Ahoy! I’ve had this idea for a while, ever since the Sea Forts was added and that one PVP-PVE Adventure in the Sea of the Damned where we could instantly respawn. I remembered it recently and thought, why not share it here to see if others like the idea?
That instant respawn combat really helped me improve my PvP skills because it was fast-paced pirate fighting—no downtime waiting to come back, just constant action when the event was running.
The Idea:
Imagine a large, maze-like sea fort full of rooms and hallways—kind of like GoldenEye multiplayer. Players fight on foot inside this fort, no ships allowed. The fort would be its own dedicated server with more player slots possible since no ships take up resources or water physics taking up resources.
When you die, no ferry waiting—you just instantly respawn at a random spot inside the fort, keeping combat flowing.
The player with the most kills is declared the winner and is teleported into a random Adventure server, spawning near a ghostly shipwreck filled with rare loot. That shipwreck’s location appears on everyone’s map, so others have a chance to intercept and steal the loot.
Why One Weekend per Month?
- Builds hype and keeps the event feeling fresh
- Gives the devs a clear window to monitor PvP behavior and test backend systems, especially with lots of players fighting close together
- Helps improve the game by stress testing combat and spawning mechanics
- Makes the event loot feel special and rare, instead of farmed all the time
