Instead of Safer Seas giving way less gold, it should have a seperate gold account

  • Imagine that there is the High Seas gold account, the one that most players would use and that you have currently, and then a Safer Seas account. So you have two separate gold accounts for each game mode. This prevents grinding or farming, while still allowing players to buy things like clothing (Clothing would probably not transfer over either, it would kind of be like two seperate pirates.) This way, Rare can allow world events and other activities to be allowed in Safer Seas, and allow newer players to get a good taste of what it feels like to grind for an awesome cosmetic.

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  • Seems like a more complicated setup for no reason.

  • Basicly you took away all rewards that new player cloud carried to High Seas.

  • @ghutar
    100%, telling a new/Safer Seas player that their gold won't transfer to High Seas is just another barrier to entry that we don't need.

    I'm not going to get angry over 100,000 safe gold earned over a week. That's a pittance compared to High Seas earnings, and it's not going to change my life to sea more crab lords as opposed to sailor clothes.

    Let them keep their gold and buy whatever they want, they earned it.

  • Bad idea, SS is supposed to help new players, not a way for experienced players to hang out in the kiddie pool.

    For new players this would really blow chunks.

  • @bigoli3740 the point is not to have incentives for safer seas

  • @foambreaker

    Excuse me, but many expierenced players have jobs and kids and enjoy the expierence of Sea of Thieves but our time to get to play is EXTREMLY limited.

    We might get one or two hours every couple of weeks to sit down and play SoT and if we are having fun from a stressful week digging up our gold and selling it off after all of our real life money is being sucked up by this economy that we are desperately struggling to survive in, then leave us alone.

    Playing in the Kiddie Pool are people bellying aching about a game mechanic when you have no sense of reality, cry about something that matters and get off the internet.

  • @silenttcb9959 It will take the same amount of time to collect supplies, sail to a mission, do the mission, etc.

    This is not a no-PvP zone, it is a beginner area.

  • @foambreaker

    I beg to differ. In the interview, he said it is also for expierenced players wanting to explore the world.

    Which is a nice way of saying, for people who only get a VERY limited amount of time to play so they can enjoy the beauty of the game and not be bothered.

    The last thing most of us need is a horrible person spewing vulgarity and graphic nonsense while they chase us down, knowing very well we don't even have treasure on our boats.

  • @hiradc

    Because those of us that are playing on Safer Seas don't care about the incentives when we only get a couple of hours every two weeks to play.

    We want to enjoy the beautiful art work and relaxing astetchic without being chased down and screamed obscenities at. We already deal with horrible people at our jobs, I'd rather not have to deal with them online.

  • @silenttcb9959 said in Instead of Safer Seas giving way less gold, it should have a seperate gold account:

    @hiradc

    Because those of us that are playing on Safer Seas don't care about the incentives when we only get a couple of hours every two weeks to play.

    We want to enjoy the beautiful art work and relaxing astetchic without being chased down and screamed obscenities at. We already deal with horrible people at our jobs, I'd rather not have to deal with them online.

    Everyone is going through something

    whether it's family struggles or personal relationships or pet struggles or work or health/tragedy, everyone goes through it in this life.

    Struggle does not justify poor treatment of others in the cases that it occurs but everyone is getting chipped away at by life.

    Gameplay, style, preference, these aren't indicators that people are without obligations and personal challenges.

  • @silenttcb9959 well you get that on safer seas...

  • @wolfmanbush You are correct, it's not an indication of people not having jobs and I shouldn't have said that.

    People should be able to enjoy the game how they want and unfortunately some people enjoy the game by graphic, horrible, violent, abhorrent language when engaging in PVP.

    That doesn't make enjoyable for me and I'm sure for many others.

  • @bigoli3740

    A 70% gain penalty, with no emissary option, is more than enough.

    Honestly stop worrying about people playing Safer Seas, something that hasn't even started yet (still 2 MONTHS away!). They are not going to flex anything over you.

