High seas. The only time I would ever consider safer seas would be for a screenshot maybe. SoT isn’t SoT to me without the other pirates
High Seas or Safer Seas
Safer Seas, pretty much exclusively. If I really want to go to the high seas for some reason, I'll join the alliance server. I'm over the whole "oh you don't know what that ship on the horizon will do!" Well, if they sail towards me, they're coming fight. Unless it's Devil's Roar, they are coming to fight, without fail. And I'm just not interested in battle boats, it was interesting the first couple of fights but after that, it just got repetitive and boring.
@vito1700 Probably High Seas unless I feel like doing the fleet alone or Karen keeps dodging my calls.
@goldsmen I wouldn't care if it's only 10% gold, I have over 100 million gold and have nothing to spend it on, yes there are plenty of items I could buy, but I wouldn't spend anyone else's gold on those items yet alone my own gold.
@look-behind-you said in High Seas or Safer Seas:
A (hopefully unnecessary) point of clarification, it is not a one-and-done choice between the two.
Everyone is welcome to sail on both Safer Seas and High Seas at any point.
As @BloodyBil mentioned, some days you might just want some unpredictability and the potential of some random other crew interactions or some PvP but yet some days.... you might just... not.
Some days you might feel the desire for some naval battles and fighting, other times, maybe just some fishing, Tall Tales or just simply doing nothing without the risk of your peace (or that PERFECT screenshot....) being interrupted.
Either way, Pirates are free to choose every sail.
It'd be nice to see proof of this statement by seeing more encouragement for non-toxic behavior. Can start with no more supporting twitch streamers like summit and the like. It gives off the wrong impression of what kind of players you really want in SoT
After what I experienced today during the community day I decided to stay in Safer Seas and NEVER EVER go back to High Seas EVER! I don't know why I'm a magnet for PvP, but it seems every player encounter is with me going to the ferry of the damned. I got sunk by a galleon, even after I begged for mercy, even tried to be friendly after respawning.
You can say "pirate game", well, pirates didn't sink or killed other after they surrended. They didn't bother to answer, they just silently went all out with the cannons against a solo slooper who clearly didn't show any sign of aggression, (so PvP, despite one part not wanting to fight so more like PvE, and 1v4 btw). You can say "This is a game with PvP on it" but is it really PvP? IS PvP guaranteed on every session? I can sail for a couple of hours without seeing a single mast on the horizon, even other players claimed that they sold the skull of siren song without being contested. PvP is not consistent nor guaranteed, which makes me even more frustrated because of its inconsistency and how I there is no telling if I can avoid it or not. You can say "well, this game is not for you then, don't play it", ok, that's why I alwasy end up leaving a few moments later after I somehow regain interest in the game every now and then, so if I leave I hope people stop saying things like "oh, the seas are dead, there is nobody" after asking me to not be here.
I'm just waiting for Safer Seas to enjoy the game at my own pace and never ever deal with any other player for the rest of my time in this game. The alliance flag is the most useless thing for me because nobody ever wants to be friendly with me, everything is just shoot on sight, not even say a word, not trying to give a warning. People ignore me when I beg for mercy and to be left alone, even if I offer my loot so I can go somewhere else, nobody speaks nor do other kind of interaction in this "social" game. Literally, I had only four friendly encounters in this game, four, so I don't know if I'm just unlucky or simply there is a commendation for sinking every ship you see without saying a word, but I'm tired of that, I can't stand it anymore. I return to this game just to check if there is a new novelty and for the small hope of having fun, but it all shatters the moment another ship approaches because it is just an aggresive encounter without anything I can do. So, ship sunk, time wasted because loot is not yours until you sell it, and commendations requiring you to sell them. Not even in tall tales I've been left alone.
I'm going to stay in safer seas forever, I'm willing to sacrifice emmisary rewards, and from the normal payout have that 30%, and have no more reputation, I'm willing to never use my captained ship ever again, I'm willing to miss anything a guild has to offer, I'm willing to never do a FoF or FotD, if that means I don't have to see any other player ever again. Your character can be a nasty pirate if you want, but remember to also separate the player from the character and behind other pirates there are players, and you never know what is happening to them. (Also yes, during other encoutner I've even been insulted and mocked just for asking for mercy).
