This massive issue people keep mentioning

  • @candidbandido said in This massive issue people keep mentioning:

    @burtmacklin410 I'm not using any counterpoints against you. I'm not having any discussion with you whatsoever. If you want to have an argument find someone else to argue with.

    You can't even make a single argument to back up your opinion on this. You're acting like having an argument is a bad thing. Yeah it's a bad thing for someone who can't even come up with a single response to back up their view of things.

  • @candidbandido Again, I get what you're saying but I think that way of fighting isn't beneficial for the game as a whole.

    I just can't imagine any scenario in any game where I'd enjoy having the players I just killed spawn in the exact same location. No game does this for very good reasons.

    If you want skill and strategy, it's to not die and lose your ship. Then again, you're talking about how this is unfair for the noobs, then simultaneously how you need to have a lot of strategy.

    I don't think anyone is ever going to convince you in this chat, but I do think you'll be convinced once you play this new system for awhile. It makes so much more sense that if you lose your ship AND you die, that you do not get to keep respawning in the same location to attack the players who successfully took you and your ship out. On top of this, if you are a noob, you won't get spawn killed over and over anymore.

  • @xx-mirth-xx No game is like Sea of Thieves, of course no other game does this spawning, the devs had it right, they should have stuck to their guts and their vision. In any game you die you dont respawn in the exact same spot but you're still in the action. It's not separating you from the people who killed you, you get a chance to fight back.

    I want a complete game, we had it before now it will just be ship combat and very little gunplay. Simply using the word strategy doesn't make something complex, even noobs can fight back and not get crushed if they aren't sent far away since the other team will be focused on the treasure. The greed for the gold will be the undoing of some.

    I should be able to attack the players that took me out, the devs shouldn't help the hunters by putting the hunted halfway around the map so they cant retaliate. This completely changes the way you fight now, all you have to do is sneak up with a keg and thats it. Stalk docked ship set off a keg and they will respawn far away. It's keg city from now on, the game got neutered. You can't even have a truce anymore, no time to even start a chat by trash talking or trying to bring peace and having a truce. Just send them dudes across the world and never deal with them. And spawncamping is still there, if you die and someone won't sink your boat and just waits on your sloop to kill you they still can. Spawncamping where people say they couldn't catch the mermaid is bs, you have plenty of time to catch the mermaid. Every single gun can only shoot one round and then it takes seconds to reload.

  • @candidbandido I think you're oversimplifying how most encounters happen. I've been sunk many many times. I've had people jump on and blow up a keg that killed me and took out my ship. I've always spawned back at least once before my ship sunk.

    Even with the new system you still need to kill the entire crew AFTER the ship has sunk. For the most part this means that you will need to kill them, sink their ship and kill them again before they spawn on another island. That's plenty of time to start up a "conversation".

    Now that players know they will respawn with a new ship, the new strategy will be to have the first crew member who spawns to grab the boat and start heading back while the remaining pirates battle it out. They'll respawn on their brand new ship heading back towards the battle.

    This gives the "winning" ship time to collect their loot, but most likely will be chased down by the ship they just sunk, which I think is a lot more exciting. It's like a great game of capture the flag.

  • @xx-mirth-xx I know it may not seem like so but you can have "conversations" with others while you're fighting, from trash talk to having a truce and even splitting the treasure or having a dance and some tunes from the hurdy gurdy after you killed each other awhile, I've done it and have seen it done many times on twitch. It was part of the magic.

    They aren't sending your ship to a nearby island anymore, they are sending it very far away to immediately cease th3 battle, your strategy of one person going back to get the ship while the others battle it out worked in the old system not anymore. Once you die you start over, no battle, far away from wherever you were going. This only helps those who want to stalk people, it doesn't balance anything out once you don't give people a chance to fight for their booty. There are no winners in this game, no stats are kept, no score is taken, this is by design according to the devs. People here seem to think that sinking a ship is winning and that the game should stop. You should have to fight it out all the way to an outpost if need be.

  • @candidbandido You really need to just stop now, you are purely arguing for the sake of it. 99% of what you type seems to be speculation and opinion rather than observations and explanations. The ONLY relelevant points you're able to make are either distorted truth or complete lie.