  • I would like this. It would be like Call of Duty Black Ops 1 where you could play the multiplayer maps against bots and have exp and money earn without playing with other players and it was separate from the actual online. I was actually gifted Sea of Thieves by a friend it is not a game that I would have bought on my own because its always PVP so I don't play too much right now but i will enjoy Safe Seas and that is what i will be playing majority of the time except rare times I am able to jump in with friend. personal opinion pvp all the time in ANY game is a terrible Idea. I am certain majority of the people who are complaining saying Safe Seas is terrible idea are just mad tht they are not going to have as many easy kills from people that don't have interest in fighting so they will have to "gasp" work for their loot.. the arguments that safe seas should not have commendations and decent gold are irrelevant because both are personal achievements that have no effect on other players at all. There is no reason that a person who wishes to enjoy a game without pvp should get less. saying "they don't deserve this because they did not have to work as hard" is also a terrible argument cause i am certain majority of people using this argument would have used easier option for everything they could had it been available when they were going for it.

  • @d3adst1ck said in Instead of Safer Seas giving way less gold, it should have a seperate gold account:

    Seems like a more complicated setup for no reason.

    A non PVP side has potential of bring many many new players to the game that don't currently play because it is PVP only. Since Rare is a business it is actually a very good choice to do this as every new player is potential for more money (Buying game for $40usd if they dont have gamepass, the $10 for the plunder pass, then there is a very high ceiling for earnings potential from cosmetics. oh and as for complicated it is just making 2 game saves to 1 account depending on which sea you load into is which save it loads. That is a super simple task for potentially millions of extra dollars.

  • @starbrightnight said in Instead of Safer Seas giving way less gold, it should have a seperate gold account:

    @d3adst1ck said in Instead of Safer Seas giving way less gold, it should have a seperate gold account:

    Seems like a more complicated setup for no reason.

    A non PVP side has potential of bring many many new players to the game that don't currently play because it is PVP only. Since Rare is a business it is actually a very good choice to do this as every new player is potential for more money (Buying game for $40usd if they dont have gamepass, the $10 for the plunder pass, then there is a very high ceiling for earnings potential from cosmetics.

    There is already a pvp free mode coming. It's called Safer Seas.

    oh and as for complicated it is just making 2 game saves to 1 account depending on which sea you load into is which save it loads.

    Sounds like you haven't tried to retrofit software to do things it wasn't designed to do before. You're also adding confusion to new users who are going to be wondering where all their gold went and why they have to start from scratch the first time they transition into the regular game.

    Again, it's added complexity for very little benefit so my initial comment stands.

  • @d3adst1ck safer seas! oh my gosh you don't say. wow.... (you are literally just posting stuff to pretend you have something to say against it when you dont)

    As for complexity, even if it is complex the benifits outweigh the costs. even if it took months or even a year to program, the lasting years of the game will more then make up for the costs. You are just giving the lazy exscuse on why not to even attempt it. Rare is a competant company and has pushed limits and taken on challenges to go above and beyond in the past. Read my post before I replied to you because that has the rest of my arguement on why players should have option for normal rewards. My first arguement about money still stands relevant and uncontested so thats also in arguement.

  • @starbrightnight your money numbers are made up. Not very compelling.

  • @bigoli3740 yeah let's do separate gold and call it copper and the shop prices are inflated by 50%

  • @d3adst1ck Boy if i made up the numbers i am pretty good since I got Steam and Rare both to match my "made up" numbers. You are literally just trying to pretend you still have a side to argue when you cannot bring down anything that i have said. it just takes about 10 second search on steam and in game to see that you have no clue what you are talking about saying numbers are made up.

  • @bigoli3740

    Someone wants all the high seas cheese 🧀

  • @starbrightnight Deadstick is right, if players who are new to the game earn that gold in Safer Seas then want to try out High Seas, are gonna be left with zip when they login. They’ll go screw that, then head back to Safer Seas and never touch High Seas. This IS NOT what Rare have in mind in regards to Safer Seas. It’s a poor idea for that reason alone.

  • @starbrightnight said in Instead of Safer Seas giving way less gold, it should have a seperate gold account:

    @d3adst1ck Boy if i made up the numbers i am pretty good since I got Steam and Rare both to match my "made up" numbers. You are literally just trying to pretend you still have a side to argue when you cannot bring down anything that i have said. it just takes about 10 second search on steam and in game to see that you have no clue what you are talking about saying numbers are made up.

    Still no sources for these millions of dollars that are guaranteed. Sounds made up to me.

    Regardless, I'm not sure what your argument is because I was commenting on the idea to separate an account into two separate pirate gold amounts - which is confusing and unneeded complexity - and nothing to do with Safer Seas existing at all. If there are all these players waiting to spend millions of dollars, Safer Seas does exactly what they are looking for with the least amount of sunk cost from the developers.

