I finished the Lair of LeChuck and the Legend of Monkey Island story arc as a whole. I thoroughly enjoyed the atmosphere, the characters, and the point-and-click-styled gameplay puzzles.
However, while I thought the story had a fantastic start (using A Dark Deception as a prelude was ingenious, in my opinion), and the middle of the Tall Tales was great, I thought the ending kind of fell flat. I've been struggling to put it into words, but it felt like there was nothing really at stake. Maybe I'm unfairly comparing it to Lords of the Sea, but during that Tall Tale, it felt like we were the last line of defense for the Sea of Thieves against Davy Jones.Lair of LeChuck almost kind of had a side-quest feel to it. Someone could have asked: "Oh, where did you get that red Sword of Souls?", and you could have simply replied: "It's a long story, you had to be there."
I loved exploring Monkey Island, but it would have been cool if we had to stop LeChuck from taking a portal back to the Sea of Thieves or something like that during the final battle to emphasize the threat he posed. Although, I had another idea of how I would re-write the end of Lair of LeChuck:
Going back to the awesome cutscene in the church, we are captured by LeChuck alongside Guybrush and Elaine through the power in the Burning Blade. In a last-ditch effort, Ramsey and Kate would have stormed into the Church to try and stop Lechuck, only for them to fall prisoner to that Paralyzation Spell the blade used. LeChuch has us all dead to rights, and he's about to venture to the Sea of Thieves to do who knows what.
That's when Captain Flameheart enters the room. LeChuck would have tried to use the Burning Blade on Flameheart, but through a visual cue, it would have been obvious the spell didn't work. Flameheart would have said something to the effect of "There is only one king of the Sea of Thieves!" before ruthlessly beating LeChuck up while we're all frozen on the ground (As ruthless as a T-rating would allow to drive the point home that Flameheart has arrived, he's awesome, and like Darth Vader, you DO NOT want to cross him)
In an attempt to endear us to his cause, he'll leave the church after telling us that "My power could be yours to wield, if you pledge your soul!" or something like that. Lair of LeChuck would end in a hollow victory; we stopped LeChuck, but now we have much bigger problems. (Ramsey could be concerned with what just transpired, while Guybrush and Elaine could say something to the effect of, "I don't think we're going to be able to help you...good luck anyway!")
The Legend of Monkey Island ends the way it started, through a plot twist, and the Tall Tale becomes the introduction to Captain Flameheart only after an awesome adventure through the world of Monkey Island.
On the whole, I thought the three Tall Tales were phenomenal! I don't want to take away from all the work that went into this thing, because I loved it! I just think the ending, at least to me, felt a little anticlimactic.
