With the introduction of skeleton camps and the orb that costs 30k, there is near no reason to do anything else other than commendation. This game is built on risk vs reward, thats why most of the highest value things would mark you for others, be it the siren skull, or world events that take up to 20 minutes to do depending on some factors. But the skeleton camp orb takes at most 5 minutes to get, is unmarked, and gives you more gold than most world events for a fraction of the time.
If you have the choice of a fof that marks you for others to attack for 15-20 minutes, or grabbing a single piece of loot with the same value as an entire fof in 5 minutes with minimal risk, most people will easily go for the fast safe option, giving all of the reward for no more risk than being away from your ship as long as a gold hoarder vault, while letting you do them more frequently than vaults.
What i think needs done is either giving random crews a fraction of the value offered now, or if the price is kept, make it mark a skeleton camp once the lamps are lit, and have the orb marked at all times with a beacon, and allow the burning blade to absorb any stolen orbs into their own value, perhaps with a slight bonus. This would incentivize the burning blade to hunt others if they have orbs onboard, and would make the massive reward offered be fairly balanced with an equal priced risk.
As well a change i would vouch for is allowing the orb to be sold to athenas fortune, and make athenas and reapers the only factions that give rep for the sell since athenas fortune would very desperately want reapers to not get these orbs. This last part is not so vital to me, but just a little extra i would prefer, but the orb absolutely needs much more risk if it is going to keep a reward equal to most world events for a fraction of the time, that way people have to choose between more casual safe quests, or a very high risk piece of loot.
