Please avoid engaging in personal arguments and derailing the topic of the thread. It is fine to debate the content of the post, and the viewpoints therein, but disrespecting any of your fellow pirates personally is against the pirate code, and our forum rules.
Make it EASIER to GET BASE CURSE or MORE WAYS to get ALLEGIANCE levels
@mewds-d-jolly No I saw the title of the thread and very much disagree with it. Rather than flood the forums with a post about keeping it grindy, im letting my opinion be known here. Thats how the forums are supposed to work.
Sorry for my rather abrasive first post in this topic, I'll try to explain my thoughts a bit better.
From what I can tell, Rare wanted to make these curses meaningful and a symbol of high level play when adding them to the game because of how requested they were, not just a regular ol' cosmetic Xbox Game Pass user can log in a few times and get within a week.
Whether or not you feel meaning should be assigned to "pixels" does not matter as Rare has placed that meaning onto it through a long and arduous grind.
Is it too long for me personally? A bit yeah. It would probably be faster with better resource access/shorter queue times, but I don't think it's anything impossible, just tiresome.
Maybe I'm just being stubborn because I never had an easier way to get the Pirate Legend weapons from Arena, I had to learn the game, get better, and make the grind easier for myself through that.
At the end of the day, if Rare does decide to nerf requirements, I doubt it would be anything significant. Trust me, just like the 240 Arena wins, the PVP players who already got the curses WILL push back to any proposed changes.
At some point it's going to be about either accepting the grind, or accepting that you'll never get the curses.
@captain-coel said in Make it EASIER to GET BASE CURSE or MORE WAYS to get ALLEGIANCE levels:
@mewds-d-jolly No I saw the title of the thread and very much disagree with it. Rather than flood the forums with a post about keeping it grindy, im letting my opinion be known here. Thats how the forums are supposed to work.
You can disagree all you want, just don't spam it with your instructions on what you think people should do to appease you.
@barberrrrrr said in Make it EASIER to GET BASE CURSE or MORE WAYS to get ALLEGIANCE levels:
At some point it's going to be about either accepting the grind, or accepting that you'll never get the curses.
What you're saying is true, but honestly that shouldn't stop people from asking for something or giving feedback on it.
What I am trying to say, whether its grindy or easy, players can discuss that here, thats the point of having forums, forums or threads are not made to just accept the status quo and move on.
@mewds-d-jolly Oh yes, I'm certainly not arguing that! It's important to have places to discuss these sorts of things. Just throwing my two cents out there is all.
@captain-coel dijo en Make it EASIER to GET BASE CURSE or MORE WAYS to get ALLEGIANCE levels:
@urgedsniper0009 said in Make it EASIER to GET BASE CURSE or MORE WAYS to get ALLEGIANCE levels:
@barberrrrrr Well that you mate Not other people Other people are different to you some can play in Insane mode others can't There is an old saying You can lead a fish out of water but you can't make it breathe Which means you can't force people to do PVP Some people can't do it No matter how hard they try That's why we need other methods of doing this pvp mode So everyone can enjoy it not just you and the other sweats That's what sea of thieves is all about to enjoy it not do it as a job That is my opinion don't take offence
There doesnt need to be other options. If they had wanted other options, they would have put them in from the start. You are meant to PVP for these curses.
They added more methods to get loot and reputation so Pirate Legend could be achieved differently from what it was at the start. There were no lost shipments, no ghost ships, no vaults, no reapers nor hunters call at launch. Emmissaries didnt exist back then. Sea Forts didnt exist, alliances didn't exist, I remember that in 2018 we used to log in, look for an active fort cloud, log out and try again until we find one. We had to handle a galleon between 3 players because brigantines didn't exist until the Cursed Sails update. Blue doubloons were a limited resource.
A lot of stuff changed since those days.My point is: just because they didn't put something at the start doesn't mean they plan to keep it like that forever. The developers may or may not change that. That's why we ask to have another method, so possibly in the future we may have another way to earn the curses.
Well, we are here to discuss and debate a topic, and we can share our opinion, let's just keep it polite amd respectful.