I honestly belive that human being are cruel and are incapable of doing good things on their own, give them the opportunity to do something evil without consequences and they will do it, give them the choice to do something good or something bad and they will always choose the bad thing as long as they don't have to pay for their actions. This game could have another theme beside pirates and I'm sure things would not change at all. People don't do good thing because they want to, they just do it to avoid punishment and since there is nothing punishing from ruining the fun of someone else in this game people will do it without a second thought. As I said some months before, I'm five years late to refund this game, I don't believe there are friendly crews ever, it's all shooting any ship in render distance.
@dragotech123 said in High Seas or Safer Seas:
I honestly belive that human being are cruel and are incapable of doing good things on their own, give them the opportunity to do something evil without consequences and they will do it, give them the choice to do something good or something bad and they will always choose the bad thing as long as they don't have to pay for their actions. This game could have another theme beside pirates and I'm sure things would not change at all. People don't do good thing because they want to, they just do it to avoid punishment and since there is nothing punishing from ruining the fun of someone else in this game people will do it without a second thought. As I said some months before, I'm five years late to refund this game, I don't believe there are friendly crews ever, it's all shooting any ship in render distance.
I mean this most sincerely, but I believe you might benefit from therapy if you are not already in there.
Clearly there are good people out there doing good things. If not, there would not be volunteers going into war zones trying to help people. There would never be a case of a passer by diving into a fire engulfed building to save people they didn't know. etc
(sure there are outright evil people too, but you're gonna hear more about them than the people who do good because people who do good rarely make the news)
The crews who attack you in this game are not bad people for doing so. People who are toxic over voice comms can and should be reported, we don't want them in the game.
But speaking on a personal level, I've never attacked a crew because I want to be evil to the crew. I do so because it's part of the game.
It does not make me unfriendly, nor anyone else. I also tend to donate all my loot to other crews at the end of the session.
(additionally, during many battles, I've experienced some of the best banter between fighting crews. )That said, enjoy safer seas. I'm sorry you couldn't find yourself a good place in the regular game.
@knurd9369 said in High Seas or Safer Seas:
@dragotech123 said in High Seas or Safer Seas:
I honestly belive that human being are cruel and are incapable of doing good things on their own, give them the opportunity to do something evil without consequences and they will do it, give them the choice to do something good or something bad and they will always choose the bad thing as long as they don't have to pay for their actions. This game could have another theme beside pirates and I'm sure things would not change at all. People don't do good thing because they want to, they just do it to avoid punishment and since there is nothing punishing from ruining the fun of someone else in this game people will do it without a second thought. As I said some months before, I'm five years late to refund this game, I don't believe there are friendly crews ever, it's all shooting any ship in render distance.
I mean this most sincerely, but I believe you might benefit from therapy if you are not already in there.
Clearly there are good people out there doing good things. If not, there would not be volunteers going into war zones trying to help people. There would never be a case of a passer by diving into a fire engulfed building to save people they didn't know. etc
(sure there are outright evil people too, but you're gonna hear more about them than the people who do good because people who do good rarely make the news)
The crews who attack you in this game are not bad people for doing so. People who are toxic over voice comms can and should be reported, we don't want them in the game.
But speaking on a personal level, I've never attacked a crew because I want to be evil to the crew. I do so because it's part of the game.
It does not make me unfriendly, nor anyone else. I also tend to donate all my loot to other crews at the end of the session.
(additionally, during many battles, I've experienced some of the best banter between fighting crews. )That said, enjoy safer seas. I'm sorry you couldn't find yourself a good place in the regular game.
I stopped believing in people in this game not wanting to make me suffer when they ignore messages I send to beg for mercy. I don't have any positive interactions in this so called social game. Imagine how hurt I feel to say what I said. My first interaction in this game is something I'll never forget: during the beta I was in the wild and another ship approached without saying a word and used the blunderbuss on my face. Sure, people play this game with the pirate fantasy, but can at least stop for a moment to read when someone is begging for mercy and answer? At least say "No, we want to keep sinking you" but they don't answer to anything I say. Perhaps I am a magnet of hostile pirates because no one ever approaches me with good intentions, even when I have nothing to steal.