    The new ship respawn will bean island or two away. That is all. Not the oppsite side of the map as you keep saying. I won't pretend this threat had any great value but it did get us a solid answer, and now you're just dragging what could be an intelligent discussion on the topic into meaningless argument. If your distorted sense of enjoyment is the only point you're able to make, then make it and leave it at that. If you take this approach to all topics on the forum, you might aswell not be hear because you're not contributing in anyway.

  • @candidbandido I know it goes without saying, but post as much as you want. You make cogent and valid points. No one has the right to tell you to shut up.

  • @inbred-chimera There's no discussion without differing viewpoints. What you want is a c********k.

  • @ghostpaw Thanks, I wish I spoke sooner before this game got neutered.

  • @candidbandido yeah I'm sure they would have listened to you instead and let the spawn camping mess continue.

  • @burtmacklin410 The spawn camping hasn't been fixed. If you die and someone is on your boat they just keep killing you over and over. That's the spawn camping that needed tweaking and it didn't get fixed.

  • @candidbandido said in This massive issue people keep mentioning:

    @burtmacklin410 The spawn camping hasn't been fixed. If you die and someone is on your boat they just keep killing you over and over. That's the spawn camping that needed tweaking and it didn't get fixed.

    Oh so you dislike that spawn camping but have been complaining all day about the water spawn camping being removed. Do you ever make any sense?

  • @edge-sangral The entire game is full of nonsense, that's part of what makes it fun.

  • @burtmacklin410 There's no spawn water camping, you feel that the players you just sank are "griefing" you because they are fighting for their booty. Anyone who wants to catch the mermaid can and they will be safe with their boat. Mermaid camping is bs. People use it as an excuse so they can get the respawn system taken out. People think that once you sink a ship it's over, the game has been won and the sinkers should be rewarded right then and there without any resistance.

  • Looks like Rare has improved the situation a great deal on this open beta.

  • @candidbandido said in This massive issue people keep mentioning:

    @burtmacklin410 There's no spawn water camping, you feel that the players you just sank are "griefing" you because they are fighting for their booty. Anyone who wants to catch the mermaid can and they will be safe with their boat. Mermaid camping is bs. People use it as an excuse so they can get the respawn system taken out. People think that once you sink a ship it's over, the game has been won and the sinkers should be rewarded right then and there without any resistance.

    They aren't fighting for their booty. They can't take their booty with them. Them killing you only delays you from getting their loot. What don't you understand about this? The players spawning in the water aren't fighting for anything other than to aggravate you.

  • @burtmacklin410 They are fighting for their booty, whether they have a very slim chance of getting it back is another question. If you don't want to get "aggravated" in combat then stick to voyages.

  • @candidbandido said in This massive issue people keep mentioning:

    @burtmacklin410 They are fighting for their booty, whether they have a very slim chance of getting it back is another question. If you don't want to get "aggravated" in combat then stick to voyages.

    Nah I won't just stick to voyages because the devs know what they are doing and changed the respawn system to actually make sense thankfully.

  • @burtmacklin410 They had that respawn system since development and they changed it because a vocal minority wants to r**e sloops then say that the sloopers are griefing them because they are fighting back, albeit it at a disadvantage. The real griefers won. The unsuspecting has no chance to even know what happened to them before they spawn across the map.

  • @candidbandido Don't worry. There is already a number of upset players posting about this in other threads. The players who were quiet before when they were happy with the system are now speaking out. It would be hard for a developer to know if they are dealing with a vocal minority or not. They made a change. Now we just wait and see which group is louder. My posts on page two of this thread were not based on nothing.

  • @ghostpaw Thanks, I'm gonna log off this forum. As a sloop player I just got crush3d. Galleons have all the power now. Even the kamikaze strat for solo players where you use your sloop as a torpedo to board a galleon is useless since your ship will undoubtedly sink and the effort is worthless because you will respawn across the map.

  • @candidbandido It looks like a new group is jumping into the discussion. Here's one saying the respawn distance is still too close:
    https://www.seaofthieves.com/forum/topic/35405/spawn-locations-are-game-breaking-way-too-close

    When you have large numbers of people, those tails on the bell curve can get pretty extreme.

  • @candidbandido Ahoy there, I just wanted to add in here that if the respawn system had been changed it would be mentioned on the release notes. This feature is not mentioned and any changes haven't happened yet.

    https://www.seaofthieves.com/forum/topic/35226/release-notes-final-beta-0-5-0

  • @inbred-chimera

    Is it clickbait headlines? I'll bet it's clickbait headlines. It's clickbait headlines, isn't it?

