We don't need all our progression on pirate profiles - just THIS!

  • Making it so that only time limited cosmetics carry over on pirate profiles may be expensive in terms of timesink - considering that you'd have to invent a new tag for items that were limited time - however after that initial hill of effort it'd be pretty easy to maintain.

    The entire point of pirate profiles is to experience the game's permanent content again, so just keeping all progression rewards is incredibly reductive. I don't want to keep all of my clothes, because then I won't be able to buy out the shop again!
    But the main reason why I, and many others, want to utilize the feature - is for fashion.
    When I hover over the new profile button, I feel a looming sense of dread. Not only will I never get to see things I own like wailing barnacle on this pirate, but if I press this button - from here on out I have to do every event one more time to make sure all my pirates get the rewards. I don't think anyone wants that.

    Now one thing would fix all of this - just make it so limited time cosmetics are also shared between profiles. If there's no way that I can do the old Skeleton Thrones bilge rat adventure to re-unlock the bone crusher clothing, then why in the ferry's name can't it carry over? I just dont get to have those cosmetics on pirate profiles.

    I feel this solution respects the actual design intent of pirate profiles and makes pirate profiles as gratifying of a purchase as it could be.

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  • This is about the only middle ground that works from what I've seen. I still don't think it's a good idea because your longer term character has historical gold and doubloons to help you buy those things. As well, I still don't think they need to make this game more grindy. You already have to sail 10,000 miles combined for every faction.

  • @potatosord
    Hold on, can you explain to me more clearly why you don't think my idea would work?
    To the last point - my solution serves to make pirate profiles less grindy so you only need to do events once, so I don't fully understand that point either.

  • my solution serves to make pirate profiles less grindy

    Problem with gamers in today’s world. No need to grind a game if I’ve already done it.

    Yet will play a remake of the same game and 100% every time.

  • @donny-downer It makes it so you only have to do events once, sure, but events don't usually have huge requirements. Single commendations can quite often take more effort than the entirety of an event.

  • @potatosord said in We don't need all our progression on pirate profiles - just THIS!:

    @donny-downer It makes it so you only have to do events once, sure, but events don't usually have huge requirements. Single commendations can quite often take more effort than the entirety of an event.

    Yyyes. That is accurate. Pirate profiles are for people who want to do the game again. If you wouldn't like to do the game again, then improvements to pirate profiles may not be for you.
    I personally would actually really like to experience some old comms again, it'd be fun for me as somebody who just enjoys the baser mechanics of the game - but if you're bored of the games baser mechanics and just want to focus on the new stuff, that's a reasonable reason not to use the system.

    But that's like.. Not a reason that my suggestion is a bad suggestion, that's probably where my misunderstanding is coming from dawg.

  • @donny-downer Pirate profiles as they were asked for by the community were not supposed to exist as a way to play the game again, which is something you could always do for free. They were supposed to be a way to use the cosmetics you already owned on a new body without having to lose the body you had first. The appearance potion is not an answer because there is no way to go back to a previous appearance aside from hitting random until you get it again.

  • @potatosord

    @potatosord said in We don't need all our progression on pirate profiles - just THIS!:

    @donny-downer Pirate profiles as they were asked for by the community were not supposed to exist as a way to play the game again, which is something you could always do for free. They were supposed to be a way to use the cosmetics you already owned on a new body without having to lose the body you had first. The appearance potion is not an answer because there is no way to go back to a previous appearance aside from hitting random until you get it again.

    Well.. Captain Falcore's ancient (but acclaimed at the time) video suggesting what was essentially pirate profiles speaks to a different narrative. The people who enjoy the core mechanics of the game would enjoy being able to grind up to legend within the boundaries of their actual game rather than going through microsoft. And also.. No. On console, you kinda have to pay to do alts - and either way, doing it within the actual game is far more convenient, immersive, and all-around kinda better in every way than making an xbox account and logging in and out all the time.

    You want an entirely different feature that allows you to drink a pirate appearance potion without drinking a pirate appearance potion, like saved presets in a character customizer. Problem being that 1: this game does not have an appearance customizer, and 2: you are impressing your anecdotal desires for something completely distinct from the topic of discussion onto me and trashing my idea for this.
    It's like if you were craving cake, so you went to a steak restaurant and then gave them a one-star review because the steak wasn't sweet enough.

    Like I said, you don't have to like the feature conceptually! And this is a public forum, so of course you can voice that opinion wherever. You've just come in here and told me that my idea is bad, which I feel is reductive to the conversation - especially when (from my understanding) you actually don't care about my idea, you just dislike the feature that I'm talking about improving.

  • Here are the exact words of Steven Dillon on the new Pirate Profiles when they were introduced - on the official Sea Of Thieves youtube channel, for further clarification.
    "Something we know that players have wanted for a long time is the ability to create a brand new pirate on their account without losing their hard-earned progress they've made with their original pirate. And that's exactly what we're introducing with Pirate Profiles."
    They go on to expound.. "Perhaps you want to re-experience the journey to Pirate Legend, but this time by leveling up different trading companies compared to your first pirate."

    This should quell any misunderstandings as to the purpose of pirate profiles (which I personally agree with,) and should make it easy to go forward with productive discussion surrounding my suggestion to improve the implementation of this feature in particular.

  • Here are the exact words of Steven Dillon on the new Pirate Profiles

    "Something we know that players have wanted for a long time is the ability to create a brand new pirate on their account without losing their hard-earned progress they've made with their original pirate. And that's exactly what we're introducing with Pirate Profiles."

    Well, for starters. Everyone sorta agreed, its not something players wanted. Not what they created, sure profiles but not losing anything. Gold is one thing. Progression wasn't.
    Making profiles so we can "re-experience" 7+ years of content that majority of the good stuff has been removed or forgotten.

    "Perhaps you want to re-experience the journey to Pirate Legend, but this time by leveling up different trading companies compared to your first pirate."

    This here makes little sense. No matter what...your gonna end up leveling up all factions. So this...is silly.

    What players wanted. Create a new pirate...but keep our achievements/commendations Or very least cross progression between profiles. Gold is easy to come by and unlock stuff for Doubloons is fine to do again. But the fear of, playing your new profile and..Defeating your first...Shrouded Ghost... and only affects that profile.

    Heck, I rather paid to have multiple appearances to switch between, that also solve players issue with using potions they seem to regret using.

  • Your supposed fix does indeed make it better than it currently is, and does keep it inline with the current (bad) design intent. The problem is they designed Profiles on a bad premise that nobody likes nor wanted.

    "Something we know that players have wanted for a long time is the ability to create a brand new pirate on their account without losing their hard-earned progress they've made with their original pirate. And that's exactly what we're introducing with Pirate Profiles."

    Yes, this is exactly what I've seen requested. We don't want to lose progress, aka cosmetics.

    They go on to expound.. "Perhaps you want to re-experience the journey to Pirate Legend, but this time by leveling up different trading companies compared to your first pirate."

    What? Who wants to do that lol. This is the problem I guess, they developed Profiles to serve a function nobody requested. Anyone who wanted to do that (for some reason?) just made an alt, which is free.


    One solution would be to give players an option as to whether specific profiles will share progression; this would make them far more popular. Profiles are so close to being good... I wish they were tested on Insiders much earlier, as the feedback was seemingly ignored/couldn't be acted upon in time.

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