@burnbacon said in [Updated] Friendly Fire - Player Option - Allow Damage from Crew On/Off:
And there we go, for those crying it will get abused, here's a simple solution.
Make it a character-bound option in your own settings.
Allow us to be able to turn on the ability to be damaged by other players.
In this way, I can turn it on, and then my crew-mate can turn it on, and we can duel.
Open crew players will be safe, as long as they don't go into their player options and turn it on.
Solved.
Still doesn’t say anything about when another crew appears. Starts fighting you and you start killing your own crew because you don’t wanna take the time to pause and go into settings. Only until maybe your on the ferry but by then. Everyone is upset
And let not forget those power hungry captains. “Do as I say, turn it on.” And those refusing to join in.
Your argument is invalid for a sandbox game. The same logic could be applied to gunpowder barrels. With your logic, we shouldn't be allowed to bring gunpowder barrels on ships because an enemy crew might unexpectedly roll up on us and blow it up.
And the brig, people can vote a crewmate into the brig; as a joke or for a real matter...and then a ship can approach and now everyone has to fumble in the menu to unlock them from the brig...and that feature is CURRENTLY IN THE GAME.
Part of deciding to turn friendly fire on is knowing that if you get into combat, you might kill each other if you aren't careful. If you DECIDE to turn it on, watching your surroundings is up to you, and then taking 1.5 seconds to open the menu and turn it off if you see a ship approaching. Simple.
Again, it's YOUR CHOICE. I can't for the life of me wrap my brain around any single person not wanting to be able to experiment with this and have fun dueling their crew mates. I'm at a loss for words that there is even a single person arguing against this. Thankfully, you're in the minority though and most here see this as a great addition to the game.