High seas will never be pure PvE or PvP it’s a mix of the two. You’re missing the point.
Forcing everyone on to the high seas with PvP enabled after they reach the caps in safer seas is just a bandaid/temporary solution to a foundational issue with the game.
Not everybody enjoys fighting other real players.
I love how you make it seem like adventure mode interactions now are 50/50 friendly/hostile which is an absolute lie.
If any crew is beelining towards your ship they are most likely hostile.
If any crew ignores your ship and sails right on by they are likely non-hostile.
That’s about the level of experience you can have.
Now you can go attempt to approach the non-hostile crews but about half will just run away from you.
The other half (the precious, innocent few) you can probably form an alliance with until they themselves get betrayed by a crew in their alliance and they never trust other pirates again.
OP is way better at staying patient and respectful in their responses to the criticism of the OG idea of this topic but I 100% agree with OP.
Players should have the freedom to choose their experience with or without PvP and they should be able to access as much of the game as possible that’s not directly tied to PvP. And the social aspect of the game ie open crew and other crews sharing the world should NEVER be removed from the experience. The SWAG concept is the soul of the game.
