I have a love for Cargo Runs in my favorite area of the map, The Devils Roar so I felt like needed to say something.
In my opinion Devils Roar Captained Cargo Runs were one of the most high risk high reward PvE experiences on the seas and after the launch of Season 11 long and efficient Cargo Runs seem dead to me.
It feels extremely embarrassing to go from transporting around 80 pieces of Cargo at all times in a constant flow of collecting and delivering on deadlines to go to a hard capped limit of 2 or 4 pieces to an island less than a minute away with no deadline.
Bonus paydays also seem to be gone in the Roar which is understandable but the comparison in rep and coin in such a hazardous area feels depressing, the new meta would be diving to pick up 2 Cargo, set sail to the next island over and drop it off, repeat. No risk, No reward.
I feel so bad for any pirates who need to deliver 200 of each Cargo 6 times in this new grind method.
I'm sure this is all for the greater good and balance of the game because if the Voyage ended the moment you grabbed the Cargo as it did before Season 11 you could farm reputation from "completing" the Voyage.
If I could change anything I would increase the collected Cargo amount back up to 8 and/or remove the hard cap limit and let Cargo Runners go back to gathering as many as they'd like.
