Hi,
I'm sailing in RL and the biggest issue I have with this game is the sailing against the wind.
I think it is clear to everybody that it is not possible to sail against the wind. When the wind is blowing into the front of the sails then the ship should move backwards.
In my opinion the sail physics of a pirate game should be more realistic than that what I've seen in the videos.
In the game you are able to turn the sails right and left. This is awesome but your not forced to do that when the ship is always driving forward independent of the wind direction.
A more realistic behaviour would make ship battles more intense because you can outrun an enemy.
To navigate to a location you have to cross the wind instead of driving a straight line.
You can turn the sails against the wind by purpose to slow down the ship when mooring.
What are your opinions?
EDIT:
I know that the game is made to be fun and not a simulation. It just hurts my sailor's heart when I see something like that.
Maybe make a compromise and just stop the ship when the wind comes from straight ahead.
For the non-sailing-experienced people: When you want to go to an island but the wind direction is coming from there, you need to cross the wind. That means you turn the sails to the right and turn the ship slightly to the right too so the wind comes not directly from the front. After some time you turn the ship and the sails to the left. That is crossing close-hauled.

