Quickswap is a terrible idea you have repeatedly gotten rid of because it is a terrible idea. Don't put it back.

  • @worst-tdmer As the purpose of your post is to incite unrest within the community which is against the Forum Rules it has been edited.

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  • @worst-tdmer Guns need a buff because the game is so buggy is the best take in all of this. Rare can't fix hitreg though, can they? If they could, they would have. If they could fix jams, fake buckets, food reg, any of that, they would have.

  • @potatosord

    Agreed, which is why faster more fluid swaps is a good thing. Hit reg alone justifies a buff, let alone all the other issues.

  • @worst-tdmer "What do you think "shooting, sprinting, and aiming in quick succession" means?" It means shooting, sprinting, potentially to a position where you can hit your opponent better, then aiming your other weapon. This is a thing that normal players do in normal gameplay, regardless of quickswap. The fix was not intended for quickswap, it was intended to fix their attempted fix for quickswap. It was a patch for a patch for quickswap. Again, normal players will do those things without making any attempt to quickswap. They are sprinting to go somewhere, for at least most of a second minimum, not tapping sprint to interrupt an animation meant to slow down your weapon switch for balance purposes.

  • @potatosord

    Like I said in response to the other guy that said this, that's not how the bug worked.

    This bug specifically affected quickswapping. If you took a second or two to reposition, you would not be affected. This was a QoL patch for quickswapping.

  • @worst-tdmer Multiple people have told you that is how that worked. They didn't make a QoL update for QS, they made a patch for a patch that was trying to stop QS but affected normal players.

  • @potatosord

    One guy thought that was how it worked, and you weren't actively playing during the time it was a major issue.

    It worked the same way the delay works now. If you tried to quickswap, you would get stuck in the scope; if you waited a second or two, it wouldn't be an issue (just like delay swap).

  • @look-behind-you block lunge should just be the default lunge, no longer an exploit and no longer knowledge gap, just like what they are doing with guns

  • @look-behind-you

    mikethemutinous said in Combat Balancing Changes:

    that post has such negative feedback if you look at the comments back then

    It was always a too extreme change, they always shouldve found a middle ground which they are doing now

  • @potatosord they’ve never truly gotten rid of quickswap, it’s always been a point of balance. Only recently they went too far with it, and the pvp community in general really didn’t like it

    This is just a balance patch, something that games regularly have

  • @potatosord said in Quickswap is a terrible idea you have repeatedly gotten rid of because it is a terrible idea. Don't put it back.:

    @worst-tdmer "What do you think "shooting, sprinting, and aiming in quick succession" means?" It means shooting, sprinting, potentially to a position where you can hit your opponent better, then aiming your other weapon. This is a thing that normal players do in normal gameplay, regardless of quickswap. The fix was not intended for quickswap, it was intended to fix their attempted fix for quickswap. It was a patch for a patch for quickswap. Again, normal players will do those things without making any attempt to quickswap. They are sprinting to go somewhere, for at least most of a second minimum, not tapping sprint to interrupt an animation meant to slow down your weapon switch for balance purposes.

    It’s abundantly clear that “shooting, sprinting, and aiming in quick succession” referred to quickswap. The same method is applied today, but at a slower swap.

    I guess the official stance on this is that it’s “semantics” and we should “agree to disagree”.

    😎

  • @potatosord
    I kinda like the idea of combat being a level playing field. If everyone can quick swap then fights should feel more fair. The game never teaches new players about quick swapping, lunge canceling, or the importance of full health in a fight. I think if everyone knew about these mechanics and how to use them there would be a lot less annoyed pirates.

  • @jakevikingx The game doesn't teach you nearly anything. It doesn't tell you that you can zoom on the cannon. It doesn't tell you which food is better than any other. This game holds your hand for next to nothing.

  • @potatosord
    Very true. Most people don't have the patience to figure something out.

