Ahoy mateys,
Today I would like to talk with ye about Hourgalss.
As ye all know, Hourglass is a tool, which allows ye to fight another Crew in Open World.
For me, Hourglass is one of the best ways to play the game. It allows me to learn how to fight and improve my seafarer skills. Also, it promises an amaizing rewards for those who manage to get to lvl 100 and more.
However, it has a "little" problem. Elo Ranking System Method.
Ye see, Elo Ranking System is based on Wins & Losses. Which means with every win ye increase yer Elo Rating. Which sound not bad if ye could have decreased yer Elo Rating with Every Loss, but ye can't. Such choice was designed to prevent "Bildge Rats" from getting easy wins from fighting less skilled opponents. Which is great, however it doesn't change much. Since, ye still fight lads, who have way better skills in fighting or seafering then ye.
Perhaps, it has something to do with how many Sailors are actually sailing the Sea. Which is sometimes the issue, but very often the issue is the Elo Ranking System Method.
Therefore, I propose a solution to it. Instead of basing it on Wins & Losses, I propose to base it on Levels. By doing so pirates will no longer be matched by Wins & Win Streaks, but by their position in both fractions combined. If ye lvl 20 ye will now face pirates who is approximately yer lvl or slightly higher. Here is the table with each position placed in specific division:
- I - Castaways (lvl 1 - 25)
- II - Rouges (lvl 25 - 50)
- III - Maradeurs (lvl 50 - 100)
- IV - Masters (lvl 100 - 300)
- V - Captains (lvl 300 - 600)
- VI - Commanders (lvl 600 - 1,000)
- VII - Legends (lvl 1,000 - 2,000)
By doing so pirates will now fight more often pirates with relatively same skill lvl without fear being overrun with those pirates who is way better, then 'em. And even if they will face a Pirate who is stronger then them (for example lvl 23 against lvl 36), they would get a little bum of allegiance for winning or losing (in this case 1/4). Here is the table:
- If ye fight a pirate in same division ye are, ye get a Standard amount of Allegiance, no bonuses applied;
- If ye fight a pirate from a division higher then yers, then ye get additional 1/4 of allegiance ye get (for example, ye are in Division I and him in Division II);
- If ye fight a Pirate who is in Division, which is twice higher then yers, ye get 1/3 of allegiance ye get (for example, ye are in Division I and him in Division III);
- If ye fight a Pirate who is in Division, which is way more higher then yers, ye get 1/2 of allegiance ye get (for example, ye are in Division I and him in Division IV);
All others will be double the allegiance, but I doubt ye would meet as a lvl 20 a lvl 300+ pirate (based on my experience).
That's it. If ye have any comments, then leave yer replies below. Otherwise, I wish you to have a nice day or night and I will see you on the seas.
With Best Regards,
Selgewick The Seaman
Chronicler of Legends
Captain & Commodore of Fleet
Guild Owner of "Scribes of the Deep" & "Privateers of the Flame"
