Please Let us Have Our Captained Ships On Safer Seas

  • Look, I understand the rewards cap (even if I think it's too small).

    • I understand the level 40 cap on factions.
    • I understand not allowing Captain Commendations, since you're mitigating the risk aspect.
    • I can cope with the lack of the fellow who sells out treasure for us, even if his not being allowed on SS is kind of silly.

    All I want is to captain my spiffy ship. Even if nothing else about Captaincy is allowed in SS. All I want is my ship cosmetics.
    Nothing else about Captaincy. I'm not asking for reward changes or mechanic changes.
    All I want is my ship while I sail around, digging up treasure chests and poking skeletons in the eye...sockets. The eye sockets.

    Please, Rare?

  • 12
    Posts
    4.5k
    Views
  • @guildar9194 I'm surprised its taken this long for rare to realize how stupid it is to punish players using the most accessible mode instead of just increasing incentives to play adventure. This would be fine with me, ignore anyone who crows about how SS people shouldn't be able to blah blah blah, it all rings hollow and hypocritical while the community is out there exploiting their balls off for ill-gotten BB gold glitch gold for them to clutch their pearls at SS earnings.

  • @Guildar9194 I agree.

    I understand why they locked all other captaincy features behind high seas, including ship progress, but it was weird to lock the cosmetic loadout to high seas.

    All that does is inconvenience the safe seas player; its not like they're going to change their evening plans to jump on high seas just because they have to throw cosmetics on the ol' fashioned way lol.

  • Just let them save ship sets. That it
    No trinket or trophy though. ;)

  • High seas isn't that bad on c/c preferred.

    Anyway. Let them have the saves and trinkets. Maybe lock that ship into Safer Seas? They weren't planning on playing high seas lol.

  • @th3-tater said in Please Let us Have Our Captained Ships On Safer Seas:

    High seas isn't that bad on c/c preferred.

    Anyway. Let them have the saves and trinkets. Maybe lock that ship into Safer Seas? They weren't planning on playing high seas lol.

    Why lock it to SS?
    I play both SS and HS; If I'm solo-slooping, or just fishing, or if my friend (Who rarely plays) is playing; I SS. And having my ship would be nice.
    But would not want it 'locked out' of those times I go High Seas.

    What an arbitrary and spiteful suggestion.

  • @guildar9194 Just play higher seas if you want captaincy. Sorry this seems to be one of the biggest carrots. Ss is perfect as it is for what it's intended to be.

  • @captain-coel said in Please Let us Have Our Captained Ships On Safer Seas:

    @guildar9194 Just play higher seas if you want captaincy. Sorry this seems to be one of the biggest carrots. Ss is perfect as it is for what it's intended to be.

    HS should not need 'carrots' to encourage people to play it.
    If it needs such things, then there's a fundamental flaw in the game mode. And Rare should then look at why they need carrots for HS, or sticks in SS, to push people towards HS.

    Captaincy has almost nothing to do with PvPvE, and giving SS players their Captained ships is not going to suddenly cause HS to depopulate.
    SO why are people so worried it will?

  • @guildar9194 Sorry but SS isn't the full game and doesn't need to be. Rare decided, and I agree with it, that Safer seas needs to ha e hard limits. Captaincy is fine being part of it. You don't have to like it, but that's how it is. much like reduced gold/rep/renown. certain comms and factions being locked. certain loot not existing in ss. There are many carrots meant to draw people from SS to HS. SS is meant to be an extended tutorial and a safe place for families.

    Understanding what it's meant to be is part of being okay with what it is. Sounds like you need to grasp it's intent. Just go fish in HS, pays better anyway.

  • @captain-coel said in Please Let us Have Our Captained Ships On Safer Seas:

    @guildar9194 Sorry but SS isn't the full game and doesn't need to be. Rare decided, and I agree with it, that Safer seas needs to ha e hard limits. Captaincy is fine being part of it. You don't have to like it, but that's how it is. much like reduced gold/rep/renown. certain comms and factions being locked. certain loot not existing in ss. There are many carrots meant to draw people from SS to HS. SS is meant to be an extended tutorial and a safe place for families.

    Understanding what it's meant to be is part of being okay with what it is. Sounds like you need to grasp it's intent. Just go fish in HS, pays better anyway.

    Well I disagree and I'm making my suggestion, and my voice, heard.
    I'm not asking for literally anything of substance except for the ability to captain my own ship.

    Yet a subset of the players seems to think any concession made to Safer Seas enjoyers will somehow cause the game to melt down and take away any enjoyment they have.
    They seem to have this idea that giving a single inch will suddenly cause everyone to vacate the High Seas. And if they are that worried over High Seas, then maybe there are issues they don't want to admit exist.

  • i would give it to you. but i would also like to see you on HS. its pretty chill out there aswell.

  • The game design and intent for Sea of Thieves is a shared world adventure, and it always will be. Those who wish to play in the confines of Safer Seas will always have the option but we will not bring the rewards and activities in line with those of High Seas when many of the restrictions are in place due to the risk vs reward factor that is inherent in Sea of Thieves - removing any risk means rewards must be balanced accordingly.

    Safer Seas will act not only as a safe space for our Tall Tale players but also for families with children who just want to pirate, for people who want to play the game but learn the ropes and it will organically feed into Adventure mode, keeping the player pool there healthy and upskilled as they've learned the mechanics.

    This is not only useful for new players but also families and players with accessibility needs - the whole game suddenly becomes available in a way it hasn't before, letting them naturally progress to High Seas and become a Pirate Legend. SoT has grown a huge amount in 5 years and it can be fairly overwhelming.

    The borders put in Safer Seas mean that to experience the full depth and breadth of the game you will have to hit the high seas BUT if you're playing with your family you don't have to, you can just enjoy the game and have fun as a family.

12
Posts
4.5k
Views
7 out of 12