With that said, I want to say:
Dear developers at Rare, I am very, very grateful for this update, trust me, as someone who has played this game since the early days at 2018, this game has come a long way and I love this newest addition because players that used to sink players just looking for a fight can now find other like-minded players and pve players have better chances at their activities. Now I would like to request an extra method of earning the curses, because some players who are not good at pvp combat have to spend more time in an activity they are not used to because of how long it takes to level up with losses. Please, consider another extra method, and I hope that the game can improve even more. Keep up the good work.@dragotech123 said in Make it EASIER to GET BASE CURSE or MORE WAYS to get ALLEGIANCE levels:
@captain-coel dijo en Make it EASIER to GET BASE CURSE or MORE WAYS to get ALLEGIANCE levels:
@urgedsniper0009 said in Make it EASIER to GET BASE CURSE or MORE WAYS to get ALLEGIANCE levels:
@barberrrrrr Well that you mate Not other people Other people are different to you some can play in Insane mode others can't There is an old saying You can lead a fish out of water but you can't make it breathe Which means you can't force people to do PVP Some people can't do it No matter how hard they try That's why we need other methods of doing this pvp mode So everyone can enjoy it not just you and the other sweats That's what sea of thieves is all about to enjoy it not do it as a job That is my opinion don't take offence
There doesnt need to be other options. If they had wanted other options, they would have put them in from the start. You are meant to PVP for these curses.
They added more methods to get loot and reputation so Pirate Legend could be achieved differently from what it was at the start. There were no lost shipments, no ghost ships, no vaults, no reapers nor hunters call at launch. Emmissaries didnt exist back then. Sea Forts didnt exist, alliances didn't exist, I remember that in 2018 we used to log in, look for an active fort cloud, log out and try again until we find one. We had to handle a galleon between 3 players because brigantines didn't exist until the Cursed Sails update. Blue doubloons were a limited resource.
A lot of stuff changed since those days.My point is: just because they didn't put something at the start doesn't mean they plan to keep it like that forever. The developers may or may not change that. That's why we ask to have another method, so possibly in the future we may have another way to earn the curses.
Oh I am very aware of how empty the game was at launch, I hit legend in June of 2018. I've been here for all of it. Being that these are meant to be pvp oriented, maybe in the future they add a different pvp method of gaining reputation.
The only thing I can see them doing, is adding letters for Guardians and Servants. They allowed people to buy levels for Arena. Maybe they could make it so you could buy 5 levels a month or something. It would still take a long time to buy your way to level 100/1000.
I think the biggest problem with the new factions and the rewards isn't the curses are at 100. It is that there is nothing before that. All of the other factions have rewards for earlier levels. They easily could have had rewards for earlier levels so the grind feels productive. I still want the curse set at 100, but if you could get stuff along the way, people might feel like they are making progress.
I just don't want pve to be how you get the curses.
@dragotech123 said in Make it EASIER to GET BASE CURSE or MORE WAYS to get ALLEGIANCE levels:
@captain-coel dijo en Make it EASIER to GET BASE CURSE or MORE WAYS to get ALLEGIANCE levels:
@urgedsniper0009 said in Make it EASIER to GET BASE CURSE or MORE WAYS to get ALLEGIANCE levels:
@barberrrrrr Well that you mate Not other people Other people are different to you some can play in Insane mode others can't There is an old saying You can lead a fish out of water but you can't make it breathe Which means you can't force people to do PVP Some people can't do it No matter how hard they try That's why we need other methods of doing this pvp mode So everyone can enjoy it not just you and the other sweats That's what sea of thieves is all about to enjoy it not do it as a job That is my opinion don't take offence
There doesnt need to be other options. If they had wanted other options, they would have put them in from the start. You are meant to PVP for these curses.
They added more methods to get loot and reputation so Pirate Legend could be achieved differently from what it was at the start. There were no lost shipments, no ghost ships, no vaults, no reapers nor hunters call at launch. Emmissaries didnt exist back then. Sea Forts didnt exist, alliances didn't exist, I remember that in 2018 we used to log in, look for an active fort cloud, log out and try again until we find one. We had to handle a galleon between 3 players because brigantines didn't exist until the Cursed Sails update. Blue doubloons were a limited resource.
