Issue: Simultaneously interacting with a Ship Gadget and getting knocked back can lead to a "permanently stuck" situation
Release: 3.4.2
Severity: Soft-Lock / Blocking
Platform: PC - Steam
Frequency: Twice out of Six or Seven Hourglass Matches
DESCRIPTION
As far as I am aware, there is a scenario where interacting with a ship gadget and simultaneously being knocked back by a cannon will push you away from the object, but also fail to dislodge you from said object. This results in a state where you will be moved to a different part of the ship where you will be effectively soft-locked:
- You are unable to interact with any nearby objects or gadgets.
- You are unable to input any commands in the game (F, X, ESC), as they will do nothing.
- You will appear desynced to other crew-mates, who see you next to the original interaction object.
- Being blundered does not result in releasing you from the stuck state.
IMPACT
As you cannot be freed from the desynced state, you are effectively soft-locked while the game continues to run around you. You can see your crew-mates move, but you cannot interact with them or (potentially) be damaged while stuck.
This is (obviously) immensely disrupting, as being desynced means you must ALT-F4 and re-launch the game to return to your ship.
OTHER DETAILS
- I encountered this twice in hourglass. The first time was when getting pummeled while trying to interact with the left cannon. I was pushed to the right cannon (towards the bow of the ship) and could not move or interact with the ship.
- The second time was when attempting to interact with the wheel. As I interacted with it (F), a nearby cannon shot pushed me into the rear right corner of the helm deck (near the sail ropes, next to the anchor), where I was desynced from the game.
- As far as I am aware, this is a new issue as of Release 3.4.2, as I have not encountered it before playing tonight.