@dragotech123 said in High Seas or Safer Seas:
Perhaps I am a magnet of hostile pirates because no one ever approaches me with good intentions, even when I have nothing to steal.
You never know how many ships didn't attack you.
Other crews who wish to PvE only are avoiding you just as much as you try to avoid other players. The fact that people attack you doesn't mean you're a magnet, it just means that it's more or less the only interaction between players that, due to your play style, is ever going to happen - you've created a situation for strong confirmation bias.
I understand you're hurt, and I'm sorry for that.
But I think that just means you might be taking the (game-permissible) actions of players in the game a bit too personally.
Again, a positive interaction is not necessarily the same as a non-fight.
Regardless, enjoy safe seas.
@knurd9369 said in High Seas or Safer Seas:
@dragotech123 said in High Seas or Safer Seas:
Perhaps I am a magnet of hostile pirates because no one ever approaches me with good intentions, even when I have nothing to steal.
You never know how many ships didn't attack you.
Other crews who wish to PvE only are avoiding you just as much as you try to avoid other players. The fact that people attack you doesn't mean you're a magnet, it just means that it's more or less the only interaction between players that, due to your play style, is ever going to happen - you've created a situation for strong confirmation bias.
I understand you're hurt, and I'm sorry for that.
But I think that just means you might be taking the (game-permissible) actions of players in the game a bit too personally.
Again, a positive interaction is not necessarily the same as a non-fight.
Regardless, enjoy safe seas.
True, not every positive interaction is a non-fight, but no one ever asked me "Hey, wanna fight?" Just shoot when they approach.
I'm glad that other ships didn't attack me when they were in render distance, but that's not an interaction.
I simply am tired of giving other players the chance to sink me, I haven't finished this season pass because of my lack of motivation to keep playing, and we all know how easy it is to finish the pass. That's how tired I am of giving this game a chance, because every time I am on the seas I have to be constantly paranoid. I wish Safer Seas existed sooner. But I'm grateful they exist at all.
Perhaps safer seas exist because people could choose between non-fight or a fight (which you said are game-permissible actions and I understand that) but most of them chose the latter, so servers were that is not allowed were created.
This has been a topic of debate since the betas and in my experience nothing enjoyable happens when I let another ship get too close.
@eagerpilot65104 said in High Seas or Safer Seas:
We need solo players fighting solo players for the best solo experience.
I’ve been saying it for years.
Don’t feel like you must play on safer seas when you absolutely don’t need to do that.
Brush it off, take a nice little break if you need it and get back out there pirate!
Thank you, and I agree. Solo sloopers being sunk by a galleon is not fun.
I didn't play during community weekend until now, and the one time I decide to try to do something quick to make the most of the boost I get attacked by a galleon who didn't listen to anything I said. They didn't say anything, just shot me, boarded me to make sure I couldn't repair and then go somewhere else after sinking a sloop that didn't want to fight at all.
I understand solo is the "hard" mode, but I don't play hard mode because I want to, but because I don't have any choice, I don't have anyone to play this with, and open crew is unreliable. Discord? So I need a 3rd party software to get teammates? I can't do anything outside of solo.
@dragotech123 said in High Seas or Safer Seas:
I stopped believing in people in this game not wanting to make me suffer when they ignore messages I send to beg for mercy. I don't have any positive interactions in this so called social game. Imagine how hurt I feel to say what I said. My first interaction in this game is something I'll never forget: during the beta I was in the wild and another ship approached without saying a word and used the blunderbuss on my face. Sure, people play this game with the pirate fantasy, but can at least stop for a moment to read when someone is begging for mercy and answer? At least say "No, we want to keep sinking you" but they don't answer to anything I say. Perhaps I am a magnet of hostile pirates because no one ever approaches me with good intentions, even when I have nothing to steal.
This is kind of the opposite of what I typically recommend but everyone has their own story and struggle so the advice changes sometimes.
Since the organic experience has continued to be a struggle it might help quite a bit to start trying to get to know people in smaller twitch communities. The hobby channels not the serious business channels. Some chill people out there in SoT and over time a person can get involved in one of the many communities within the overall community.