  • @d3adst1ck Nothing is a guarentee... that is why the word potentially is there. to use an argument people use against safer seas for lower gold "High risk high reward" yes it would be a risk but has potentially a high reward.. Also its about time you came back to your confusion argument have been waiting for that. between a simple warning explaining quickly that gold does not transfer and the Wiki and You tube videos for like "top 5 things you should know" or whatever and ingame friends.... majority of people will not be confused (unless they have no friends or unhelpful friends. People that really like the game and want to do high seas will just use safer seas as a learning point then they will most likely switch early on so not much gold/time spent. the ones that have no intention of switching would have no issue.

  • EDIT: After reading what you all have said, I realize what I probably Should have said instead of trying to make a more redundant system. Basically, I want safer seas players to be able to buy cosmetics and to do world events and everything a High Seas player can do at a Normal rate. I understand the gold penalty, but I dislike the idea of expensive cosmetics becoming even more difficult to obtain due to the lesser amount of gold gained or the idea of players not being able to experience Fun world events (An experience trivial to SOT). Either Rare should implement a Normal amount of gold being gained in Safer Seas, while having only 20% of that transfer over to High Seas, or they should lower the prices of most cosmetic items. I mention this because even Experienced players will switch to exclusively Safer Seas or new players will play it for quite some time before switching to High Seas, sometimes people just want to relax with Only their friends or just don't want PVP, but should still be able to experience ALL of the content in SOT.

  • @bigoli3740 So a new player joins SS, learns the ropes and when he transfers to High Seas is penalized for no other reason than because experienced players want to avoid pirates in a pirate game?

    That is so so wrong.

    Just leave the kiddie pool to the kiddies.

  • @foambreaker I have no clue why this would be a bad thing. Safer Seas servers are Closed, so only people that are allowed in would be able to join in the first place, and if they were allowed to join, having an experienced player to guide you through the game is one of the best ways to start in my opinion.

  • @bigoli3740 Guide all you want.

    Less Risk.

    Less Rewards.

    It is super simple.

  • @d3adst1ck
    I'm not a game developer, but I think a solution to retrofitting the game would maybe be to make an entirely separate executable for Safer Seas. A few games have done something similar. This probably isn't the best solution because SOT being 100GBs makes it so you can either have Safer Seas or the Base game installed and probably can't switch between the two without deleting the other, but it would be the simplest.

  • @captain-fob4141
    I don't understand what you mean by this or how you even got this from my post. I never said to make it Harder for Safer Seas players, I want it to be the exact same as the base game to make it Easier to switch over to High Seas or to play exclusively. I know many people who love the idea of Safer Seas and would most likely play it exclusively even though they have many hours in the regular game.

  • @foambreaker
    I don't understand what the penalty you're talking about is. I don't remember if 20% is the exact amount that was transferred over to High Seas that was originally suggested, but if it isn't, then I meant that. I was just suggesting that you should be able to play the game in its ENTIRETY, without needing to grind Even harder (Especially because that will be difficult for newer players).

  • @foambreaker
    I agree. I just said that you should only have 20% of the gold transferred over to High Seas, I don't understand how that is Not less reward.

  • @bigoli3740 The difficulty is the same, a skeleton is the same, the risk of being sunk by another player is less, thus less rewards.

    They had to make a choice:
    A) Make it 100% separate with no crossover of wealth, commendations, etc.
    B) Make it pay less but allow players to take the wealth to high Seas.

    For the stated goal, learning SoT, B is better. A new player can learn the ropes and then move to HS without losing what they earned. It is a progression.

    A would stink for new players, they would have to start over.

    The only people who would like A is experienced players and that was not the point. Those players who will NEVER want to go to High Seas are frankly playing the wrong game.

  • @foambreaker
    If you mean that cosmetics would be transferred over to High Seas, that is not what I meant in the slightest. Obviously, cosmetics would stay separate. Or maybe just the ones earned from commendations wouldn't be, as players would be able to farm for them much easier on Safer Seas, so they should stay separate. It would obviously suck for a player to lose all their cosmetics when joining High Seas, but I don't know of a way that it could be implemented fairly, and it wouldn't be that bad, as the player would still have a fair amount of gold from playing Safer Seas and may be able to grind Further in Safer Seas to be able to buy their previous cosmetics if they wish to.

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