A lot of stuff changed since those days.My point is: just because they didn't put something at the start doesn't mean they plan to keep it like that forever. The developers may or may not change that. That's why we ask to have another method, so possibly in the future we may have another way to earn the curses.
I wonder if this could bring some way to get base skelly curse: https://youtu.be/6UiDxvy6yR0 ... that'd be nice, and it would still keep the pvp as a need to get the cosmetics to go along with it.
@captain-coel letters for reputation would be great! it would take nearly 2 years for someone to get it with only letters, so people would be motivated to do pvp to get it soon, but could also get a small boost each month to help them out a little. that alone would make the grind so much better, and having rewards along the way would also be pretty nice, as you said "so that people feel like they are making progress". :)
@sir-sniffils Yeah that is a good idea But in the Arena they Should also do When you are fighting somebody with cannons you should get levels Cause you're trying to sink them and when you kill someone you should get levels Because you are trying to killing people in the fight And Get a full level when you win the fight Also when you are carrying loot get even more levels As well and when you enter the arena you should get levels Because you are participating in a fight and When you sink You should get more levels Because You are trying your best to fight and When you are repairing your ship You should get levels cause you are trying not to get sink in Battle Then that way you're still doing pvp in the Arena and we get more levels everybody wins And everybody will learn pvp and get more better at it. Another idea to stop people for making the arena last for too long They should put in what they do to fortnite They should put in a timer and the circle gets smaller and smaller then that way the matches don't last longer
@urgedsniper0009 Maybe not more levels for just sinking in general so that sinking on purpose isn't encouraged but I do agree on giving a little more xp for thing like holes fixed, water scooped, kills, cannons fired, etc. so that if you show effort you at least get some greater amount of xp than someone who trys to sink as fast as they can.
@sir-sniffils said in Make it EASIER to GET BASE CURSE or MORE WAYS to get ALLEGIANCE levels:
@urgedsniper0009 Maybe not more levels for just sinking in general so that sinking on purpose isn't encouraged but I do agree on giving a little more xp for thing like holes fixed, water scooped, kills, cannons fired, etc. so that if you show effort you at least get some greater amount of xp than someone who trys to sink as fast as they can.
Unfortunately, I don’t think you’ll see any of this implemented. We already have people AFK loss farming allegiance etc, and if you got xp per hit, patched hole, kill etc. people could abuse that alot worse by finding someone willing to trade hits, repairs and kills over and over until they were out of supplies. In fact you could just infinitely bucket a slow leak to get xp that way. Really unfortunate people have to resort to scummy stuff just to get the curses. Just earn them, and no, afk loss farming is not earning them in any way. Sort of lame to see so many experienced players here defending it too, but to each their own.
@seventhsquash3 said in Make it EASIER to GET BASE CURSE or MORE WAYS to get ALLEGIANCE levels:
Unfortunately, I don’t think you’ll see any of this implemented. We already have people AFK loss farming allegiance etc, and if you got xp per hit, patched hole, kill etc. people could abuse that alot worse by finding someone willing to trade hits, repairs and kills over and over until they were out of supplies. In fact you could just infinitely bucket a slow leak to get xp that way. Really unfortunate people have to resort to scummy stuff just to get the curses. Just earn them, and no, afk loss farming is not earning them in any way. Sort of lame to see so many experienced players here defending it too, but to each their own.
i believe otherwise, i don't see any abuse in giving players rep for performing in the game (xp per hit, patching holes ... etc), thats not called abuse at all, its called playing the game, and if there are players that want to abuse that, let them abuse it, they will be required to convince their opponents with that to begin with, and if your main concern is "afk loss farming" well they can make it that if players shots hit it would be far more rewarding (infact this might even encourage players to engage in fights more often rather than run away) than bucketing your ship for an hour, we're suggesting to give players more xp for taking actions during a fight, which in turn results in players not "afk loss farming" and start playing again.