  • @captain-knyt a dit dans Quickswap is a terrible idea you have repeatedly gotten rid of because it is a terrible idea. Don't put it back. :

    @look-behind-you

    mikethemutinous said in Combat Balancing Changes:

    that post has such negative feedback if you look at the comments back then

    It was always a too extreme change, they always shouldve found a middle ground which they are doing now

    Back then people would be able to shoot exactly straight without aiming using a sniper, swords wouldn't be able to perform a full combo if you hit any decor or ship element, long range shots would deal less damages, people certainly didn't liked some of these changes back then, but i'm not sure people would like this today :p, there is mostly good stuff in that patch actually (outside of the introduction of a bigger hit reg problem, it was this patch note that make hit reg a real problem).

  • @capt-greldik a dit dans Quickswap is a terrible idea you have repeatedly gotten rid of because it is a terrible idea. Don't put it back. :

    @potatosord said in Quickswap is a terrible idea you have repeatedly gotten rid of because it is a terrible idea. Don't put it back.:

    @worst-tdmer "What do you think "shooting, sprinting, and aiming in quick succession" means?" It means shooting, sprinting, potentially to a position where you can hit your opponent better, then aiming your other weapon. This is a thing that normal players do in normal gameplay, regardless of quickswap. The fix was not intended for quickswap, it was intended to fix their attempted fix for quickswap. It was a patch for a patch for quickswap. Again, normal players will do those things without making any attempt to quickswap. They are sprinting to go somewhere, for at least most of a second minimum, not tapping sprint to interrupt an animation meant to slow down your weapon switch for balance purposes.

    It’s abundantly clear that “shooting, sprinting, and aiming in quick succession” referred to quickswap. The same method is applied today, but at a slower swap.

    I guess the official stance on this is that it’s “semantics” and we should “agree to disagree”.

    😎

    People would also do those actions while trying to shoot normally tho, without necessarily trying to bypass a hard lock, all players were potentially affected, that's why they fixed it.

  • After giving in to cheaters with the FOV change, now they're giving in on this...
    Those who naively think they're doing this to ‘listen to the community’ are terribly mistaken!
    The reality is that they are incapable of fixing the problems with this game that have existed since 2018!

  • @zeyrniyx said in Quickswap is a terrible idea you have repeatedly gotten rid of because it is a terrible idea. Don't put it back.:

    After giving in to cheaters with the FOV change, now they're giving in on this...
    Those who naively think they're doing this to ‘listen to the community’ are terribly mistaken!
    The reality is that they are incapable of fixing the problems with this game that have existed since 2018!

    FOV is an accessibility feature and was long overdue, 90 fov is just claustrophobic and adding it doesn't give anyone a significant advantage, while everyone has access to it.
    This was a nice addition, where they definitely listened to the community, it took them a while sadly but now we have it.
    The prove of that is the overwhelming positivity towards this change.

    Now they are tending to a different issue, which is the clunkyness of dublegunn combat and many welcome that change aswell.
    Keep in mind that sword users dont have that clunkyness issue, since quickswap with the sword was never removed.
    Noone is getting an advantage from this, since quickswap will no longer be necessary to swap and absolutely everyone will be able to swap weapons with a 1 second wielding animation time.
    Adding this is also listening to the community.
    Some might not be happy with that change, but noone will be at a advantage/disadvantage after this it.
    Its just a quality of live update.

  • @dermasterbob a dit dans Quickswap is a terrible idea you have repeatedly gotten rid of because it is a terrible idea. Don't put it back. :

    @zeyrniyx said in Quickswap is a terrible idea you have repeatedly gotten rid of because it is a terrible idea. Don't put it back.:

    After giving in to cheaters with the FOV change, now they're giving in on this...
    Those who naively think they're doing this to ‘listen to the community’ are terribly mistaken!
    The reality is that they are incapable of fixing the problems with this game that have existed since 2018!

    FOV is an accessibility feature and was long overdue, 90 fov is just claustrophobic and adding it doesn't give anyone a significant advantage, while everyone has access to it.
    This was a nice addition, where they definitely listened to the community, it took them a while sadly but now we have it.
    The prove of that is the overwhelming positivity towards this change.

