Double gunning should'nt exist

  • A wonderfull game full of content and mecanic, only to be overshadowed by the unbelievable and unbalanced force of double gunning.
    No matter how the developpers explain how double gunning is the only thing to go against the sword (they openly say that the sword is to powerfull) , they sadly don't see why this mecanic just rips
    all the other stuff in the game...
    1 : you can't aboard when the other crew double gun
    2 : There's no downside for players when they jump, like slowing down after repeat jump.
    3 : Since the double barrel pistol, double gunning became even more broken.
    4 : when using the sword lunge, there's a cool down , even when guns don't have no cooldown whatsoever since you can reload while jumping without problems

    I really think it's a disservice for every players that play all the mecanic of the game that double gunnig isn't downright abolished.
    It would bring back a lot of players who just stopped when they saw that the game as just a double gunning META.

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  • @dragonlazer2930

    Nobody uses the double barrel pistol in PvP. Just throwing that out there.

    Also, disagree with all the things. I’ll let the usual “this takes more skill than that” argument play out.

  • I used to agree with you. I'm double gold. I use sword pistol and destroy double gunners.
    But try it. bet you can't double gun at all. just try it. Its hard.

  • @dragonlazer2930 what weapons you have don't matter as much as your skill, like cover use, movement, eating, and knowing when to push your advantage.

    1. You also cant board when someone swords the ladder, at least not if they do it right.
    2. Same for the sword, we are on equal ground there
    3. Dublebarrel didn't change anything
      Blunder sniper and pistol sniper are still the metha
    4. Guns have a cooldown, its called reloading
  • @dragonlazer2930 my gosh, not the pve final boss complaining about double gunning which has been in the game forever - same with sword lunging cooldown. All you do with sword is hold w and left click, double gunning at least takes some skill, you guys have infinite amount of slashes with a sword while we have a finite amount of ammo, if you sword hopped around, maybe you wouldn't get killed as fast!

  • Those who double gun do so because they were no good at CoD, so the next best thing, turn SoT into CoD on the water.

  • @dragonlazer2930

    1. saying that its impossible to play against someone using sniper pistol is completely unfair. sword can literally lock you into a corner and you cant pull out a gun to shoot them bc of the stunlock, also the new sword range is so far that even if I get out of the stunlock they can still hit me.

    2. double gunning actually requires this magical thing called "skill" i have over 2k hours at this point, and I was only good at TDMing for the past couple hundred, I think its completely unfair to people who have dumped thousands of hours into this game to just take away the ability to double gun, which is the only reason I still play sot at this point.

    3. If you were making this post in 2020 during the height of quickswap, I'd agree that its op, but now in 2025 double gunning has been nerfed into the ground, especially for console.

    4. Final point, rare made a pirate sandbox game, where you can do what you want, so stealing other peoples treasure and double gunning is completely within the rules of the game, if you took away double gunning, what would stop people from trying to ban people for sinking them when they had 10 fotds

  • @howletzer What does Double Gold mean? That the second time I've seen that.

  • @rikjaxx I means I have over 2000 levels in hourglass pvp.

  • @ultrasuprman nope, always played sot, just enjoyed the weapon mechanics, I know that's really hard to get through that thick left clicking mind of yours

  • @howletzer Got it. thanks for clarification.

  • Oh yeah, double barrel pistol is so op :D :D ;D

    But yeah, game would feel much better with single firearm allowed. More piraty, less callofdutyish.

  • Please avoid engaging in personal arguments and derailing the topic of the thread. It is fine to debate the content of the post, and the viewpoints therein, but disrespecting any of your fellow pirates personally is against the pirate code, and our forum rules.

  • @ultrasuprman How does double gunning in SoT even have a correlation with being bad at CoD?? I don't even like CoD lol

  • @dragonlazer2930 said in Double gunning should'nt exist:

    A wonderfull game full of content and mecanic, only to be overshadowed by the unbelievable and unbalanced force of double gunning.
    No matter how the developpers explain how double gunning is the only thing to go against the sword (they openly say that the sword is to powerfull) , they sadly don't see why this mecanic just rips
    all the other stuff in the game...
    1 : you can't aboard when the other crew double gun

    Stop trying to board when they have no pressure and learn to "ladder juke" instead of climbing straight up.

    2 : There's no downside for players when they jump, like slowing down after repeat jump.

    Jumping is one of the worst things you can do during PvP, if a player is spamming jump they are most likely very inexperienced. Jumping leaves you more prone to being knocked off and makes you far more predictable.

    3 : Since the double barrel pistol, double gunning became even more broken.

    I would argue that the double barrel is the single worst weapon in the game.

    4 : when using the sword lunge, there's a cool down , even when guns don't have no cooldown whatsoever since you can reload while jumping without problems

    I really think it's a disservice for every players that play all the mecanic of the game that double gunnig isn't downright abolished.

    It would bring back a lot of players who just stopped when they saw that the game as just a double gunning META.

    Anyone that left due to double gunning can stay gone, as they likely lacked the understanding of the game to contribute to the sandbox in any meaningful way.