@mewds-d-jolly I actually agree that it would be cool. From what I understand arena had a point system similar to what you’re suggesting. I’m just saying Rare probably isn’t interested in implementing a system more susceptible to abuse. I disagree that it’d be difficult to try to talk someone into cheesing a fight in hourglass though. People are literally writing guides here on forums for how to sink yourself faster in hourglass for loss rep so i’m sure if you looked you’d find someone easy enough.
@seventhsquash3 Till now I have sunk around 75 ships, only 7 of those ships were sunk after sword duels that I have challenged and won, its not often at all that you get a chance with another pirate that responds to voice chat or even text chat, most of the pirates that I have met just shoot first and ask no questions at all, thats why I said that It can be difficult to meet someone who's willing to sit down and just abuse the system with you, not to mention that this is a pirate game, you never know when one of those pirates is going to backstab the other because they got bored from just standing there and want to go have fun doing actual battle.
I'm already sick of the new game mode. It's all players with more sweat than there's water in the ocean or alliance servers ganking invaders. There's weird visual 'hiccups' when shooting cannons sometimes, hitreg is still trash, and the quick-swap double-gunning needs to be patched, as does the ridiculous distance on the sword.
This game mode is going to go the way of Arena. Everyone is trying it now, but most players are going to lose so badly and so often, and the rep gain is so abysmal, they'll stop playing it. When wait times start getting unreasonably longer, even the sweats will start to quit.
Unless Rare makes some of the necessary fixes to exploits (sword, gun, any exploits) and/or does something special to get/keep new players interested, this new mode will go way of Arena within the year. It's already to the point where every fight is level 200+ (in both factions) sweats and I'm over here struggling to hit 40 in Reaper.
The curses are kinda cool, but the grind is so agonizing and stressful, even if you win regularly, I don't see a point. It's almost like Rare made the game mode to sate the bloodlust of hardcore PvPers to get them back into the game, but fully intend for it to die off like Arena did. They definitely put some thought into the system, but it seems like they didn't think through how agonizingly grindy and off-putting it is for anyone who can't play this game like a full-time job.
@DarthPoTayTo I agree. I consider myself a casual player, and I cannot dedicate a lot of time into the game. Being limited to few hours a week will make this a pain. I am not good at PvP either, so the xp gained from losses already made me quit the grind and decided to do other things in game that I actually enjoy.
It's a shame that even the lowest of the rewards, the curses themselves, are set in such a high bar.@mewds-d-jolly
Yes, that's right. It's not funny at all It's a lot of stress, even if you win or lose. Games are supposed to be fun, but I don't know why we have to spend time to get stressed.Hello, this message is translated automatically by google, sorry if there are errors.
I have been a Sea of Thieves player since the beginning, I love the game and the content you add to it, I spend many hours in it, I have encouraged many friends to play it with me,...
However I don't understand the last update, I find the principle of the new pvp system excellent, but the new factions are far too difficult to mount.
I'm not working at the moment, I took a vacation to be able to play this update, so I spend all my time there and yet... I didn't even mount a quarter of what it required to access new content.
So I dare not even imagine a player who does not have much time in front of him, he will never be able to unlock the new content, or so by playing for years.
I sincerely think that this system should be reviewed or else also introduce a system of leveling up in pve, because it's a shame to completely deprive pve players of this new content.
Leave some exclusive cosmetic items to pvp veterans, but the entire content shouldn't be reserved primarily for them.Here, I sincerely hope that you have taken the time to read my message and to share it with someone who could take it into account, and maybe if everyone does like me, there will be some change.
Good day to you !
The world of piracy must be accessible and enjoyable for everyone!
@darthpotayto sagte in Make it EASIER to GET BASE CURSE or MORE WAYS to get ALLEGIANCE levels:
I'm already sick of the new game mode. It's all players with more sweat than there's water in the ocean or alliance servers ganking invaders. There's weird visual 'hiccups' when shooting cannons sometimes, hitreg is still trash, and the quick-swap double-gunning needs to be patched, as does the ridiculous distance on the sword.
