@voshell said in Cosmetics/Weapons:
Now that they have gone through with the decision to implement the forbidden PvE only server. The one thing they said they would never do I might add. I think it is only fair that we see the following by the end of 2024 or what would be the 7th anniversary. Below is a list of things that are well past due and a slight recap of previous ideas that would make the High Seas feel more lively & overall complete.
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A General Cosmetic Drop to get us caught up on past cosmetics that aren't part of a set since they just keep creating new ones anyway.
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Additional sea life (Crabs & Manta Rays) both from the artbook. I guess crabs could also be counted as island life hanging around on beaches.
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Additional island life (Boars, Goats, Dodoes, Cats & Monkeys) all from the artbook. Especially monkeys now that we have had a glimpse with the one from the 3rd Monkey Island tall tale. Rats running around on islands or in caverns and not just on ships. Maybe Seagulls hanging around on docks.
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Outpost Tavern NPC's that are interact-able like in the 1st Monkey Island tall tale. They could use all of the unused Pirate concepts/models from past promo art as the NPC's.
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New Kraken fight w/ the full body & better rewards. Possible alternate colors as there was 2 displayed in the artbook.
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New Mermaid models as seen the Pirates Life tall tales and the artbook
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Musket/Scopeless EoR as seen in the artbook
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Fiddle as shown in the artbook
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Megalodons should be increased in size to appear more intimidating. Copying the original Hungering One.
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In the "A Tale of Two Captains" it is mentioned that you could claim a bounty from the Gold Hoarders to bring back a carcass of a Megalodon for a gold reward. Using the ships harpoons to bring the spoils back and making the ship harder to maneuver. I feel like this would create a more interactive encounter.
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Possible Crouching/Sneaking as seen in the 3rd Monkey Island tall tale (silent footsteps?)
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The ship crest designs & ship trinkets/decorations shown in the artbook for additional variety.
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Ziplines & Climable rocks added to the main game as seen in the Monkey Island tall tales.
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Depending on your faction (Athena/Reapers) implementing a permanent Sea Fort capturing mechanic such as in the "Return of the Damned" adventure. By purchasing Belle's/Athena For Flag or a Reaper's For flag to fly at conquered Sea Forts, capturing them for that side causing the Forts to be defended by loyal Ancient or Reaper Phantoms, depending on who’s currently in charge. Flags can be lowered at any time by passing pirates looking to sabotage their enemies. Possibly gaining Athena/Reaper Reputation/Allegiance if an emissary or Servant/Guardian for either taking over or defending a conquered fort. The defending side could get a prompt if a conquered fort was being invaded.
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Adding the ghostly Stronghold Chest (as seen in season 6 loading screen) to the treasury as bonus loot for completing a conquered fort or increasing the loot to what was displayed in the loading screen.
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Adding the Soulflame Captain & the Phantom Jailer as random Boss phantoms
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Random storm variant/light rainfall as seen by the Coral Fortress differing from the OG storms path.
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Changing up the Devils Roar volcano activity and giving a spawn point at Morrow's Peak.
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Active Skeleton Fort/FoF/Ashen Winds events in the Devils Roar so it doesn't remain underutilized. While having all potential loot be the ashen variants including the Ashen Chest of Legends for the FoF.
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Adding Stitcher Jim's Ashen Lord form "The Herald of the Flame" and his unique abilities to the rotation for Ashen Lord spawns or just into the rotation for world events at Molten Sand Fortress only.
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New Cursed Chest that summons the Kraken as seen/mentioned in the artbook & the Tales from the Sea of Thieves lore book. Whether it can summon the original fight or the new fight when implemented ; ). Also allowing Krakens to attack Skeleton ships as seen in the Maiden Voyage.
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New Skeleton Lord variations
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New ship type & front cannons as seen in the 3rd Monkey island tall tale.
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New sunken ship variations. There were sideways ones in one of the OG trailers; they also appeared to spawn closer to land as well.
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Possible inclusion of allowing Ocean crawlers to swarm your ship as in the Pirates Life tall tales. Maybe depending on ship size (Sloop can have The Eel-ectric, Brig can have the The Eel-ectric & The Hermit, and the Galleon can have The Eel-ectric, The Hermit, and The Crab spawn. Maybe only if hard anchored for too long?
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Waterspouts as seen in the artbook.
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Smoking Pipes as seen in the artbook.
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Bring back sniper skeletons.
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Reaper Rowboats.
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Bilge Rat & Merfolk reputation?
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Bring back the remaining unused Dark Relics (Enchantment Vessel, Evil Eye, Mutinous Effigy, & Bewitching Doll)
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Seamarks cosmetics (not added as a costume) & the Golden Scorpion Mercenary Eyepatch.
I would give my left eye, left hand, and right foot in real life for this list. This way, I can be a true SoT pirate in and out of the game with an eyepatch, hook, and pegleg!