Obviously safer seas will benefit you but you can still meet people that are similar enough to you as an adventurer that you can make some friends to play the game with from time to time.
Yeah it requires putting yourself out there a bit and maybe using discord to have private or somewhat private convos but that's just how it goes. You are always measured and polite in your responses, you won't have much issue finding people to connect with, just takes some time.
You're not a magnet for hostility, you'll do well with safer seas and then branching out for the community part if you get to the point where that sounds good to you. Just takes some time and trying different things out.
@wolfmanbush said in High Seas or Safer Seas:
@dragotech123 said in High Seas or Safer Seas:
I stopped believing in people in this game not wanting to make me suffer when they ignore messages I send to beg for mercy. I don't have any positive interactions in this so called social game. Imagine how hurt I feel to say what I said. My first interaction in this game is something I'll never forget: during the beta I was in the wild and another ship approached without saying a word and used the blunderbuss on my face. Sure, people play this game with the pirate fantasy, but can at least stop for a moment to read when someone is begging for mercy and answer? At least say "No, we want to keep sinking you" but they don't answer to anything I say. Perhaps I am a magnet of hostile pirates because no one ever approaches me with good intentions, even when I have nothing to steal.
This is kind of the opposite of what I typically recommend but everyone has their own story and struggle so the advice changes sometimes.
Since the organic experience has continued to be a struggle it might help quite a bit to start trying to get to know people in smaller twitch communities. The hobby channels not the serious business channels. Some chill people out there in SoT and over time a person can get involved in one of the many communities within the overall community.
Obviously safer seas will benefit you but you can still meet people that are similar enough to you as an adventurer that you can make some friends to play the game with from time to time.
Yeah it requires putting yourself out there a bit and maybe using discord to have private or somewhat private convos but that's just how it goes. You are always measured and polite in your responses, you won't have much issue finding people to connect with, just takes some time.
You're not a magnet for hostility, you'll do well with safer seas and then branching out for the community part if you get to the point where that sounds good to you. Just takes some time and trying different things out.
That's what I feared Wolf. Requiring to go outside of the game to find like minded individuals really feels odd. Guilds could have been this oporunity to introduce these communities inside the game itself, but the guilds still seem to require Discord and other chat services when it could have helped to solve that gap. I really don't see myself going to High Seas ever again. This was it, this was the last chance I gave to this community to interact with me in other way than being shot and sunk, and it really went horrible.
Perhaps I'm not a magnet for hostility, but it sure I feel like it because I've been attacked without loot getting stolen (and that was before the supplies barrel in Season 8), just for the sake of sinking even when I don't fight back. I've been thrown insults and mocked just for asking a reason of why I was attacked. And most of the time it is just the silent treatment where I just get attacked and having my messages ignored, where interaction is only 1-way PvP combat. All of that really made me feel that I'm just a target. People will attack me because they can, so I'm going somewhere they can't. I really don't have any reason to go back to High Seas ever again, not even with the most lucrative and risk-free voyage available, because I know that somehow a ship can and will find me and erase all my progress. And it's not about the god anymore, I'm fine with 30% from the value without emmisaries, I'm fine with all the limitations, I'm just tired of giving people a chance to relive half of what is in the trailers, where there is camaraderie, using emotes and friendship, and instead I only experienced the other half: combat, and it is always combat biased to me sinking due to being solo.Nobody ever asked me to make an alliance, nobody asked me to help with Glitterbeard, nobody asked me to keep their supplies because they are about to log off, not even once.
My only four friendly interactions since 2018 are:- Finding another ship during the Hungering Deep (because they needed help just like me to complete it)
- Finding a clue of lost shipments in an island where another solo slooper was, and we managed to talk and then say farewell.
- Finding a crew in the legends tavern because I was hanging around there and they asked me about certain cosmetics from the legends shipwright.
- Finding a duo sloop who helped me collect crates faster from the water during a lost shipments.
Outside of that, none has been nice and pleasant, those are the only four times I had something positive about meeting another player, out of countless times I encounter another crew, and I had like tons of encounters.
I'm glad that safer seas is happening, but the fact that they exist should mean something, after all I've seen a lot of threads of people not liking being attacked, but only few talking about how alliances have 150% money value. That and my experience on the seas makes me think that players prefer to shoot first and ask questions later.