This game mode is going to go the way of Arena. Everyone is trying it now, but most players are going to lose so badly and so often, and the rep gain is so abysmal, they'll stop playing it. When wait times start getting unreasonably longer, even the sweats will start to quit.
Unless Rare makes some of the necessary fixes to exploits (sword, gun, any exploits) and/or does something special to get/keep new players interested, this new mode will go way of Arena within the year. It's already to the point where every fight is level 200+ (in both factions) sweats and I'm over here struggling to hit 40 in Reaper.
The curses are kinda cool, but the grind is so agonizing and stressful, even if you win regularly, I don't see a point. It's almost like Rare made the game mode to sate the bloodlust of hardcore PvPers to get them back into the game, but fully intend for it to die off like Arena did. They definitely put some thought into the system, but it seems like they didn't think through how agonizingly grindy and off-putting it is for anyone who can't play this game like a full-time job.
This. Perfectly summed up.
Yeah, from now on I'm not lowering my Athena or Reaper flag before I log off. I've decided to try and get some levels by doing it the PvE way: if I find a broken emissary flag from Reapers or Athena in the water floating around, then I can activate the hourglass before selling it for a little bit of reputation. That way I can keep enjoying the game the way I play it, and rise little reputation without engaging in PvP. It is still very slow and I depend on my luck to find broken, but at least I can keep my sanity. I won't lower my flag for these two at the end of the session anymore so other can also benefit from this.
@shenlongkazama If its that rough, I would say don't do it. You can still play sea of thieves the regular way. Also, I would say that there are plenty of people who aren't insane sweats. I just got my reaper curse. I am nowhere in the ballpark of a lot of these teams, but I know the naval strategies enough and am good at cannon shots to win some. I am also concerned with queue times and such, but I think Rare can hopefully do some things with this, primarily getting rid of queues by region. Its still early, and the game mode for players like me and my friends is really fun and I hope it sticks around. It also makes a place for people to practice pvp, which after arena, we didn't have. I have learned a lot in the short time it has been out. I'd say if you go in and hate it and aren't enjoying it, it probably isn't a game mode for you. If you go in and are ok with losing, learning, and practicing to get better, this is definitely a game for you. This patched has breathed much needed life into the game. I even notice PVE on servers happening all over. There are emissaries everywhere. Good luck out there friend.
Yeah, indeed it is not the game mode for everyone, but I still don't understand why they would lock the most requested curses behind something that is not for everyone.
Also, I don't understand why people compare the base ghost and skelly curse to the golden shores curse. Shouldn't the base curses be compared to the order of souls curse? Because that one comes before getting the gold curse. Green ghost and normal bones come before the golden ghost and golden bones. And I am sure that even getting the shore of gold curse is much easier for a PvP player to get, than it is for a PvE player to get the ghost and skelly curses.
@dragotech123 Because the base curse is what is neat and you go through a cool ritual to get inducted into these factions as a member. It is a complete over hall of your character. The gold versions are a little bonus to show off that you have done an absolute ton of it, but they are just a recolor. I doubt I will get the gold versions anytime soon or ever. Unfortunately for you, exclusivity is part of what drives something to be desired, if it was easy for the average player to obtain, it loses something. If you want to be a skeleton that bad, there is one in the store. They also added the pirate legend curse in the pirate legend hideout for a ghostly look, so there are options if its purely about the 'look' for you and not the exclusivity. There are literally hundreds of pve cosmetic options, and plenty are really neat. Look at the level 30 pirate legend outfit or the ashen curse or the hundreds of cosmetics that you can get from the shops. I also mostly pve and like to grind these options, but I really like the idea that when I see a ship of skeletons, I know what that means, and it is really neat to see. You are correct that it would be easier for a pvp player to get the gold curse over a pve player getting the new curses, because unfortunately the pve playstyle doesn't necessarily require much skill, but its still a grind and still available. These new curses are available, but you have to get in there and practice and figure out how to learn and get better. Good luck out there!
