Disclaimer: I acknowledge that being solo is a choice, but it is one we all have to acknowledge many players make. solo slooping is and always will be the hardest way to play the game, but in recent times it seems too hard, even to seasoned veterans.
Don't get me wrong, most skilled solo sloopers can manage the ship made for double the crew. This is a testament to the willpower and determination of man. Many times, has the sheer willpower and skill supersede the obvious weakness of the lack of crew, turning the player into the pinnacle of efficiency in both time management and combat power.
But recently... It just isn't enough anymore, is it? with quick swap, and the blunderbuss able to easily launch the one crewmember off of their own vessel, many experienced solo sloopers, despite their sheer skill and effort, are being clobbered by larger crews.
Does Rare expect consistent 200% efficiency from solo players?
And why has the game's balance shifted further where even 200% is not enough... do Rare now expect 300%? even skilled players can't reach that threshold!
Now I sit here, in my hideout hidden beyond the horizon, with my faithful dog, Maxwell, lying by the fireplace. Sipping tea and writing this. my hoard is large, my collection of rare and cursed artifacts all perfectly organized and labeled on their shelves, and my fine vessel parked outside.
I wonder, is it time to retire? are the seas themselves now against me?
Nay, I will wait here a bit longer, hoping the tides change in my favor...
