Time to sink in this game is super high if the other ship is reapairing or running. Today we put 4-8 rounds in a small ship and it still got away. Whether that is a good thing or not is debatable but if it’s going to stay that way one thing must change.
You must be able to see if enemie ships are carrying loot from a distance. It’s very anticlimactic for two ships to fight for 10 minuets only to find neither ship had anything worth stealing.
Solution 1: Any ship with loot visually looks lower to the water.
Solution 2: Ships with loot fly a “loot flag” that players can see via spyglass (this could be very thematic).
Ideas: The loot flag could only fly if you have x number of chests or x rarity. Maybe one of the cursed chests marks your location to all other players large maps.
