I will never understand why you developers want to force PVP so much when you have absolutely zero built-in skill based matchmaking or reporting.
It's bad enough that you match up swabbies with gold ghost curse players in hourglass - so I'm sure in high seas lobbies the balance is even worse.
You really expect people to fight over world events against players with 10x their skill/time - then wonder why nobody is doing or enjoying them?!
Rare needs to get over their PVP obsession and start focusing more on their PVE community - if not at least add some SBMM to make things fair.
I know everyone wants to cry about the name of the game being sea of THIEVES but you can add NPC thieves (like smugglers on their own sort of skelly ships) that chase after you instead of real life reaper players. Then you could still have the element of risk vs reward - without worrying about hackers with auto aim or top 10 pvp players wiping everyone off a server.