Probably no seas still for me.
I would opt for safer seas as a 100% solo player these days. But I've pretty much accomplished everything safer seas could offer me.
Which leaves me with high seas, now knowing the other 4-5 ships on the server are not going to be quietly going about their own business should I activate a special kind of beacon to indicate what I'm up to. So high seas will become a worse place for many solo pirates trying to do what safer seas doesn't permit.So I guess No seas remains my best option for now.
@burnbacon said in High Seas or Safer Seas:
High seas. Because I’m aware what I bought and aware of the risks.
I love the insinuation. That's literally how I feel. I don't care if I sound like an old git, I bought a game where the premise is nowhere is safe from danger and mischief.
Safer seas becase if silently reading the back and forth shown me us.
There IS a huge amount of gate keeping by "pirates " claiming to add to the experience .
Sad truth it's only half if it.
Pride in accomplishment becomes confused with obscene ego, they become threatened and shut down arguments becase they hold the keys like certain moderators adults acting like children becase they rule the playground.
Some people want safer seas and you outright condemn them and shutdown the arguments not discussed.
Yea.....that's gonna really get people to get stoked for higher seas.I started in beta.
It was fun because more people wanted to learn, play and explore then grief.
Then it became so toxic it makes dead by daylights community look like sesame street.
Pirates life dlc.
Teams of gallon,brings and sloops camping key areas.
Normal solo.
There's always one ship dedicated to following you and salt mining
A)to drive you to say somthing they can clip to get you in trouble.
B) they are bored.
And anyone that is playing just to troll people have the " its a pirate game" shield because whos going to admit it?
Tyrants get upset when playthings are taken away.
Be happy safer seas will get rid of those who just want to sail.
And no matter how you look at it it's last pvp didn't have alot of people.
They said there would NEVER be a pve mode.
But here we are.@nbk-sephiroth said in High Seas or Safer Seas:
Some people want safer seas and you outright condemn them and shutdown the arguments not discussed.
Yea.....that's gonna really get people to get stoked for higher seas.Safer seas in general has had widespread support. People disagreeing on specifics isn't a big thing.
A few people talking smack on social media isn't how the majority are treating this.
The community as a whole has been quite welcoming to it and understanding of it.
@wolfmanbush
Support yes, then it's followed by people figuring out every best veiled way to call them stupid most times.
I've seen alot good points from both sides and it's usually easy to spot which have the pirate spirit and those upset and threatened because they won't be able to BULLY others.
That was only the part to my whole point.
It honestly seems those threatened by the idea of pve have nothing but negative things to say but it just sounds like because its part of game WE CANT IMPOSE.
One fox wants to sleep another wants to play, playful fox bites tail playfully.
Sleepy fox is angry aggressively chases him away,after a hour of this playful fox has a limp.
Why do you suppose that is?@wolfmanbush said in High Seas or Safer Seas:
@nbk-sephiroth said in High Seas or Safer Seas:
Some people want safer seas and you outright condemn them and shutdown the arguments not discussed.
Yea.....that's gonna really get people to get stoked for higher seas.Safer seas in general has had widespread support. People disagreeing on specifics isn't a big thing.
A few people talking smack on social media isn't how the majority are treating this.
The community as a whole has been quite welcoming to it and understanding of it.
Can't say I have seen many people against the mode altogether really, it has been taken as a reasonable compromise even from people against PVE servers since the pros and cons are well enough balanced.
The only people that have been compaining about it and tearing their shirts off has been those not understanding the reasons of the restrictions taht comes with it, even though these have been rather well explained.
But here we are indeed! A fun mode that will not take away from the main one while giving some chill training space to all. Truly a win-win!
@nbk-sephiroth said in High Seas or Safer Seas:
Go to twitch mention how your infavor of safer seas on a popular streamer....
That's the people playing the game not the folks on Twitter, or the yes men replys.That I can't say, I don't watch streamers, nor do they live rent-free in my head.
@nbk-sephiroth said in High Seas or Safer Seas:
The reason for the restriction they probably don't want to admit they were wrong about pve and put it as a but.....