    Now they are tending to a different issue, which is the clunkyness of dublegunn combat and many welcome that change aswell.
    Keep in mind that sword users dont have that clunkyness issue, since quickswap with the sword was never removed.
    Noone is getting an advantage from this, since quickswap will no longer be necessary to swap and absolutely everyone will be able to swap weapons with a 1 second wielding animation time.
    Adding this is also listening to the community.
    Some might not be happy with that change, but noone will be at a advantage/disadvantage after this it.
    Its just a quality of live update.

    As I said: naivety! Go back and read the initial announcement about the FOV change. The first reason given is:

    • since this is the most commonly used change in cheat software, they are going to implement it in the hope that it will reduce cheating.
      So be naive if you want, but it's an easy solution because they are incapable of maintaining their game.
      I would like to remind you that the maximum FOV of 90 was the very NATURE of the game. The entire game was calibrated to be played with this setting.
  • @zeyrniyx
    The reason why they ultimately decided to change fov settings doesn't matter.
    It has been requested by many people, not only cheaters and since they saw how many used third party software only to achieve higher fov, they thought: Maybe we should listen.
    So they did.

    The game was made for 90 fov true, but when you compare it to most games, that setting was laughably low.
    If you switch from most games to Sot, it just felt bad.
    110 fov is not the original intended fov, but some things have to change for the game to improve.

  • @dermasterbob a dit dans Quickswap is a terrible idea you have repeatedly gotten rid of because it is a terrible idea. Don't put it back. :

    @zeyrniyx
    The reason why they ultimately decided to change fov settings doesn't matter.
    It has been requested by many people, not only cheaters and since they saw how many used third party software only to achieve higher fov, they thought: Maybe we should listen.
    So they did.

    The game was made for 90 fov true, but when you compare it to most games, that setting was laughably low.
    If you switch from most games to Sot, it just felt bad.
    110 fov is not the original intended fov, but some things have to change for the game to improve.

    Well, actually no, the reason for the change matters enormously!
    Because it clearly shows that they are incapable of sticking to their guns and that instead of solving the problems, they prefer to give the cheaters what they want and dare to say that it's to please the community! It's such hypocrisy! And the worst thing is that many people believe them!

  • @zeyrniyx
    I said the reason why they ultimately changed it.
    Which means the tipping point, not the original feedback of legitimate players.
    The amount cheaters only backed up the claims of the legitimate players, which ultimatly convinced the developers.

  • @zeyrniyx

    After giving in to cheaters with the FOV change, now they're giving in on this...
    Those who naively think they're doing this to ‘listen to the community’ are terribly mistaken!

    These two things aren't mutually exclusive. FoV was one of the main reasons why so many good players started playing around with pak files. Then while they were on shady forums downloading paks, they would start dabbling with hard cheats.

    When such a huge chunk of your most dedicated players all turn to cheating for one specific quality of life feature, the developers should take the hint that it's a sorely needed/desired feature. i.e. They're listening to the many members of the community that resorted to external solutions, as well as the ones who didn't; and in the process, reducing future cheaters.

    Had Rare added FoV from the start, I really doubt cheating would be anywhere near the problem it is today. The past is the past though and I'm glad they're moving in the right direction.

  • @worst-tdmer wow that sounds like 2000s right sided talk albout some plant young folsk smoke and bexouse of contact with that they will stard dabling with hard..

    But its ok change, times change we got bigger mointors and tvs so they should adapt.

    Copypasted respone they give to modeators mighty deminish they intergity whenever they make changes.

    Atristic vison blah blah blah, bad warped looky.
    Yeach right, they should just give "currently we are not thining about that" and they would be covered.

    Now folks laughs theirs bottoms off on forum.

  • This thread is an actual warzone for a complete non-issue. Quickswapping can be countered by sword because of the stun, i remember running that to counter.

    The real issue is hit reg and jamming, that's why I don't run guns as often as I used to. Also hackers are still the biggest issue in combat, why complain about quickswapping when hackers can easily machine-gun and aimbot without major punishment.

  • @ghutar

    I mean yeah, its the same idea. And that plant was/is a gateway, but only because the government made the same choice Rare did with FoV, and tried to prohibit it; so the only source was/is shady backalley purchases.

  • @worst-tdmer and yet they who seeks finds ;)
    So let's say I know folks that skiped plants right for hard stuff and didint need any gateway.

