Hi everyone,
We recently experienced a very frustrating situation and I wanted to bring it up here to see if this is a known bug or intended mechanics.
We were about to dock at Flintlock Peninsula when a Skeleton Ship suddenly aggroed on us. Even though we managed to pull right up to the island, the Skeleton Ship did not lose interest or de-spawn; instead, it kept bombarding us from a distance.
Deciding to fight back, we sailed away from the island to engage them. Just as we were about to sink them, a sudden explosion (likely a Gunpowder Barrel) killed both of us on the crew at the same time.
When we respawned, we expected to be somewhere nearby so we could sail back and recover our lost loot. Instead, the game spawned our new ship at Discovery Ridge, which is literally the furthest possible island from Flintlock Peninsula. Needless to say, we lost all of our hard-earned loot because of this absurd distance.
I have two main questions/complaints about this:
Skeleton Ship Aggro: Isn't it a bug for a Skeleton Ship to keep attacking and targeting you even after you've nearly fully docked at a large island? Usually, they are supposed to lose interest or back off.
Spawn Distance: Why on earth does the game spawn a ship at Discovery Ridge after sinking at Flintlock Peninsula? It honestly felt like the game was intentionally punishing us. At this point, just kick us from the server entirely; it would be less insulting than making us sail across the entire map for no reason.
Has anyone else experienced this crazy spawn behavior or persistent Skeleton Ship aggro recently? Thanks for reading.