I doubt it, but mods touched on this on quite a few threads, feel free to check what they had to say about it!
@nbk-sephiroth said in High Seas or Safer Seas:
@wolfmanbush
Support yes, then it's followed by people figuring out every best veiled way to call them stupid most times.
I've seen alot good points from both sides and it's usually easy to spot which have the pirate spirit and those upset and threatened because they won't be able to BULLY others.
That was only the part to my whole point.
It honestly seems those threatened by the idea of pve have nothing but negative things to say but it just sounds like because its part of game WE CANT IMPOSE.
One fox wants to sleep another wants to play, playful fox bites tail playfully.
Sleepy fox is angry aggressively chases him away,after a hour of this playful fox has a limp.
Why do you suppose that is?People often bring up the bully thing when trying to get 1:1 pve. That's a common manipulation tactic. Generalize by calling people bullies, toxic, implying that they are out to mistreat people.
The people that are truly going to be served by safer seas don't have issues with its design. They aren't in it to get 1:1 rewards they just want some peace while playing.
The large majority don't look down on them. It's completely understandable, especially by any of us that have spent years on the defending side of risk/reward.
This is about improving the overall environment and the experience for more people, it's not about sides or teams or turning on each other. Nobody is weaker for playing safer seas and nobody is tougher for playing high seas.
People aren't bullies for disagreeing with design, assuming the worst about people does not lead to good policy or discussion of policy.
And so is gaslighting.
a "1v1 me bro" and getting trolled are two different things.
So is living rent free in my head vs gee willaker, is this guy playing the game or talking about it on a post?
You wanna get better watch a pro.Or does that part just not seems separate from living rent free?
Some people have reasons other then drama fixes. I leave that to the kids
I'm all for risk vs rewards, but generally rewards are defined by the party's who can IMPOSE, and not the consenting.@nbk-sephiroth said in High Seas or Safer Seas:
And so is gaslighting.
a "1v1 me bro" and getting trolled are two different things.
So is living rent free in my head vs gee willaker, is this guy playing the game or talking about it on a post?Challenging accusatory views is not gaslighting.
You were not addressing your preferences or your personal experiences, you were calling people bullies for disagreeing with design and assuming malicious intent for disagreement.
I don't know you so I don't know your intent, I do know when people are manipulating a situation in a way that is unfair to others and to the conversation. It's entirely possible that you have no ill intent at all, it is manipulation though by calling people bullies in this context.
If you have experienced people picking on you in the game or giving you a tough time then it is understandable that you are passionate about this, it doesn't put anything on anyone else though. People are responsible for their own views and conduct, not for the views and conduct of people that are out there causing trouble.
I've thoroughly enjoyed the last weeks playing the game again, after playing extremely inconsistently since 2019, but I've reached that point where world events and Tall Tales are the most interesting things for me to do. Well, people already know I've been very vocal about supporting Safer Seas and even expanding it further, but the reality is December 7 is coming pretty fast and I haven't quite decided what I'm gonna do next.
Yesterday I managed to hold my own against a brig and a sloop, succeeding in my very first (and only) SoSS voyage, just for that community weekend title. Let's just say now I understand the thrill a lot of you guys seek from this game, lol. At the same time, my PvP skills doesn't seem like they're improving at all and I'm very curious about other events, like the skull forts. We'll see, maybe I'll stick to a healthy mix of both modes, whereas previously I was 100% never leaving Safer Seas.
@linowx Ain't the battles fun?
Your skills will improve over time. Obviously very few people become elite gods of PvP, but if you can hold your own against multiple ships as a solo, you're already doing very well.
Keep up the fights and you'll find you start landing shots more consistently, hitting those masts with chains etc.
The nice thing is that becoming competent at PvP will make your PvE experiences far more relaxed. Even if a ship comes to attack, you can mount a good defense and have a good chance of defending your loot.
Happy sailing!
@wolfmanbush as you pointed out people who use manipulation is was also mentioning its often overlooked little sister, nothing by it or directed at you as you ment nothing by manipulation.
sorry if that was out of context.
Iam being as sincere as possible without sounding as I know I can.