    This massive issue people keep mentioning. You won't believe what it looks like now. You'll be shocked when you try this one simple trick to fix it.

  • @a7man said in This massive issue people keep mentioning:

    @inbred-chimera

    Is it clickbait headlines? I'll bet it's clickbait headlines. It's clickbait headlines, isn't it?

    This massive issue people keep mentioning. You won't believe what it looks like now. You'll be shocked when you try this one simple trick to fix it.

    You'll find the OP does a lot of that. There's one by them titled "NEW SHIP TYPE!!" that they acknowledge is clickbait within their first post.

  • @ghostpaw Again, supporting your agrument with deceit and slander rather than observation and evaluation. Forums don't need children that throw tantrums when they don't get their way. You describe 2 as a lot, and 1 case being a very mild form of click bait, because it is the massive issue keep mentioning. It's been consistantly coming up on the forum for weeks now, as well as within threads.

    That was an example of a justification. Use it to build an understanding of what that means, because you'll need that before you can go debating anything successfully.

  • @inbred-chimera said in This massive issue people keep mentioning:

    @ghostpaw Again, supporting your agrument with deceit and slander rather than observation and evaluation. Forums don't need children that throw tantrums when they don't get their way. You describe 2 as a lot, and 1 case being a very mild form of click bait, because it is the massive issue keep mentioning. It's been consistantly coming up on the forum for weeks now, as well as within threads.

    That was an example of a justification. Use it to build an understanding of what that means, because you'll need that before you can go debating anything successfully.

    Okay. Got it.
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  • @ghostpaw Wow, here I was worried I pounced on a guy for what could have been a single transgression.

    Note to OP: Clickbait is a double edged sword. It'll damage your appeal in the long run.

  • @inbred-chimera You obviously know what clickbait is since your defense involves parsing it into a matter of degrees (ie- kind of clickbait/partial clickbait/mild clickbait etc). Anyone over the age of 12 can see it. Your own actions qualify you far greater than anything ghost face guy (sorry can't see the name on) might have said about them.

  • @a7man said in This massive issue people keep mentioning:

    @ghostpaw Wow, here I was worried I pounced on a guy for what could have been a single transgression.

    I did try to have a rational discussion. Then I realized what I was dealing with and some of the personalities involved. Now I'm just smiling and walking by.

  • @ghostpaw No, you tried to clickbait people into your thread to inflate your hits. Every issue you mentioned is already being robustly discussed elsewhere. You just wanted to put your name on it. There is nothing rational about it.

    Now you're pretending to be above it after you got called out, but you created this situation for yourself. Apathy and denial don't indemnifying you against your own actions. Just learn from your mistakes and move on. Feigning rational intent is just as transparent as your headline.

  • @a7man said in This massive issue people keep mentioning:

    @ghostpaw No, you tried to clickbait people into your thread to inflate your hits. Every issue you mentioned is already being robustly discussed elsewhere. You just wanted to put your name on it. There is nothing rational about it.

    Now you're pretending to be above it after you got called out, but you created this situation for yourself. Apathy and denial don't indemnifying you against your own actions. Just learn from your mistakes and move on. Feigning rational intent is just as transparent as your headline.

    While I agree the thread was not worth creating and was probably done to attract attention to the OP, it isn't my thread. Never was. Hits and status on this forum is one of the most meaningless things in my life. It is simply a diversion from IRL. In two weeks I doubt I'll even return to this place. I'm going to assume you accidentally replied to one of my posts rather than the actual OP.

    If you click on the little 1 at the bottom of your screen it will take you to the original post. If you follow the thread from there you will see I posted some of the same ideas you seem to share.

  • @ghostpaw Duly noted and apologies offered. I did mistake you for OP.

  • My thread got above 200 responses and 5000 views, i'm really happy now because that's the reason I made it. Discussion of the game for the sake of improving it is of no interest to me, i'm purely here to gain popularity, because the SoT forum is proven to be the most effective platform for such an endeavour.

    There's my confession, feel free to disregard all of my future posts since they are purely to garner support for myself as a political figure and bear no real relevance to SoT.

  • Just because you don't like something, doesn't mean it's wrong.

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