an instance. There wasn't a chance to interact and use my imagination with anyone so I was stuck doing the same repetitive quests, and it did get boring after a while.

    I believe Rare WILL add more content to the game, I have no doubt about it. That's why I'm not complaining about the lack of content.

    However, they should add more content. As it stands, there is not enough content to go around to sustain the game for years. I would like to see story quests, more global events, and I'd love to see limited-time events, where maybe we could see exclusive items (pets, cosmetic, titles, etc) for those special events. Members have such wonderful ideas for the game and what content they would like to see.

  • I agree, but how much more awesome would the game be if we had liar's dice and gambling, though?

    We could use more of this kind of content, not just stuff to do, more way to interact and have fun with others.

  • @mandelbaum708 said in There isn't a lack of content in this game...:

    The best thing for people to do that enjoy the game is to stop trying to argue the falsehood of available content, that's a losing battle, and share the unique experiences that make the game great. It's ok to tell rare that, hey we need a different ship types, or we need more customization options on our ships, etc.

    Wait, what?! A non-toxic well thought out response that isn't just taking a dump on those enjoying the game?! You aren't trolling right! Haha! Joking aside, you're not wrong and I've said in replies since here that while I'll disagree with people saying there's not enough content, I'll also concede that this game is far from perfect and could definitely use more content. More is never bad, especially if it's more varied and breaks up the quest loops. Fishing and Liar's Dice in taverns were mentioned earlier. Those would be awesome additions, especially if instead of Liar's Dice they come up with some kind of unique pub game. Much like GWENT from Witcher III. Hell, people loved that so much it got a standalone game!

    I guess what my argument truly boils down to is that there's a ton of content in this game. Imagination or not, if you leave the quest loop and just go explore the islands instead of just blindly following a riddle or going directly to the x and look around, there's a ton to be discovered throughout the world. This game doesn't lack content, it lacks a way of directing the player towards a lot of it and relies on the player discovering it on their own. I understand for some people this isn't their preferred method of discovery. And that's totally valid. For me, though, I love that it's a giant sandbox full of surprises for me to find on my own.

    It's also not that I think there's enough content, either. The world is rich and there's a lot on offer. However, part of my point was that Rate has proven to me that they are committed to adding to this game and I have no reason to think that they won't continue to do so. So, knowing that, instead of getting angry at them people should be less quick to seeing red and offer constructive criticism - much as you have - while still enjoying what is currently available knowing it'll only get better from here. Mostly my whole point about imagination was to do exactly what you said about pointing out good experience and hopefully open some eyes to the fact that this game is more than just quest loops. Perhaps it want presented super clearly as such, but the implication was to let people know there's more here than what's on the surface. Yes, Rare does need and should be criticized where necessary and in constructively helpful ways. But they also deserve praise for what they've accomplished and done right.

  • I'm sorry, I'd love to reply to all of you individually but my stupid job has started noticing me starting at my phone and not work, I think.

    Either way, the last few posts, I just want to say thank you so much for your kind and very valid responses! This is how the conversation should go opposed to people shouting that they're mad but offer zero constructive criticism and calling people fanboys simply because someone is enjoying something they don't. Everyone here in this thread, so far, have reminded me that the internet actually can be a positive place.

  • @dustlessboot It's 70!€! for me. I played the game enough in alpha and beta to form an opinion and this floped launch only helped me to decide if I want it or not. So I'm not interested in trial versions or 9.99$ pass.

    You are not supporting Rare as much as you think by buying this game and I really couldn't care less about Rare.

  • If I wanted to use my imagination I'd go play pen-and-paper games like Deadlands or DnD, but this is a VIDEO game.

  • Well said brother well said! See you on the seas !!!

  • @beanmariocow What journey, sailing round a squared area fetching chests? Full props to you if you think that's an Adventure though

  • But doesn't this mean that the game itself isn't very good?

    If the game itself isn't what brings the enjoyment, but is merely a medium for people to interact, what purpose does it have other than being a glorified $60 social space?

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