  • I might only be ally 420+ (308 serv, 115 GoF), but I can tell you that double gunning is only as good as the person using it. Some people are really good at it, and some double gunners fall easily to any half competent sword lord. I prefer to use sword and grapple, I don't have any guns, and I find that I'm not too bad at PvP. I will admit, that really skilled double gunners will beat me more often than not, but most of the time if you are half decent at kiting and dodging, you can use a sword very effectively against gunners. I very often use the mast and ship parts to block aim angles as I rush or peak and force them to come to me with a grapple.

  • It's funny how people try to convey the idea that a melee weapon is as powerful as a ranged weapon, but in 90% of scenarios this isn't true... The double gun will always have the advantage.

    The sword's best attack is the dash; it usually surprises and breaks the sense of space between enemies. However, it can be canceled by any damage received within an absurd time limit, and even if the dash is performed, if it misses the target, you will be paralyzed... And the alternative its just to run after the enemy spamming hits.

    There is no equivalence between these combat styles, a swordsman can beat a double gunner, but the tendency is that in a fight between two players with the same level of experience, the double gunner will win, because the battle depends solely on long-range combat, if both sides don't miss a single move, the battle is still determined by the double gunner's. Given the necessary proportions, in real life, someone with a knife a few meters away only reaches the shooter if that shooter misses. The person with the knife can maximize the probability of the shooter missing, but in the end, the advantage and the decisive factor always lie with the one who can win from a distance.

    This is just to say that these combats are not balanced or equivalent in any way... now, the problem with this is that it turns Sea of ​​Thieves into something it shouldn't be, a competitive FPS where part of the community is excessively consuming this PVP aspect walking alongside in a shared world with casual players who will never and don't want to reach this level of combat, and they will inevitably be victims of this, not to mention that combat with firearms in any FPS requires a higher level of reflexes, motor coordination... things that in a competitive game are inevitable to require for a good performance, but in a game like SOT that uses a casual proposal it could be reduced by having the sword as mandatory (personally I would prefer more melee weapons to be added.)

  • As a person who enjoys double gunning, a skilled sword user can put up a pretty tough fight. This is not an issue with a particular loadout, it’s a simple case of ‘get good’ with whatever weapon you choose. For example, Sword Blowdart can be absolutely lethal if you know how to use it. I’ve played with S/BD users who can wipe a Galleon of double gunners before I’ve been able to board too.

    If they were for whatever reason to lock everyone into using sword those same players would STILL be melting you as they will adapt. Get better and all of these issues will go away.

  • @coopers-rum said in Double gunning should'nt exist:

    Oh yeah, double barrel pistol is so op :D :D ;D

    But yeah, game would feel much better with single firearm allowed. More piraty, less callofdutyish.

    Blackbeard who hold 6 pistols wouldn't like your post. Single firearm will only reduce the choice of weapons.
    If you really want to dig deeper into 'more piraty' in this cartoonish fantasy pirate game you will face a lot of things that are not related to real pirate things, as boats with limited cannons, as reload yourself into cannon, etc.

    Double gun is balanced than ever before compared to sword, especially with current action registration situation, when hit of opponent sword get registered meanwhile your food did not. Sword also allows you to sword lunge board silently, infinite ladder guard, stun and get enemy slowed, knockback after lunge, you also can knockback the enemy of your ladder by sword lunge and many more things, you need to spend some time to play on both sides and learn more about these things before making a statement "double gunning shouldn't exist" tbh.

  • @safer-seaser
    Im not playing with sword my guy. Just saying, this game should be less an a shooter for the atmosphere sake.

  • @dragonlazer2930 Im scared of sword, don't make me use it again, its evil

  • I have watched the debate against double gunning for years, and as some one who has tried it only a few times, it is just too much hassle and i like mobility, so i stick with the sword.

    Double gunning is strong with the right gear, but just like some one stated, no one is using double barrel and flintlock for pvp, the double barrel is just horrible if its not against skeles. The only viable options consist of the 3 original guns, and probably about 80% of the reason people used the blunderbuss was for its old one shot, and now some prefer it for the endless knock off potential.

    But in my experience, the biggest draw back of double gunning isnt the lack of mobility, nor is it the rebalance from old blunder to new, nor is it the need to learn to quick scope... The single biggest drawback of double gunning is the fact that you have to live around an ammo crate or die. Never have i run out of shots with my sword lunge!

  • @dragonlazer2930 double gunning requires more skill than swords and you can board when people are double gunning it’s simply a skill gap. You need to have pressure on their boat before you board or either way you won’t get on sword does the same thing. Use blunder bombs get them low with cannon shots. Deck shot. Multiple ways to get on board when they are double gunning. Time your board with cannon impacts its gets rid of the boarding sound when you time it correctly

  • 1: You can board, If you're good at the game
    2: You can jump up and down with a sword while hitting somebody
    3: Nobody uses the double barrel pistol, its the worst weapon in the game
    4: When using a sword, a hit stuns the enemy for a bit, and you can hit a combo of 3 without needing to reload
    Its not the double gun that's the problem, Its your lack of game sense.

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