If you check the current ratings and reviews on xbox marketplace, it's dismal
I'm not trying to say everyone is out to bully or grief, but the ones that do, make it the point of sea of thieves,The trolls are the ones I was saying
Use the "risk vs" reward arguments vs safer seas like its a horrible idea.
They hide In both camps.
And there's really not enough context in English to easily separate the two, it comes down to the person who recently dished it out no or low risk, low or no reward or the just "lulz"
But the ones who are true to there nature.
And you can't point out
Id live to be "sweet sea of thieves has two modes and scales of PROGRESSIVE faction types.
Reaper and athena pvp? oh yea.
Gold horder, merchant?
neutral.
Order of souls and tall tales,skeleton ships forts, fishing, sharks kraken,ect.
pve."
There's No pay to win, so why bother restricting anything why bother making two modes.
Even the most carefully worded arguments get shut down or deleted if they make to much sence to the wrong person.
And that's how a majority of new people trying to play is feeling.
Bethesda didn't say redfall needs work, they said pre-order now.@nbk-sephiroth said in High Seas or Safer Seas:
There's No pay to win, so why bother restricting anything why bother making two modes.
Even the most carefully worded arguments get shut down or deleted if they make to much sence to the wrong person.
And that's how a majority of new people trying to play is feeling.They still want to keep high seas the overall goal and priority at this point.
It might change, businesses change and SoT has had a lot of change over the years.
If it ever changes to lean into pve servers with 1:1 reward or anything close to it it'll be the end of high seas and would be a pve game at that point. Nobody will take risks as there would be zero incentive to.
Personally I don't think the game has enough pve only interest or pvp only interest. I don't think this game exists without "high seas" as the priority. I think pve only is too uninteresting for a sustainable adventure product and I think pvp only is too uninteresting for a sustainable adventure product.
I don't think either have enough interest without the other. They need each other to thrive in adventure and to remain sustainable overall as a game.
They designed safer seas in a way that will be compatible for the game, if they lean much more pve or pvp in either direction that'll be the beginning of the end imo.
Took a long time for them to balance out risk/reward but they got there. They've always been pretty good about adding more opportunity for pve and pvp through content.
The organic pve/pvp playstyle has always carried this game, it's not hopping, it's not content creation, it's people that take risks to get stuff done. They've always carried this game and always will. No matter their skill or experience, they carry the game.
By and in large, I will absolutely still sail on the High Seas. That's what I started on, that's what I've learned on, and that's what I prefer - I love the interactions, the antics, and the shenanigans.
BUT, I have friends and loved ones that aren't big into the PvP aspect and who have expressed interest in playing again, or trying the game for the first time, due to Safer Seas. So for this reason, I will also sail on Safer Seas on occasion!
High seas, always. I can't think of a reason to play safe seas. The thought of being dunked by a blood-thirsty crew is what makes the game exciting. missing a fun server, contesting something, forts, siren skull, or generally pvp/ sinking/ stealing someone's loot, and overall player interaction/participation is too much. I'd rather be logged in on high seas and see what happens organically.
SAFER SEAS
I started playing SoT way back in beta and the culture of the conflict/PVP was so different back then. People were so much more up for a laugh but I think as streamers started to showcase the PVP in the game and certain behaviours became standard, I just lost all interest in ever interacting with other players in the game sadly.
I think that's the case with a lot of people (that I know at least).Rare of course nurtured all this and enjoyed the attention the game was getting online and tried to capitalise on that.
I just hope Safer Seas is a big hit because that 30% cap needs to go. The restrictions on guilds in Safer Seas needs to go. We also should be able to have multiple crews of friends on one Safer Seas server (even allowing for PVP between friends).
If this update is about choice, I don't understand why I need to be dragged back onto High Seas.
Having multiple crews all in one guild simultaneously working towards goals and having a laugh on Discord, whilst sailing the Safer Seas is going to bring so many of my friends back to this game. Rare needs to (imo) lift the restrictions, and as I mentioned before increase that player count for a Safer Seas server, if you invite people in.As for the "I know what game I purchased" pov. I've had years of gameplay and experience of SoT and the PVP no longer interests me at all. So for me, I don't want to go back to it ever again with random players. Been there - done that - bored of the toxicity. No thank you.
And that's where I'm at with High Seas of Safer Seas :)