@ogron2358 Well, I indeed got the Dark Warsmith outfit, I like rocking the Ashen Curse (it glows, shows the glowing ribcage and has cool scars) every now and then, I even use the Sunken Curse that has similar properties. I use them. I don't think of them like trophies, more like parts of a mix and match system. But I feel discouraged that I'm missing some of the mix and match parts due to being exclusive to something I don't enjoy in the game.
I can't get the legendary curse either because that requires a level 105 in allegiance, so before that I would have to get the normal ghost curse.
I agree that PvE playstyle doesn't require much skill, and it's not against your argument precisely, but other players compare the golden curse to the ghost and skelly curses. PvE players will have to grind much more than what PvP players did to get the golden curse.
I appreaciate your thought, and trust me, I will need indeed good luck out there because matchmaking is also getting slower. This already hurts horribly. And when someone asks if there can be another method to obtain, to put effort into something they actually like other players then try to counter argument them too.
It is true what you said, exclusivity is part of what drives something to be desired, and I want the ghost curse not because it is rare, or demosntrate a lot of hard work into PvP, I want it so I can check it out how it works with the other cosmetics, how the ghostly look will affect the clothes, the costumes, the scars, everything. Some people even stated that it makes teh Legendary outfit look better because it doesn't look purple anymore, but with a cool ghostly green design.
I don't understand why I must be part of the PvP to be worthy of the ritual, I have sailed to the shores of gold, I helped Rose and George to get totgether again, I helped Pendragon to rescue his crew, I helped Merrick with supplies to rebuild Golden Sands, I went to the Sea of the Damned to rescue Merrick, I have done a lot for Athena and I'm not worthy of the ritual because I haven't seen my ship in the bottom of the ocean enough times while reapers are Rolling on the deck laughing and I already feel discouraged.
I stopped playing this PvP mode, it really is not for me, it's a shame that the best cosmetics that people have asked for a lot of times are locked behind something that is not that easy to obtain.
Well, sorry for the wall of text, but hopefully they will introduce another method to get those levels, that's why I only use the hourglass, I will only activate it before selling a random broken emmissary flag that I've found.
@ogron2358 Let me clarify for you what Dragotech123 is saying, we don't care about the exclusivity part of the reward, none of us want the ghost or skeleton curses to be exclusive, thats not why we want it or why we want to get to the hideouts, heck they could have just made the rewards for level 100 allegiance to both factions just a T-shirt that has "I am exclusive" written on it, and none of us would bat an eye, and I assure you if you see a ship that is crewed by players with that T-shirt you would p33 your pants still.
It is the fact that Rare chose to hide those 2 most requested cosmetics (requested by pve, pvevp and pvp players) behind a hard pvp only grind that is mind boggling to us, it honestly makes no sense at all, they think by hanging these two carrots (the curses) for us, we would be like mules just chasing after them forever, but tbh no, if its going to be this grindy I would just leave, I would rather watch this whole system fail (oh and it will fail when people stop playing and its queue times get longer and longer) than sacrifice my real life to achieve something exclusive in a game.
@mewds-d-jolly Yes, I didn't want to be blunt, but yes, this is what I meant. I always try to be polite and sublte but sometimes you have to say it like this. Thank you, and I'm glad you actually understand the idea that I'm trying to transmit.
For real, if they gave everyone a blue version of the ghost curse just for pleading allegiance the first time, I would use that for sure, I totally wouldn't care if absolutely everyone uses it, because it is a ghost, and it would look cool. I would use the gold curse along with the gold hoarder emotes, disgraced hat and jacket to roleplay as a gold hoarder, not because I want to show that I completed the shores of gold. I use the ashen curse constantly because it looks amazing, I couldn't care less if everybody has it, or it is not rare. I just want to look good for myself.
All we can do for now is wait, hopefully they will introduce another method of raising reputation with the 2 sub factions, lower the requirements, or perhaps introduce a very similar cosmetic that is not locked behind a grind that some of us don't enjoy. I still would suggest either sell supplies to assist in the war, letter of recommendations or anything really, because it's not worth to waste time in something that I don't enjoy for very little xp, hoping that someday I will reach that level.
