@ghostpaw said in What Is The Current Stance on Spawn Camping With Intent To Force A Scuttle?:
This is going to be tough for some of you. Who cares? Why do you care what is in their mind. All these posts from people assuming they can read minds. It is just behavior. It isn't good. It isn’t bad. Do we question the moral judgement of the kraken for attacking boats when there is nothing for the kraken to gain? Do we call for the banishment of skeleton ships when they sink a player and then leave without gathering the loot before it sinks? Of course not. We curse the situation, hopefully learn from it, and move on. But because there is a player doing it, now we have a problem? Who cares? Just scuttle. You are opting to remain in the situation as long as you refuse to do so.
Its rare that I see a more clear case of false equivalency. Let's take your example as though it isn't ridiculous, in what way does the kraken have nothing to gain? Attacking and trying to destroy player ships is this part of the program's raison d'etre, doing so is its literal reason for existing, its gain is pure and ultimate. It fulfils its absolute essence by doing it. It is its purpose, as turning a screw is for a screwdriver, it exists before its essence, it is a being in itself. Humans are not, humans are self defining entities, their purpose in existing is not trolling others, so we judge them differently, quite reasonably.
In response, when skeletons pop out of nowhere right next to you then you don't have a problem with that. If a player pops out of nowhere right next to you, you report them. Why? Because they're breaking the rules. When players break the rules in a game, we stop them, because that's the whole point of games. Camping is against the rules as laid out by Rare, hence the fact that it can get you banned, play by the rules, or accept the punishment, what's so strange about that?
The reason to not scuttle is because if you don't they may eventually break and sink you. If you scuttle you get nothing, you quit for no reward, if you don't scuttle you may get a reward, each second they might be about to think that its not worth the waste of time just to punish you. If you wait in queue for a battle for half an hour, and spend fifteen minutes trapped on the ferry by a camper, aren't you a fool not to stick in for another fifteen minutes? Why on earth would you accept nothing over something in return for just waiting?
This belief that because I feel badly about an outcome that someone needs to pay seems absurd to me. Emotional reasoning. If it is a player that won then we try to ban them. If it is the storm, kraken, flaming boulder, geyser, sniping skeletons, or whatever environmental threat we lost to then post on the forums to get it nerfed and maybe even curse the developers responsible for putting it into the game. Maybe Rare made a huge shift when I wasn’t looking.
The belief is that there is an agreement in joining the magic circle of this game that this form of making someone feel bad is not part of the agreement of playing. Which is made clear by the banning of players. There are all manner of things we agree not to allow, this happens to be one of them, that's the difference.