    Same goes for cheaters if they wanted to cheat and yes before changed fov .pack for it was a cheating there is allways a way.
    (Becouse playing game we agree to adhere on arbitrary set of rules made by developers)

    So its not Rare policy but somone willinges to cheat a cheating problem.

  • @swagalisous7451 a dit dans Quickswap is a terrible idea you have repeatedly gotten rid of because it is a terrible idea. Don't put it back. :

    This thread is an actual warzone for a complete non-issue. Quickswapping can be countered by sword because of the stun, i remember running that to counter.

    The real issue is hit reg and jamming, that's why I don't run guns as often as I used to. Also hackers are still the biggest issue in combat, why complain about quickswapping when hackers can easily machine-gun and aimbot without major punishment.

    I would have agreed if the game was functionnal, but sadly the sword doesn't counter quickswapping because the sword is as much inconsistent as guns : sometimes you stunlock the target, sometimes you don't (even if they take damages, so it's like a "stunlock reg"), and when you don't the guy just have to click and you take the shot.

    I would rather see the inconsistencies gone first to be honest, using any weapons is the very last resort for me, i always find way to kill people using something else because of that.

  • @ghutar

    Sure, but those people will always exist.

    The goal is to prevent the conditions that lead people, who otherwise would never cheat, down the route of cheating.

    So its not Rare policy but somone willinges to cheat a cheating problem.

    It's both, like with the plant you brought up. When you start getting served the plant by a nice lady in a Prius vs a thug in an alley, you're much less likely to be getting recommended other hard "products".

  • @worst-tdmer problem is that when you buy game you agree on some set of rules for it however stupid they are.
    As its game and plaing it is optiona willinges to bypass mentioned rules it is your own foult.

    So no amont of let's say dissusable way of devs to communicate or upholding vision or using that as excuse for being unable to fix or change thing will in eny way be vaild reason to cheat.

  • @look-behind-you can we debate quickswap on its merits rather than whether or not rare labeled it an exploit. I never understood leading the conversation with this label because it really doesn't matter whether rare intended the feature, it existed, it will exist in some format again soon. We should be talking about why its beneficial or harmful to the game. Like idc about what rare defines it as.

  • @zeyrniyx What if they were wrong, and they are fixing a mistake. Like, if you want to keep 90 fov all power to you, just don't change it, but other people wanted a better experience. Rare noticed they were ostracizing a large section of the community and many people were choosing to download third-party software, risking a gateway to more serious hacks. This change combats real cheating that gives serious advantages, (x-ray, aimbot, keg tp) by making people feel like they don't need to go to paks just to get an industry standard feature.

  • @itzeggward a dit dans Quickswap is a terrible idea you have repeatedly gotten rid of because it is a terrible idea. Don't put it back. :

    @look-behind-you can we debate quickswap on its merits rather than whether or not rare labeled it an exploit. I never understood leading the conversation with this label because it really doesn't matter whether rare intended the feature, it existed, it will exist in some format again soon. We should be talking about why its beneficial or harmful to the game. Like idc about what rare defines it as.

    It's hard to find merits in something that was always bannable to begin with, you guys are just lucky Rare didn't enforced the Xbox Rules on that part due to the fact that it was being used by people who promoted the game.

    You might not care how Rare define it, or what game design it, or what Xbox Rules are, but facts remains.

    Also, be prepared to see players be able to shoot faster than what Rare will put in place in the update they talked about, there is always players trying to break what Rare is doing, no matter how bannable it is.

  • @worst-tdmer As usual, your takes are endlessly wrong. All studies that have been done on those plants and products have come to the conclusion that the plant is not a gateway to harder products. You are making a false equivalency based on a lie. Many studies have been done over the years and they have overwhelmingly concluded that plant is not a gateway. In a different vein, using cheats to get the FoV you want is not comparable because the options to do worse things are built into the program you are using. Plant does not have a second mode you can activate to make it into a harder product with no additional effort, in the same way that you can just use the rest of the cheat program to cheat if you are already using it for FoV. This is both a false equivalency and misinformation.

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