I hope they will add some adjacent PVP PVE stuff, like making it so reaper's only loot can give Allegiance and you can turn that loot into Athenas so people might fight over reaper's chest and the like. I would also like them to do something like the thing with the sea forts that they did during Return of the Damned but have them give you a little Allegiance for taking them over and giving that faction a small multiplier when they get invaded.
That being said I do enjoy having an opt in PVP mode because I can fight someone who has come to the terms that they might sink, but my enjoyment of this new mode is almost gone because it has magnified a lot of problems I have with the PVP side of the game (like how some game mechanics become buggy in combat after a patch)
I can’t see the point of PvE players complaining about some rewards being locked behind PvP.
You can spend ten thousand hours playing without being done on commendations. You don’t have to have everything in the game as most PvP players don’t.
About the difficulty of getting to 100: at the start it will be a pain but fight after fight you’ll get better and start to win more fights eventually, thus making yourself a better overall player.
The PL course as a seasonal reward was just a mistake and I completely agree on it being a hard to get PvP reward. Come on, there’s nothing legendary in killing stupid skellies or bringing crates around the map without risking anything.
To each one their own…
@gaezoso said in Make it EASIER to GET BASE CURSE or MORE WAYS to get ALLEGIANCE levels:
I can’t see the point of PvE players complaining about some rewards being locked behind PvP.
It's not just some rewards. It's the main character progression being locked behind pvp (that has been designed to be the most player unfriendly addition to the game by far). The phantom curse is basically the next step after the Pirate Legend so it's really hard to ignore.
@mewds-d-jolly I don't need clarification, I understand that you don't care about exclusivity, I was never saying 'you', but what I was saying is that in general, people do care. If they just gave you all the cosmetics when you signed in day 1, no one would play this game. I am not sure what other games you are familiar with, but in all other games that I can think of, rare + cool = desired. If they want their pvp mode to be successful, they need to entice people to keep playing it, including me. I will grind it because these curses are rare and cool. If you take the rewards out and give them out just for some easy participation, then a good chunk of the players stop doing the mode which will hurt it.
I understand that there are different playstyles. I am just saying that they need to cater to multiple playstyles to make the game more active. They need some pvp grinds with really cool rewards (arena legendary weapons, then the curses), they need pve grinds for the people that grind hard (gold curse, ancient vault sails, ancient cutlass), they need easy stuff for people that don't have a ton of time but still want some cool rewards (season pass, ashen curse). The list goes on. What I was trying to establish is that your playstyle is not the ONLY playstyle, and this is something that is good for the game. You don't have to participate in all the playstyles if you don't want to, or you can try, and eventually you will get better and get it. Or you can try to do it the PVE way by turning in flags you find (there is a PVE way to do it, but it shouldn't be very fast).
What they should not do is add ways for you to get it by bucketing, shooting, etc. because it will flood the queues with people that are not playing. This is what ruins the game, this really hurt arena as well.
Also what I was saying is that if they are the two most requested cosmetics, there are 'B' versions available. There is a skeleton from the shop, and they heard people complaining that they missed the athena ghost curse from season 1, so they added it in the store in the legends hideout.
I also understand that you really want these, and you do not feel like they are in your reach. I am trying to voice my opinion because I don't want Rare to change it, also I want to explain that there are ways for you to do it, mostly just trying. I lose all the time, I have the curse. I did put in a lot of hours, but its only been a couple of weeks. I am not an insane sweat. I don't know how to weapon switch effectively, I miss shots all the time, etc. I am trying to tell you that you can do it. Just stop giving up when you lose, keep trying, keep looking for improvement, keep practicing, and you will start wining a certain percentage of your matches and it will begin to feel obtainable. If everyone that thinks like you would hop in queues and try, you would have lots of people at your skill level and have good matches. The problem is that there is a huge player base in SOT that just gives up, that doesn't fight for their treasure, that doesn't try to push and become a more skilled player. If that is the case, I don't think those players deserve to rock the curse, sorry.
